bentruyman Posted April 18, 2006 Share Posted April 18, 2006 This has been the only problem I've really had so far with my new Mac. SATA, USB, Firewire, Ethernet, Audio, all works fine. Except for my graphics card. Right now, openGL is not being done through my card (Sapphire Radeon 9800Pro). That's not the only problem, it even has troubles when watching movies or rendering work in After Effects. Other than that, everything is real smooth with no mouse tearing at all or choppiness in the UI. So what possible fixes are out there, I've search a lot. Also, what cards are supported through OSx86 10.4.6? I thought I heard x1600's were. What other cards are supported? (I've been looking to upgrade anyways) Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/ Share on other sites More sharing options...
alextait Posted April 18, 2006 Share Posted April 18, 2006 I am also interested in this.. I have a 9800pro I have given up on my install for now.. untill my card can be supported. thanks Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-98410 Share on other sites More sharing options...
kseelbo Posted April 18, 2006 Share Posted April 18, 2006 Does Apple System Profiler show that the .kext is loaded? Post a copy of the text for your graphics card and someone here will be able to help. I posted some advice for someone else with a 9700 card under the drivers forum. Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-98511 Share on other sites More sharing options...
fasthonda450r Posted April 18, 2006 Share Posted April 18, 2006 I just installed a AGP ati x1600 and it doesnt't support QI and QE . I'v been messing with this thing for over a week. tried editing the plist file with my ID number adn still no luck:( Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-98512 Share on other sites More sharing options...
kseelbo Posted April 18, 2006 Share Posted April 18, 2006 Honda, look for my other post under drivers. I had the same problem and wasted an entire weeked trying to resolve it (which I finally did). See if my "method" works for you. Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-98536 Share on other sites More sharing options...
shams Posted April 18, 2006 Share Posted April 18, 2006 hi (I'm french, sorry for my english!) I have the sapphire radeon 9800 pro and Mac OS 10.4.3 I work on a project in opengl with xcode -> all works fine! The screensaver flurry (which uses opengl) works very well too. But when I want to launch quake, I've got an error message: "could not initialize opengl" Is this problem similar as yours? And if anybody has a solution for me... :censored2: Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-98537 Share on other sites More sharing options...
bentruyman Posted April 18, 2006 Author Share Posted April 18, 2006 Does Apple System Profiler show that the .kext is loaded? Post a copy of the text for your graphics card and someone here will be able to help. I posted some advice for someone else with a 9700 card under the drivers forum. Type: VGA-Compatible Controller Bus: PCI VRAM (Total): 128 MB Vendor: ATI (0x1002) Device ID: 0x4e48 Revision ID: 0x0000 Kernel Extension Info: No Kext Loaded Displays: Display: Resolution: 1280 x 1024 Depth: 32-bit Color Core Image: Not Supported Main Display: Yes Mirror: Off Online: Yes Quartz Extreme: Not Supported So that's what's going on right now. I can't even remember how I installed the damn thing. But I do remember it had something to do with going into the terminal and typing in about 6-7 lines to compile or install the drivers. As I said, the graphics card works great for regular use, but anything intense, it's very slow. Any help would be greatly appreciated. Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-98588 Share on other sites More sharing options...
kseelbo Posted April 20, 2006 Share Posted April 20, 2006 Check out this thread:http://forum.osx86project.org/index.php?showtopic=14818 I gave a description of how I enabled QE and CI on my X1600 pro. Good luck. Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-99935 Share on other sites More sharing options...
belgrano Posted April 20, 2006 Share Posted April 20, 2006 bentruyman here's what you have to do: In order to use Quartz Extreme and Core Image with your ATI Radeon video card, you have to modify ATIRadeon9700.kext file. This file is in /System/Library/Extensions/. Copy that kext to your desktop. Right-click on it and choose 'Show Package Contents'. Go into the Info.plist file inside your ATIRadeon9700.kext folder, open it with TextEdit and add the Device ID of your video card (you will find it in System Profiler at Graphics/Display) to the list which begins at line 48. It doesn't matter the position in that list (I added mine somewhere in the middle). Save the changes. Now go to /System/Library/Extensions and delete the original kext (make sure to have a back-up of the kext before you do that). You will have to authenticate yourself to do that. Then drag-n-drop the modified kext from the desktop. Again you'll have to authenticate yourself. Now you need to make sure that the permissions are correct! Type in Terminal: chmod -R 755 /system/library/extensions chown -R root:wheel /system/library/extensions Reload your kernel extensions cache. Also, in Terminal: kextcache -k /system/library/extensions Now try a manual load of your driver before the reboot: kextload /system/library/extensions/ATIRadeon9700.kext If after reboot you receive an error about 'unable to load ATIRadeon9700.kext', you have to repair the permissions on your HDD from Disk Utility. After System Profiler reports QE and CI are supported, you will have to deal with the mouse artifacts. Search the forum (in The Genius Bar, I think) for 'mousepose'. My only problem is not being able to make OS X identify my video card as AGP and not PCI, and with the right amount of VRAM. Link to comment https://www.insanelymac.com/forum/topic/15352-opengl-problems/#findComment-99947 Share on other sites More sharing options...
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