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piratx

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About piratx

  • Rank
    InsanelyMac Protégé
  • Birthday 05/12/1985

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  • Website URL
    http://www.greekiphone.gr

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  • Gender
    Male
  • Location
    Athens, Greece
  1. CMOS Resets by AppleRTC.kext

    Let's see if that fix my sleep/wake problem on Asus P5QC too. Will let you guys know Thank you rayap edit: It won't work and I stuck at [ PCI configuration begin ] message with -v
  2. Asus P5Q Pro sleep issue / DSDT

    I now wonder if this will work for my Hackintosh, my mobo is P5QC and my gfx card nVidia GF210.. will give it a try to make sure. Having sleep issues is not cool!
  3. Thank you very much man! It worked with some mac magic
  4. The Porting Team

    I can host the site i told you, what's your problem?
  5. Trying to cider with 2097. Screen goes to black and then game quits... after 5 seconds. sexybist:~ piratx$ /Users/piratx/Cider/Vampire\ Bloodlines\ Redemption.app/Contents/MacOS/cider; exit; Could not stat /Users/piratx/Cider/Vampire Bloodlines Redemption.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: Warning: Language 'en_GR' was not found, retrying without country name... For language 'en' several language ids were found: en_US - 0409; en_GB - 0809; en_AU - 0C09; en_CA - 1009; en_NZ - 1409; en_IE - 1809; en_ZA - 1C09; en_JM - 2009; en_ - 2409; en_BZ - 2809; en_TT - 2C09; Instead of using first in the list, suggest to define your LANG environment variable like this: LANG=en_US fixme:profile:PROFILE_Open no encoding specified for L"/Users/piratx/Library/Preferences/Vampire Bloodlines Preferences/win.ini" - defaulting to ASCII fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13b608, 0x13bac0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139fe0, 0x13a028, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13b608, 0x13c700, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139fe0, 0x13d710, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13b608, 0x13bac0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139fe0, 0x13a028, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13b608, 0x13c700, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139fe0, 0x13d710, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13cbb8, 0x13d070, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139fe0, 0x13a028, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13cbb8, 0x13dcb0, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139fe0, 0x13ecc0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13d028, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d438, 0x13d918, 32): semistub fixme:gdi_sdldrv:SDLDRV_blitSurface2 unimplemented blit function! {type = SDLDRV_BLIT_STRETCH (1), op = SDLDRV_BLIT_OP_SRCCOPY (0), converting SDLDRV_BLIT_1_BIT (1) to SDLDRV_BLIT_1_BIT (1)} fixme:sdldrv:SDLDRV_DC_StretchBlt {0x13d460, 0, 0, 32, 32, 0x13d698, 0, 0, 16, 16, SRCCOPY (cc0020)}: stub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13e748, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d650, 0x13d028, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13dac0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d060, 0x13d0a8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13e700, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d060, 0x13d0a8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13dac0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d098, 0x13d0e0, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13e700, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d098, 0x13d0e0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13dac0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d0d0, 0x13d118, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13e700, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d0d0, 0x13d118, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d158, 0x13d1a0, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d158, 0x13d1a0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d190, 0x13d1d8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13a040, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d190, 0x13d1d8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d190, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d1d8, 0x13d220, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d190, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d1d8, 0x13d220, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d1c8, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d210, 0x13d258, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d1c8, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d210, 0x13d258, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d200, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d248, 0x13d290, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d200, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d248, 0x13d290, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d238, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d280, 0x13d2c8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d238, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d280, 0x13d2c8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d270, 0x13efe0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d2b8, 0x13d300, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d270, 0x13fc20, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d2b8, 0x13d300, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d2f8, 0x140500, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d340, 0x13d388, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d2f8, 0x141140, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d340, 0x13d388, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d330, 0x140500, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d378, 0x13d3c0, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d330, 0x141140, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d378, 0x13d3c0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x140548, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d368, 0x13d3b0, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x141188, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d368, 