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Found 25 results

  1. I updated the sources of the decompkernelcache tool. Now it can do the following things with the prelinked kernel and its data: - Uncompress prelinked kernel (package with drivers inside) - Extract kernel (repackage possible with kextcache, kernel only) - Extract kexts (including original folder source directory) - List kexts - Extract combined Info.plist resource It can do this with prelinked kernel caches compressed with LZSS and LZVN. It can also extract already decompressed prelinked kernel cache binaries. It is also possible to specify an architecture to extract (in case of a multi architecture prelinked kernel cache). It works with any version of the OS X kernel cache (It works for 32 and 64 bit, extracting all). I tested it on a prelinked kernel of iOS also, it was able to do this to an iPhone 4S prelinked kernel too. (32-bit ARM) It works on Mac OS X prelinked kernel data with any version or architecture (32/64-bit works, can extract Big Endian data so if you manage to have a PowerPC prelinked kernel it can handle them too). It should be able to handle any architecture and any Darwin deployment target. So if you have a decrypted prelinked kernel of iOS, Mac OS X, Apple TV (both Intel and ARM), Watch OS and any other like the HomePod OS you can use this tool on them too. Update (V2.1): Added WIN32 and WIN64 version (compiled with MingW-w64 for i386 and x86_64). I used Apple's WebKitSupport library (for the CoreFoundation library) and a win32 port of libdispatch. The binaries for CoreFoundation support came from iTunes's Apple Application Support installer (both 32 bit and 64 bit). They are included. It's adapted to work with Visual Studio too but needs a VC project edit as I only have a MacBook Air (without Windows on it). I tested it on someone's computer and it works fine. Update (V2.2): Minor bug fixes. Will do WIN32 and WIN64 version a bit later. Update (V2.2 Windows): Added WIN32 and WIN64 version. Update (V2.2 Linux): Added Linux version (post below, x86_64 and i386). Other architectures are also supported and require libraries and bison below: To build it you need a recent ICU4C (http://site.icu-project.org/download). My own build of lib dispatch (https://github.com/vampirecat35/libdispatch). My own corrected build of CoreFoundation lite for Linux (https://github.com/vampirecat35/CoreFoundation-Lite-Linux). bison-2.4.1 which is specific because of IOCFUnserialize.yacc (https://ftp.gnu.org/gnu/bison/bison-2.4.1.tar.bz2). Update (V2.2 iOS/WatchOS/AppleTVOS): Added 32-bit and 64-bit versions for iOS, WatchOS and AppleTVOS (post below). Update (V2.2 Android): Added ARMV7 Android version (post below). Added AARCH64 (ARM64) Android version (post below). Added I686 Android version (post below). Added X86_64 Android version (post below). Update (V2.2 Visual Studio 2019): Added X86 VS2019 Windows version (post below). Added X64 VS2019 Windows version (post below). I also optimised the code a little (No more warnings, not even for 32-bit builds). Enjoy Added GitHub repo on my secondary account: https://github.com/vampirecat35/decompkernelcache decompkernelcache.zip
  2. Hi, do you know where someone could start getting involved in development for Hackintosh / IOS (jailbreaks etc.) development? I am searching for information about the Kernel development rather than developing apps. I recently finished my bachelor of engineering in electric engineering but the computer science always interested me more. We are being tought about some principles of a operation systems and writing code in c.. Until know I found the apple developer website, and the books from Jonathan Levin (but they are some kind of expensive for my current situation as a student). I also think that it would be useful to get started with the structure of the linux kernel. Do you have more sources I could learn more? How did you become what you are know in the hackintosh community? Google is not very helpful "Hackintosh development" only brings up how to develop apps with an hackintosh... I posted it in AMD because I am especially interested in the kernel manipulation to get the XNU Kernel working under AMD. If this is the wrong corner, please move it in the right one. Thank you. EDIT And for sure other sources are the wikis of insanelymac and the other hackintosh websites!
  3. We are very close to WWDC 18, so the expeculations are very high. Look at this graphics: One of the big expectations for macOS is be a cross-platform system, to help developers bring their iOS apps to the Mac platform. Let's see...
  4. We are very close to WWDC 18, so the expeculations are very high. Look at this graphics: One of the big expectations for macOS is be a cross-platform system, to help developers bring their iOS apps to the Mac platform. Let's see... View full article
  5. Hey all I am wanting to create a type of REST app that would allow me to send a command to the iPad mini and have it either turn off and/or disable the home button. I understand that these features would be available with 3rd party/ non-documented apis that would never pass Apples requirements. However, I am only using this app for personal use at home. So has anyone done the above? Is it possible to do using iOS 11 on the iPad mini with Swift/Objective C?Thanks!
