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About Onestyle

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    InsanelyMac Protégé

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  1. So pretty much same like me then. I was thinking about an old project for an old radeon card that enable it's usage in Mac OS systems it wasn't designed for, copy pasting lots of system gpu related files from older system to a new one, "MLPostFactor" but technique used to do it, plus actually doing it, it's really dirty work. Used it once on my old hackintosh HP laptop. Might play around with the technique if I feel like it, might work, who knows. But for now I guess it's just like you've said, 6xxxx with x3000 ends with High Sierra.
  2. You truly are a master. How?? I've been trying to get it to work, but keep on failing. I get the reading right in info, but no QE/CI?
  3. @vanantonietti Made some progress, still no QE/CI, but at least all Radeon kexts are loaded that are needed for QE/CI. (As shown in the screenshot) Next step, figure out why QE/CI won't activate(what else needs to be copied from HS to Mojave to force it to work) . Whole progress so far includes a dirty solution that involves adding High Sierra kexts that AMDRadeonX3000.kext depends on to Mojave ( weird thing is, seems that Mojave doesn't complain about High Sierra kexts, so thats a big plus). To test if QE/CI works one simply needs to open dashboard and try to add a new widget, if it's fast and smooth, it works, if not, it doesn't.
  4. Using simple kext copy and paste doesn't seem to do much good, it reads the gpu well but doesn't give QE/CI. My guess is that additional steps are required, like copy pasting some other stuff from High Sierra. First test that I'm going to do with the final release version that's available now, after I download it and install it, is copy pasting framework related stuff like user nmano did for his Nvidia card : CoreDisplay from 10.13.4 to 10.14 ⁨System⁩ ▸ ⁨Library⁩ ▸ ⁨Frameworks⁩ ▸ ⁨CoreDisplay.framework⁩ ▸ ⁨Versions⁩ ▸ ⁨A⁩ Doesn't work This again is a longshot, but worth trying as the gpu is metal capable to an extent since it worked well and was supported in High Sierra. Plus, this isn't the first time framework related stuff had to be copied to get Radeon GPUs working, similar thing happened when certain GPUs support was dropped after Lion. So, there's still hope . But at the moment I'm busy with my personal life, so Mojave testing will have to wait a bit.
  5. Onestyle

    AMD Radeon HD 6750M on Mojave

    Compare S/L/E between High Sierra and Mojave, and you'll notice that certain AMD Radeon kexts are missing. I'm having the similar issue with my Thames radeon gpu, and so far, with a simple copy and paste of missing kexts ( in my case for my GPU those are AMDLegacySupport, AMDLegacyFramebuffer, AMDRadeonX3000 and AMD6000Controller) from 10.13 to 10.14. GPU is then correctly read, the gpu ram is read, but still no QE/CI due to Mojave not being able to load AMDRadeonX3000 while booting, meaning no acceleration. I've just started to play around with Mojave, so these are just my first impressions of this problem. But considering that they were dropped for a reason ( no metal support for those cards ) there's not really lots of hope that QE/CI will ever run, unless someone does some extreme work on it.
  6. A little update. Just tested Mojave latest beta, almost everything from the first post works ( some things need small fixes) , but there are some issues with the Radeon card. Since Mojave dropped certain kexts that were used since El Capitan to High Sierra, almost out of the box solution ( with clover and WhateverGreen) isn't possible at the moment. I've managed to get Mojave to read the gpu as AMD Radeon HD 7650M Series 2048 MB by using the kexts from High Sierra ( the ones that Mojave dropped). But unluckily, no QE/CI at the moment due to Mojave not wanting to load AMDRadeonX3000.kext for some reason ( need to investigate why it's unwilling to load it, as that's the key of getting QE/CI) . The kexts that were dropped in Mojave and are used to get this GPU running in older Mac OS's are AMDLegacySupport, AMDLegacyFramebuffer, AMDRadeonX3000 and AMD6000Controller. This is a long shot thought, considering the fact that Mojave is full on Metal, and this gpu isn't playing well with Metal. The laptop I'm using needs to be stable, so Mojave will get a certain amount of attention, basically I'll be playing around with it since it's worth trying. If anyone ends up having some progress on this matter, finds something that might be worth trying, I welcome anyone willing to help.
  7. What seems to be the problem? QE/CI, full resolution support, weird artefacts??
  8. I’ve done some tests, small changes are needed but I won’t be fully updating to it until it’s final as I need a stable Mac OS. Then I’ll update the first post too.
  9. Using high Sierra since it came out basically and it's stable as early versions were. To get hardware acceleration all you need to do is just follow the steps I wrote in the first post. Also I've managed to get Atheros 9485 working, both wifi and bluetooth( bluetooth works natively I'm guessing) with ATH9KFixup.kext and AirPortAtheros40.kext both in S/L/E. Wifi works perfect, but bluetooth for some reason even though it's on, isn't able to detect anything. I'm still trying to fix that. If you two still can't get hw acceleration working, pm me with your clover folder and I'll check what's up and try to fix it when I find time.
  10. Updated to High Sierra, so far fixing up a few things,but I've managed to get sleep working, everything else works like in Sierra and El capitan. GPU works fully .After I'm done with the fixes I'll update the first post. No ETA, don't have much time to spend on my laptop. EDIT GPU ends up with colouring artefacts, it can probably be fixed by additionally patching the framebuffer, but at the moment I'm too lazy to get it done so went with an easy solution ( disableMonitor app). Everything else works. Soon there will be an updated tutorial on first post.
  11. Works on my AMD Radeon HD 7650M too, latest Sierra,dedicated card, internal one disabled by bios completely,and can't be enabled, and well now it goes to sleep, wakes up normally, screen is on, everything looks normal. Darkwake set to 10 and hibernate to 0. Thanks salamence502 for pointing that out on here.
  12. Not until it's out officially , so probably in about 20 days or so, It's my work station so can't have it to be buggy. First I'll test it out on my second drive, and when I'm done, it's going on my main drive and then I'll update the first post.
  13. Okay,PNLF issue then,put your whole clover folder here,without themes,and I'll check it out later on when I have time.
  14. Quick question,is the brightness changing in system preferences?? If it is,update to the latest voodoo PS2
  15. Brightness slider shows but doesn't do anything,that's strange cause it works for me. Have you did this part in dsdt 2a. Find in your dsdt: Device (LID0) { Name (_HID, EisaId ("PNP0C0D")) // _HID: Hardware ID 2b. replace Name (_HID, EisaId ("PNP0C0D")) // _HID: Hardware ID with Name (_HID, EisaId ("LCD1234")) // _HID: Hardware ID