0x13d3b0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x140548, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d3a0, 0x13d3e8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x141188, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d3a0, 0x142198, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d3d8, 0x140590, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x1400d8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d3d8, 0x1411d0, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x1421e0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d410, 0x1405c0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x1400d8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x13d410, 0x141200, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x142210, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x140608, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400d8, 0x140120, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140090, 0x141248, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400d8, 0x142258, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400b0, 0x140628, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400f8, 0x140140, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400b0, 0x141268, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400f8, 0x142278, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400e8, 0x140660, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140130, 0x140178, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1400e8, 0x1412a0, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140130, 0x1422b0, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140120, 0x140698, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140168, 0x1401b0, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140120, 0x1412d8, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140168, 0x1422e8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140158, 0x1406d0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1401a0, 0x1401e8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140158, 0x141310, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1401a0, 0x142320, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140190, 0x140708, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1401d8, 0x140220, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140190, 0x141348, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1401d8, 0x142358, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1401c8, 0x140740, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140210, 0x140258, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1401c8, 0x141380, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140210, 0x142390, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140200, 0x140778, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140248, 0x140290, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140200, 0x1413b8, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140248, 0x1423c8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140238, 0x1407b0, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140280, 0x1402c8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140238, 0x1413f0, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140280, 0x142400, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140270, 0x1407e8, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402b8, 0x140300, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140270, 0x141428, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402b8, 0x142438, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402a8, 0x140820, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402f0, 0x140338, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402a8, 0x141460, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402f0, 0x142470, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402e0, 0x140858, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140328, 0x140370, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x1402e0, 0x141498, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140328, 0x1424a8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140318, 0x140890, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140360, 0x1403a8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140318, 0x1421a8, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140360, 0x139cb8, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x1421a8, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140dd8, 0x140e20, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x143258, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139cb8, 0x139d00, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x1421a8, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140e10, 0x140e58, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x143258, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139cb8, 0x139d00, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x1421a8, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140e48, 0x140e90, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x143258, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139cb8, 0x139d00, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x1421a8, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140e80, 0x140ec8, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x143258, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139cb8, 0x139d00, 128): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x1421a8, 1024): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x140eb8, 0x140f00, 32): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139e80, 0x143258, 4096): semistub fixme:sdldrv:SDLDRV_DC_SetBitmapBits (0x139cb8, 0x139d00, 128): semistub fixme:sdldrv:SDLDRV_SDLGL_ContextDestroy time to kill master context 0x149048 (ctx 0x71056a00) fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x14a0f8)->(00010021,00000013) wine: Unhandled exception, starting debugger... 2009-04-04 20:29:05.538 cider[87167:10b] invalid context 2009-04-04 20:29:05.555 cider[87167:10b] invalid context err:seh:EXC_DefaultHandling Unhandled exception code c0000005 flags 0 addr 0x749de7e6 ^CSegmentation fault logout [Process completed]
  6. Cider 2178 (from the new Prince of Persia)