  6. I'm looking for a GUI development tool with the following requirements: - Possibility to easily develop and modify a GUI with radio buttons, switches, text inputs etc., different GUI pages, menues etc. - Possibility to take over the GUI into an Android or iOS app. - There is no need for graphic effects, just text and controls. I didn't decide which IDE to take for the APP development. It will be quite a simple app, with these special features: Accessing a Bluetooth-LE device and saving a log file. Which GUI tool would you recommend and which (cross-development) IDE would you recommend for that? Thanks in advance!
  7. I have a problem with Airdrop in 10.11.3 I have the Broadcom BCM94360CD in my hack (which I believe is the card used in the official iMac) and everything works except my iOS devices just will not see the computer in Airdrop. It worked previously for me in 10.11.1 and I think 10.11.2. I have Airdrop set to "everyone" in Finder, I've tried toggling and restarting both devices, I've tried removing plists related to bluetooth then restarting. I've tried restoring iOS fresh. Nothing works. Airdrop from my iOS device finds real macs just fine. Airdrop Hackintosh to Hackintosh/Real Mac works fine. It's just the iOS devices won't see the Hack and vise versa. Running iOS 9.2.1 So what did Apple change here?! What else can I try? Airdrop and handoff says its supported in system report and the card is working normally for Wifi but Airdrop just seems to be an issue with Hackintosh now.
  8. Dear Members, Is it possible for two apps to simultaneously access microphone under iPhone. We want to develop a Skype recorder for iPhone but need to determine the possibility. In Android we were getting problem in shared access of microphone but on Windows 7 desktop shared mode for microphone worked. Thanks,
  9. Hey guys, I'd love to hear your feedback on a project I've been working on! Swift AI is a high-performance artificial intelligence and machine learning library, written entirely in Swift. It makes it easy to integrate AI into your own iOS apps - whether it be OCR, facial recognition, function regression or video game AI. Check it out! See the source code and full documentation on Github: https://github.com/collinhundley/Swift-AI
  10. Cost: Free Simply search for it in the app store by searching Music Town or use the link to our website below. Download Link: Available on the app store! Music Town is an exciting free app where the best up and coming musicians are performing all day long. We have live concerts from nearly every genre performing in 17 different venues! From the Coffee Shop for more intimate acoustic sessions, to the Country Opry for some smooth southern jams and even the Symphony Hall for a more classical evening. Find your new favorite artist in Music Town today!
  11. Damn, I got excited to try out the new features in El Capitan that instead of making another virtual machine, installed it on my main OS. I use this for work and i have a boot camp partition that I also use for work (Develop apps that links to our main system [Windows Based]) After I updated to the beta version, I couldn't start up my Boot Camp partition using Parallels, I tried everything. Installing with out a source and trying to select my boot camp, but it can't be found. I booted off windows so I know its fine, anyone have any suggestions? Am I screwed? My Boot Camp partition doesn't even show up :\ It does show up on Finder though
  12. A Apple é notoriamente lenta em corrigir falhas. No mês passado, descobriu-se que um simples SMS faz iPhones travarem e reiniciarem devido a um problema no iOS, que ainda não foi corrigido – a empresa só divulgou uma solução paliativa. No ano passado, a Apple reconheceu que uma falha no iMessage impedia que o usuário recebesse mensagens de seus contatos caso deixasse de usar o iPhone. Ela demorou seis meses para corrigir isso. Agora uma falha que está sendo bem explorada, é o uso da "sandbox". Seis pesquisadores universitários encontraram uma falha no Keychain, que guarda senhas no OS X; e outra falha na forma em que apps são isolados em uma “sandbox”. Basicamente, o app malicioso reserva espaço para guardar senhas do Facebook no Keychain, esperando que você a insira no Chrome. Quando isso acontece, ele rouba suas credenciais. Dessa forma, é possível roubar senhas do iCloud, Google Chrome, 1Password, entre outros. As versões mais recentes do OS X Yosemite (10.10.3 e 10.10.4) ainda estão vulneráveis. Vejam o ato em ação: Agora venham o problema no iCloud: Outra falha no sistema também permite roubar senhas. A equipe do Ars explica: Navegadores e outros aplicativos conectados à internet muitas vezes usam o protocolo WebSocket para interagir com extensões ou outros aplicativos. Aplicativos maliciosos podem se aproveitar disso para tomar o controle de uma porta de internet que um aplicativo confiável usa para enviar ou receber dados através do canal WebSocket. Com isso, foi possível interceptar credenciais do 1Password, como demonstrado no vídeo abaixo; a AgileBits divulgou algumas dicas para evitar que isso aconteça com você. https://www.youtube.com/watch?feature=player_detailpage&v=vsOhwv7eLMQ#t=0 Fonte: Gizmodo Para mais detalhes vejam: Ars Technica e The Register
  13. Hello!!! I'm new in this world Apple. I get install Yosemite 10.10.3 in mi CPU with this config. Mother Asus P8H61M LX3 R2.0 Micro Intel i3 4th generation 2 slot memory (2gb and 4gb ram kingston). Ati Radeon HD 5570 1gb And the next week i will get (i'm soo excited) this config to upgrade: Mother Asus H81M-K Micro Intel i5 1 8gb DDR3 1600 Kingston. In the other world (microsoft windows) if i try to change the mother i need reinstall the SO. If i change the mother with iOS install previously, need reinstall the SO? (I hope not!) Thk for you answer!!! Bye!
