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About darkhooda

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    InsanelyMac Protégé
  1. darkhooda

    run OSX in QEMU

    Your flat image should be about 6GB, with the bz2 version being about 1.3GB. That is way off.
  2. darkhooda

    Fast OS X in QEMU -only Compilers needed-

    Can anyone upload the patched qemu.exe? The other site seem to have stopped hosting it, and it seems to be down. Anyone? Thanks.
  3. darkhooda

    Fast OS X in QEMU -only Compilers needed-

    I'll try to compile it and post a RAR on here, unfortunately the instructions seem slightly out of date, so I'll try. Edit: Can't get it working, the instructions don't work or are too ambiguous for me.
  4. darkhooda

    Mac OS X on SSE

    Just a note, the speed is TERRIBLE, I'm going to try it on a minimalist Debian netinst, but on Windows it takes something like 5 seconds (maybe more, but I only counted to 5 and then went to do something else) just to open up the Files menu. I don't think it's that much better than PearPC. After comparing my settings on Qemu with those over on the Qemu site, I found that the only thing I didn't do was the platform=x86.
  5. darkhooda

    Mac OS X on SSE

    I think I just found what I needed...
  6. darkhooda

    Mac OS X on SSE

    Yeah, I thought that Bochs doesn't enable it by default. Right now I'm going to just experiment with Qemu first, as I have heard from sources other than you that people have gotten it working on Qemu.
  7. darkhooda

    Mac OS X on SSE

    I'll try that, I completely forgot that I could do that since the last time I tweaked with Mac OS X on x86...
  8. darkhooda

    SSE2 emulation in Bochs/QEMU

    It might be possible to do a recompile of QEMU that makes it for default, but not by default , no.
  9. I've been trying to find a way to run Mac OS X x86 on an Athlon XP for a few days now, and I'm pretty sure that only Qemu and Bochs even have a chance of booting it, and I think Qemu has a better chance since when booting, it actually says SSE2 when OSX does the CPU check, though that might just because Bochs doesn't report it. I've tried it on both Bochs and Qemu, and here are the results (ahem, where they crash): Qemu Panic on left (using x86-64, gets farther than normal), Bochs stuck on right. One interesting thing to note is that on the bochsout log (you can download full log below), everything goes as normal until this area: 00130352172i[CLVGA] VBE enabling x 1024, y 768, bpp 32, 3145728 bytes visible 00130352172e[WGUI ] Sim window's client size(1024, 688) was different from the stretched size(1024, 768) !! 00130352172i[WGUI ] dimension update x=1024 y=768 fontheight=0 fontwidth=0 bpp=32 00142565245i[CPU0 ] RDMSR: Read 00000000:fee00900 from MSR_APICBASE 00142576072e[CPU0 ] RDMSR: Unknown register 0x1a0 00142577038i[CPU0 ] MOV_RdCd: read of CR4 00142583700i[CPU0 ] MOV_RdCd: read of CR4 00143795677i[PIT81] Changing GATE 2 to: 0 00143803136i[APIC0] CPU apicid=00: set timer divide factor to 1 ... (repeats) ... 00255779210i[APIC0] CPU apicid=00: set timer divide factor to 1 00255793839i[CPU0 ] MOV_RdCd: read of CR4 00255901139i[APIC0] CPU apicid=00: set timer divide factor to 1 ... (repeats) Bochs crashes because of an APIC (likely interrupt error), and that's harder to solve than the ACPI error of Qemu. If anyone has information on that, please speak out. bochsout.txt
  10. darkhooda

    qemu-img Convert Deadmoo Image?

    I just tried using QEMU manager and configured it, it starts, but soon enough. KERNAL PANIC!!!... I don't know what do do with it. Here's a picture... It doesn't panic for a while. It looks like it crashes on ACPI. Any help in solving the problem would be welcome.
  11. I'm asking if anyone with Qemu experience thinks that using the convert function of qemu-img to convert the deadmoo image into a working hard disk for use in SSE computers? I personally don't have the deadmoo image (I deleted it), so I can't try it out. Anyone who does and has only an SSE computer can try it out and tell me the results.
  12. darkhooda

    mac os on sse>?

    There are no ways to run it natively, as a worthwhile percentage of the code in Mac OS X is SSE2, and you can't simply patch 1 or 2% of 2.7 GBs that fast. However, you can use emulators that use dynamic translation for the code that is "illegal" on that processor such as QEMU or Bochs. Unfortunately, the faster and more popular emulators such as VMware cannot do this as all they do is a dynamic recompile, which makes the code more efficient, but still can't "translate" SSE2 code into SSE. It would be somewhat slower. Check out this topic for some information: here.
  13. Since both Bochs and Qemu are GPLed, theoretically you can just remove the emulation code for everything, EXCEPT the SSE2 and possibly SSE3 emulation, and let those code be run directly on the processor. This had been suggested before, but since I don't have much coding experience outside of Python and Perl.
  14. darkhooda

    QEMU vs PearPC?

    Also, what images should I use? I'm getting the pheNIX and generic install dvd, mostly just for playing around. I don't think I would be able to get the deadmoo image onto another emulator such as Qemu.
  15. darkhooda

    SSE2 and SSE3 information PLEASE READ

    Anyone know how to use the patched developer CD on QEMU? Also Bochs? With kqemu it says that it can run at 80% or over of native processor capacity. Anyone?