    Working with Prince Of Persia, which one you mean?
  7. Unreal Tournament 3 for Mac

    Tried to cider UT3 when it was released - might try again one more time with those new wrappers
  8. Prince of Persia Warrior Within

    The hardware scan window is config utility {censored}.. i think this is what stops the game when is going to launch through cider
  9. Star Wars Pod Racer (Episode I)

    Embio yeap.. but doesnt with cider, any idea guys? i am getting Cider-Maniac
  10. Prince of Persia Warrior Within

    I need more info about this one - everyone managed to ignore windows UI like config utility window on another game? Please is the only one from Prince of Persia game wont exist for mac after the 4 is released this month..
  11. Prince of Persia Warrior Within

    Any help how i can find that dll I was looking to google and stuff all problems was cause of this config util window some guys with amd cpu and stuff couldnt launch the game thanx again for your help i will look deeper this time This is the config file from Preferences of cider game... any idea? WINE REGISTRY Version 2 ;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config ;; ;; MS-DOS drives configuration ;; ;; Each section has the following format: ;; [Drive X] ;; "Path"="xxx" (Unix path for drive root) ;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network') ;; "Label"="xxx" (drive label, at most 11 characters) ;; "Serial"="xxx" (serial number, 8 characters hexadecimal number) ;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix') ;; This is the FS Wine is supposed to emulate on a certain ;; directory structure. ;; Recommended: ;; - "win95" for ext2fs, VFAT and FAT32 ;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended) ;; DON'T use "unix" unless you intend to port programs using Winelib ! ;; "Device"="/dev/xx" (only if you want to allow raw device access) ;; [Drive C] "Path" = "@BUNDLEPATHRESOURCE@/transgaming/c_drive" "Type" = "hd" "Label" = "Dos Drive" "Filesystem" = "win95" [Drive D] "Path" = "${HOME}" "Type" = "hd" "Label" = "My Home" "Filesystem" = "win95" [Drive E] "Path" = "/tmp" "Type" = "hd" "Label" = "tmp" "Filesystem" = "win95" [Drive F] "path" = "@BUNDLEPATHRESOURCE@/transgaming/f_drive" "Type" = "cdrom" "Label" = "cdrom" "Filesystem" = "win95" [Drive G] "Path" = "/" "Type" = "hd" "Label" = "root" "Filesystem" = "win95" [Drive P] "Path" = "@USERPREFS@/p_drive" "Type" = "hd" "Label" = "Dos Drive 2" "Filesystem" = "win95" [wine] "Windows" = "c:\\windows" "System" = "c:\\windows\\system32\\" "Temp" = "e:\\" "Path" = "c:\\windows\\;c:\\windows\\system32\\" "GraphicsDriver" = "sdldrv" "ShellLinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink" "MozillaControl" = "Y" "Browser" = "" [winspool] ;Set to "Y" to enable printing support. "Printer" = "N" # <wineconf> [DllDefaults] "DefaultLoadOrder" = "native, builtin, so" [DllOverrides] "commdlg" = "builtin, native" "comdlg32" = "builtin, native" "oleaut32" = "builtin, native" "ver" = "builtin, native" "version" = "builtin, native" "shell" = "builtin, native" "shell32" = "builtin, native" "shfolder" = "builtin, native" "shlwapi" = "builtin, native" "lzexpand" = "builtin, native" "lz32" = "builtin, native" "comctl32" = "builtin, native" "commctrl" = "builtin, native" "advapi32" = "builtin, native" "crtdll" = "builtin, native" "mpr" = "builtin, native" "winspool.drv" = "builtin, native" "d3d8" = "builtin, native" "d3d9" = "builtin, native" "d3drm" = "builtin, native" "ddraw" = "builtin, native" "dinput" = "builtin, native" "dinput8" = "builtin, native" "dmusic" = "builtin, native" "dsound" = "builtin, native" "opengl32" = "builtin, native" "msvcrt" = "native, builtin" "rpcrt4" = "native, builtin" "msvideo" = "builtin, native" "msvfw32" = "builtin, native" "quartz" = "builtin, native" "mcicda.drv" = "builtin, native" "mciseq.drv" = "builtin, native" "mciwave.drv" = "builtin, native" "mciavi.drv" = "native, builtin" "mcianim.drv" = "native, builtin" "msacm.drv" = "builtin, native" "msacm" = "builtin, native" "msacm32" = "builtin, native" "midimap.drv" = "builtin, native" "psapi" = "builtin, native" "wininet" = "builtin, native" "dbghelp" = "native, builtin" [Version] "Windows" = "winxp" "Cedega" = "tovik-22" ; DOS