  14. We believe that this malware family heralds a new era in malware attacking Apple’s desktop and mobile platforms based on the following characteristics: Of known malware families distributed through trojanized / repackaged OS X applications, it is the biggest in scale we have ever seen It is only the second known malware family that attacks iOS devices through OS X via USB It is the first malware to automate generation of malicious iOS applications, through binary file replacement It is the first known malware that can infect installed iOS applications similar to a traditional virus It is the first in-the-wild malware to install third-party applications on non-jailbroken iOS devices through enterprise provisioning WireLurker was used to trojanize 467 OS X applications on the Maiyadi App Store, a third-party Mac application store in China. In the past six months, these 467 infected applications were downloaded over 356,104 times and may have impacted hundreds of thousands of users. Click here to view the article
  15. We believe that this malware family heralds a new era in malware attacking Apple’s desktop and mobile platforms based on the following characteristics: Of known malware families distributed through trojanized / repackaged OS X applications, it is the biggest in scale we have ever seen It is only the second known malware family that attacks iOS devices through OS X via USB It is the first malware to automate generation of malicious iOS applications, through binary file replacement It is the first known malware that can infect installed iOS applications similar to a traditional virus It is the first in-the-wild malware to install third-party applications on non-jailbroken iOS devices through enterprise provisioning WireLurker was used to trojanize 467 OS X applications on the Maiyadi App Store, a third-party Mac application store in China. In the past six months, these 467 infected applications were downloaded over 356,104 times and may have impacted hundreds of thousands of users.
  16. I've been building stuff with WatchKit and put together a few tutorials They're a great way to get started with building for Apple Watch, and some of my first tutorials - let me know what you think! http://www.crittercism.com/how-to-build-an-apple-watchkit-app
  17. dreamkings

    Spang On The Square - iOS Game

    Hi everyone, Spang On The Square is my first iOS game. It's a spot the difference type of game. I would like to get feedback from you. The rule is simple - find the different color square the fastest possible. Your highest score will be posted on the Leaderboard. Play this game and find out how sensitive you are to color! iTune Connect Link: https://itunes.apple.com/us/app/id943096026 == THE SCORE == [right TAP] - Each right tap adds to the current score = Mult (multiplier) x Time Left (upper timer) x badges effect [MISS TAP] - Each miss tap subtracts from the current score = - Stage Level x 5 == GAME BADGES == Game badges are the keys to get high score. You can spend the game coins to enable and upgrade the badges in your profile. [sAND] - Each level increases countdown timer by 0.4 seconds. [bALANCE] - Each level increases total game time by 6 seconds. [LIGHTNING] - Each level increases gameplay score by 10 percent. iTune Connect Link: https://itunes.apple.com/us/app/id943096026 Developer website: https://dreamkingstudio.wordpress.com/ios-applications/spang/ Thanks for playing!
  18. Hi, i just open sourced my Parse based app on github, believe that might be useful for some other developers:https://github.com/TomekB/Parse-Challenge-App App allows: posting images/video files, commenting, giving likes, sharing challenges and attempts to this challenges also nominating facebook friend.
