Nemes Posted September 16, 2008 Share Posted September 16, 2008 It's no big secret that OS X's OpenGL implementation is lacking in performance and has enough bugs to start a (small) bug farm, so I'm curious if anyone knows what that detail from the 10.5.5 patch notes entails. Does anyone know what exactly Apple has done to their graphics stuff in this version of Leopard, and if this means they're (finally) going to take all of this more seriously? Link to comment https://www.insanelymac.com/forum/topic/126326-1055-includes-extensive-graphics-enhancements/ Share on other sites More sharing options...
dsc106 Posted September 16, 2008 Share Posted September 16, 2008 I'm wondering if it has anything to do with the recent OpenGL 3? Link to comment https://www.insanelymac.com/forum/topic/126326-1055-includes-extensive-graphics-enhancements/#findComment-893139 Share on other sites More sharing options...
Nemes Posted September 17, 2008 Author Share Posted September 17, 2008 It shouldn't, that's scheduled for 10.6 Link to comment https://www.insanelymac.com/forum/topic/126326-1055-includes-extensive-graphics-enhancements/#findComment-893894 Share on other sites More sharing options...
ludacrisvp Posted September 19, 2008 Share Posted September 19, 2008 According to a user on the apple discussion site the CineBench Benchmark has improved by about 25% since 10.5.4. http://discussions.apple.com/thread.jspa?threadID=1689385 Link to comment https://www.insanelymac.com/forum/topic/126326-1055-includes-extensive-graphics-enhancements/#findComment-896952 Share on other sites More sharing options...
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