version to imitate ;"DOS" = "6.22" [pthreads] "PthreadsValue" = "default" [transgaming] "renice_wineserver" = "N" "working_directory" = "" "alsa_radio" = "Y" "oss_radio" = "N" "scheduler_value" = "No" [sdldrv] ;"ScreenDepth" = "32" "Desktop" = "N" "Enable3D" = "1" "ShowFPS" = "0" "displaysettingsdialog" = "0" [x11drv] "AllocSystemColors" = "100" "CopyDefaultColors" = "0" "PrivateColorMap" = "N" "PerfectGraphics" = "N" "Managed" = "Y" "Desktop" = "No" "UseDGA" = "N" "UseXShm" = "Y" "DXGrab" = "Y" "UseXVidMode" = "Y" "UseXRandR" = "N" "DesktopDoubleBuffered" = "Y" "TextCP" = "0" "ShowFPS" = "Y" "ShowMem" = "N" "VideoRam" = "256" "AGPVertexRam" = "128" "NV_VAR" = "Y" "ARB_VBO" = "Y" [d3dgl] "AnisotropicTextureFiltering" = "Y" "VertexShaders" = "Y" "PixelShaders" = "Y" "PixelShadersLevel" = "2.0" "ClipSpaceFix" = "Y" "FragmentOffset" = "Auto" "FixedProgram" = "Y" "RectangleTextures" = "Auto" "DynamicVBO" = "N" "IndexVBO" = "N" "FBO" = "Y" "GLSL" = "M" "VertexShadersLevel" = "2.0" "FloatTextures" = "Y" "OcclusionQueries" = "Y" ;"Provides full compliance with native vertex shaders 'mova' command (Yes/No) "ForceMOVACompliance" = "Y" "FBOBackBuffer" = "Y" [opengl] "FixedGLExtensionBuffer" = "N" "GLExtensionBuffer" = "" [dinput] ; dead zone for joystick input from 0 to 10000. 1000 is 10% of range. "DefaultDeadZone" = "1000" "AbsoluteMouseSensitivity" = "1" ;; Configuration of the function of joystick axes ;; The joystick name and axis functions can be determined with jstest. ;; The available axis types are: ;; "none", "X", "Y", "Z", "RX", "RY", "RZ", ;; "slider", "hat", "POV", and "ball" ;; "hat" and "POV" are synonymous. Hats use two axes. [fonts] "Resolution" = "96" "Default" = "-adobe-times-" "FreeType" = "N" [FontPatterns] "Pattern0" = "-adobe-times*" "Pattern1" = "-adobe-helvetica*" "Pattern2" = "-adobe-courier*" "Pattern3" = "-misc-fixed*" ;"0"="/path/to/extra/fonts" [FontAlias] "MS Serif" = "Times New Roman" "Helv" = "Arial" "MS Sans Serif" = "Arial" "System" = "Arial" "Tahoma" = "Arial" ;; ;; Mono Space Fonts ;"Courier New"="Courier" ;"FixedSys"="Courier" ;; Disable the virtual memory manager (enabled by default) ; "MemoryManager" = "N" [serialports] "Com1" = "/dev/ttyS0" "Com2" = "/dev/ttyS1" "Com3" = "/dev/ttyS2" "Com4" = "/dev/modem" [parallelports] "Lpt1" = "/dev/lp0" [spooler] "LPT1:" = "|lpr" "LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -" "LPT3:" = "/dev/lp3" ;"read" = "0x779,0x379,0x280-0x2a0" ; "write" = "0x779,0x379,0x280-0x2a0" [spy] "Exclude" = "WM_SIZE;WM_TIMER;" [registry] "LoadGlobalRegistryFiles" = "n" "LoadHomeRegistryFiles" = "Y" "LoadWindowsRegistryFiles" = "n" "WritetoHomeRegistryFiles" = "Y" "SaveOnlyUpdatedKeys" = "Y" [Tweak.Layout] "WineLook" = "Win98" [Console] "Drivers" = "xterm" "XtermProg" = "konsole" ;"InitialRows" = "25" ;"InitialColumns" = "80" ;"TerminalType" = "nxterm" [Clipboard] "ClearAllSelections" = "0" "PersistentSelection" = "1" ; List of all directories directly contain .AFM files ;"1" = "/usr/share/ghostscript/fonts" ;"2" = "/usr/share/a2ps/afm" ;"3" = "/usr/share/enscript" ;"4" = "/usr/X11R6/lib/X11/fonts/Type1" [Wineserver] "SHMWineserver" = "Y" "Scheduler" = "N" ;;"Scheduler" = "Y" [WinMM] "Drivers" = "winemacca.drv" "WaveMapper" = "msacm.drv" "MidiMapper" = "midimap.drv" [wineoss] "UseMMap" = "Y" "FullDuplex" = "Y" "dsp0" = "/dev/dsp" "mixer0" = "/dev/mixer" [winealsa] "UseMMap" = "Y" "pcm0" = "hw" "ctl0" = "hw" "FullDuplex" = "N" ;; App default settings ;; Ereg [AppDefaults\\eReg.exe\\transgaming] "Disable" = "Y"
  12. Serious Sam (cider 1940)