  19. Hello everyone, As I said in my introduction on this forum, I'm interested mostly interested in iOS development and that's the main reason for building hackintosh. My computer is HP Probook 455 G1 (it has A8-4500 amd processor). Because of that I used Niresh distro to install a hackintosh on my computer. First I tried to make a dualboot, and after that I also tried a VMware but result is the same. I can make my hackintosh to dualboot in both cases, and on VMware even internet, graphic and other things are working fine (I was too lazy to set drivers on doalboot or perhaps in didn't have time because of college and work) even xcode (both versions) is working. I can code, run playground (in version 6.0.1) but when i try to run application in simulator it crashes. Errors are different (but mainly nsmatcherror code=-308, dterror or something like that) and I can't simply work normally. Here is error report (Error is from Xcode 5.1.1 and I would need to make 6.0.1 to work but it looks same on both on first look): To summarize I would need to make iOS simulator working, because I would need to learn swift language for my exam and I would also like to focus on iOS and android development professionally. Thanks in advance!!! Cheers!!! :-)
  20. Hi, please I need help uploading my application to the iTunes app store. I found out you need a mac to do that and I don't have a mac and I can't find anyone with a mac around me. I already have a developer account, I have done the store listing and I have the .ipa file, all I need is someone to upload the build and screen shots, thanks.
  21. Anyone else having issues updating their provisioning profiles using OTA? i cant install using our OTA website or sending the profile to my email account on my devices.
  22. Hello everybody! I'm excited to say I've started writing a personal assistant for the Mac. It's called Samantha, and it's very similar to Siri on iOS. For this to work best you should have OS X 10.7 or later with Speech to Text enabled. If you want it to sound like Siri, select Samantha as the Text to Speech voice. Some commands (as of beta versions) -Play Alone Together --Launch Mail --What time is it? --Google Voodoo Donuts --Toggle music (plays or pauses the music coming through iTunes) --What model mac am I using? And much, much more. I've also added the ability to write extensions for it, so you can add anything else I haven't. Just say "Example extension" and you'll get more information. If you like this or have some suggestions, please let me know. Samantha-Prerelease-1.zip
  23. Hi, i want to buy a device for testing my mobile website in iOS. And i don't know what is better, getting and old iPhone 4 or iPhone 5 or iPad 3 or iPad mini. I only want to teste mobile websites and maybe in future training in iOS developpement. I used online emulator but there's some difference sometime between real device and emulated that's what i want to buy one. thank's in advance
  24. theconnactic

    iOS7 to be out in the next hours

    The biggest change perhaps began when Apple senior industrial designer, Jonathan Ive, also took over iOS design, after former iOS chief designer Scott Forstall. This is big deal: it's the first time ever this happens in the Cupertino giant's realm. Never a designer had so much power in the company. Not coincidentally, iOS7 will be a departure from much we know about iOS. Expect a less skeuomorphic, more flat design. Ironically, something in the lines Microsoft has been doing for a while with its Windows Phone user interface. (http://news.cnet.com/8301-13579_3-57603350-37/behold-jonathan-ives-apple/) Developers will have to adapt, and this adaptation period could lead to some trouble and this is a thing Apple should be a lot concerned with: since Android consolidated itself as serious competition - and market-share leader after that - one of the most heralded advantages of iOS devices to their usually cheaper Android alternatives was the solid rock stability of iOS, at the expense of user and developer's control of the environment. iOS has been up to now a safe and joyful garden with huge walls. Will costumers be willing to be inside this walls if it becomes not so safe and joyful? I don't think so, and neither do Apple, so they released tight rules for the App Store concerning the new iOS: in a few words, the apps which cannot adapt will be left out. I'm sure most developers had plenty of time to make the necessary changes with the various iOS7 betas, but it won't be surprising if a significant number of apps seem to be a little rushed out. (http://gigaom.com/2013/09/14/why-ios-7-forced-developers-to-redesign-their-apps-for-experienced-smartphone-users/) So, we're all waiting. It will be exciting? It will be frustrating? Today we'll know.
  25. Apple has today released an incremental update to iOS 6 for iPhone 4S users. iOS 6.1.1 addresses battery and 3G issues that some iPhone 4S users were experiencing after "upgrading" from iOS 6.0 to 6.1: an issue so widespread that Vodafone in the UK was issuing alerts to customers to avoid updating to iOS 6.1. Problems ranged from overheating to rapidly draining batteries as well as intermittent 3G performance. Note that this update is only available to iPhone 4S users: iPhone 5 users may have to wait for an update, some of whom are also reporting 3G issues on iOS 6.1.
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