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cyclonefr

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About cyclonefr

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  1. cyclonefr

    10.8.4 Betas Builds

    Thanks a lot. I'll stress test this next week with latest offiical NVIDIA Drivers and will let you know.
  2. cyclonefr

    10.8.4 Betas Builds

    @beta992 : just had a freeze while closing a Finder window on my Fermi using new NVIDIA Drivers from nvidia web site (313.X) ((( Back to DP3 ones !
  3. cyclonefr

    10.8.4 Betas Builds

    my setup : C2D E6600@3.50Ghz | MoBo: ASUS P5K | Chipset: ICH9 | Onboard LAN: Attansic L1 | Wifi: Atheros PCI (168c:00013) | Sound: Onboard ALC883 | Memory: 4 Gb RAM | GeForce GTX 460 1 GB/QE/CI | HD: SAMSUNG SATA-II 500GB * 2 | DVD Burner : Pioneer 111L 40X/16X | OSX 10.8.3 with some recent revision of Chameleon (don't remember whch one, but the one that fixes Messages).
  4. cyclonefr

    10.8.4 Betas Builds

    I don't have any issue with sleep with any kext (DP3, 10.8, 10.8.2, 10.8.3, 10.8.4...) and it works with all of them. With and without AGPM. So I don't think your issue is related to them.
  5. cyclonefr

    10.8.4 Betas Builds

    @beta992 : i think testing every build of 10.8.4 is a waste of time.... I mean our bug appeared since DP4+... Doubt it will disappear now. Which means we will be screwed when 10.9 appears I guess since we wont be able to use 10.8 Frameworks in it.
  6. cyclonefr

    10.8.4 Betas Builds

    Don't flash a quadro 4000 rom on GF104/107, you will brick... That's not the solution ! Of course Quadro 4000 works fine on real Mac, try to google the issue, and you won't find it So yeah any GF114 should work. Try to google the GF114 cards, and you will prolly have a hard time finding people complaining. Also, proof that AGPM isnt the solution for our freezes : MacPro3,1 can uses some of these cards fine, and AGPM isn't even loaded on real MacPro3,1....
  7. cyclonefr

    10.8.4 Betas Builds

    you need to replace OpenGL.FK, OpenCL.FK and GPUSupport.FK (privateframeworks) too.
  8. cyclonefr

    10.8.4 Betas Builds

    I agree beta992, that's the same conclusion I had in mind too...
  9. cyclonefr

    10.8.4 Betas Builds

    @beta992 : yes, real mac that are running these unofficial NON supported Fermi cards have this bug. Real Mac (or hackint0shes) running the Fermi Quadro don't have this error at all. Why ? Not because it's an official card, but because it's not the same Fermi chip as the one we are using. Thus, OSX drivers are tested to work with these, but not ours. Yes, I'm sure about 295.XX, just take a look at 10.8.2 delta update PKG for example. These freezes rarely but they do.
  10. cyclonefr

    10.8.4 Betas Builds

    10.8.0 and 10.8.2 (Apple drivers) are 295.XX too. I don't think 10.8.4 final will fix our issues, simply because GF104/107 or whatever Fermi that is we are using, isn't officially supported by Apple. Only Fermi chip that Apple supports isn't the same and thus most likely why we have issues. We are actually lucky that DP3 drivers seem to work !
  11. cyclonefr

    10.8.4 Betas Builds

    yes @beta992, i'm using your tweaked AGPM, along with DP3 kexts,frameworks and it works perfectly. I think it's not perfect though : Launchpad never lags anymore but sometimes I noticed a few lag in Safari displaying HTML 5 effects (but if I launch Launchpad before, then no lag when displaying that effect after that). It's still much better than without your AGPM and almost perfect. EDIT : have in mind that WebGL is broken with DP3 kexts and will spam the console with NVDA errors. This is probably because the DP3 kexts aren't complete, but as long as I don't get the random freezes, I'm fine without WebGL to be honest !
  12. cyclonefr

    10.8.4 Betas Builds

    Yeah, 12E36 is better than 10.8.3 here, but it will eventually freeze... So far, I tried 10.8.0 (=10.8.1, same kexts), DP3, 10.8.2, 10.8.1 nvidia kexts, 10.8.2 nvidia kexts, 10.8.3, and every build of 10.8.4, and the only one that gave me ZERO freeze in a week is DP3 kexts. I think DP3 had multiple builds, I'm not sure which build I'm using right know. I have yet to try DP4 kexts also, but at this point I doubt it will change much. Even DP3 ones are about the same performances as the 10.8.4 ones from what I can see. I kept using APGM from 10.8.3 though... this works fine with DP3 kexts.
  13. cyclonefr

    10.8.4 Betas Builds

    just google them, AREOS posted them on another forum, and linking it won't be liked I think.
  14. cyclonefr

    10.8.4 Betas Builds

    I replaced OpenGL, OpenGL and GPUSupport + kexts from DP3... not sure they are all needed, too lazy to see which files is important or not...
  15. cyclonefr

    10.8.4 Betas Builds

    the P5K one, with a Fermi GTX460 2GB (updated from the 8800GT)
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