    I know this one is out on cider on a russian tracker can someone help me i will share it ofc!
  13. Tried to cider this one today got strange error with 1632, 2097, 1430 cider..
  14. Prince of Persia Warrior Within

    Yeah I know that, so there no other way somehow to ignore the configuration window?
  15. Serious Sam (cider 1940)

    My error log now /Volumes/Cyborg\ HD/Cider/\ in\ progress/Serious\ Sam.app/Contents/MacOS/cider; exit; Warning: Language 'en_GR' was not found, retrying without country name... For language 'en' several language ids were found: en_US - 0409; en_GB - 0809; en_AU - 0C09; en_CA - 1009; en_NZ - 1409; en_IE - 1809; en_ZA - 1C09; en_JM - 2009; en_ - 2409; en_BZ - 2809; en_TT - 2C09; Instead of using first in the list, suggest to define your LANG environment variable like this: LANG=en_US err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found err:virtual:VirtualQuery No view found for 0x91625095! err:virtual:VirtualQuery No view found for 0x91624f52! wine: Unhandled exception, starting debugger... err:dbghelp:EnumerateLoadedModulesW64 couldn't get info for 0x60a90000 err:dbghelp:pe_load_debug_info loading debug information failed for module '"serioussam"' err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_debug_info loading debug information failed for module '"dsound"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"game"' err:dbghelp:EnumerateLoadedModulesW64 couldn't get info for 0x60a90000 err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_debug_info loading debug information failed for module '"entities"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"amp11lib"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"vorbisfile"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"vorbis"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"ogg"' err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_debug_info loading debug information failed for module '"d3d8"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"ddraw"' err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_debug_info loading debug information failed for module '"engine"' err:dbghelp:pe_load_debug_info loading debug information failed for module '"wsock32"' err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_debug_info loading debug information failed for module '"msvcrt"' err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:pe_load_native_module could not open the executable image err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x00000000600cdf10 err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x000000006010ea71 err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x0000000060111ceb err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x000000006011d30e err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x00000000601209d9 err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x000000000042682e err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x000000000042451d err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x0000000000425580 err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x0000000000426338 err:dbghelp:SymFromAddr could not find the nearest symbol to the address 0x0000000000428760 err:dbghelp:SymGetModuleBase no module containing the address 0x3e0587b9 was found err:dbghelp:SymFromAddr could not find the module that contains the address 0x3e0587b9 err:dbghelp:SymGetModuleBase no module containing the address 0x3e0587b9 was found err:dbghelp:SymGetModuleBase no module containing the address 0x91625095 was found err:dbghelp:SymFromAddr could not find the module that contains the address 0x91625095 err:dbghelp:SymGetModuleBase no module containing the address 0x91625095 was found err:dbghelp:SymGetModuleBase no module containing the address 0x91624f52 was found err:dbghelp:SymFromAddr could not find the module that contains the address 0x91624f52 err:dbghelp:SymGetModuleBase no module containing the address 0x91624f52 was found err:seh:start_debugger Couldn't start debugger ("/usr/lib/transgaming_swordfish_5.2test_45/winex/bin/winedbg -- --auto 1 108") (998) Read the Wine Developers Guide on how to set up winedbg or another debugger err:SDL:SDL_DoQuit(): destroying mutex logout [Process completed]
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