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Shikumo

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  1. Like
    Shikumo reacted to PMheart in [pre-release] macOS High Sierra   
    Hello, already seeded, it seems that we the policy has been changed, we don't need the redeem code anymore, just downloading macOSDeveloperBetaAccessUtility (Luckily, I've gotten one from a friend of mine) and run that pkg inside it and Mac App Store will show you the page to download 10.13 installer package, thanks anyway!
     
    [uPDATE]
    Nope! Actually anyone can download 10.13!
     
    Just type this one in Safari, and Mac App Store will be launched, then you've got everything you want.
     
    macappstores://itunes.apple.com/app/id1209167288
  2. Like
    Shikumo got a reaction from C.Frio in How to join public beta or developer seed on Sierra.   
    Haven't seen this info published yet, so here goes.
    This is how you can join the public beta or developer seed program.
     
    This is basically what the macOSSierraPublicBetaAccessUtility does.
    Please note that there are currently three types of seeds available.
    * PublicSeed
    * DeveloperSeed
    * CustomerSeed
    # to enroll to public beta seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll PublicSeed # to enroll to developer seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll DeveloperSeed # to unenroll sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil unenroll # here are the other options sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil usage: seedutil enroll SEED_PROGRAM seedutil unenroll seedutil current seedutil migrate OLD_VERSION NEW_VERSION seedutil fixup
  3. Like
    Shikumo got a reaction from C.Frio in How to join public beta or developer seed on Sierra.   
    Haven't seen this info published yet, so here goes.
    This is how you can join the public beta or developer seed program.
     
    This is basically what the macOSSierraPublicBetaAccessUtility does.
    Please note that there are currently three types of seeds available.
    * PublicSeed
    * DeveloperSeed
    * CustomerSeed
    # to enroll to public beta seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll PublicSeed # to enroll to developer seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll DeveloperSeed # to unenroll sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil unenroll # here are the other options sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil usage: seedutil enroll SEED_PROGRAM seedutil unenroll seedutil current seedutil migrate OLD_VERSION NEW_VERSION seedutil fixup
  4. Like
    Shikumo got a reaction from C.Frio in How to join public beta or developer seed on Sierra.   
    Haven't seen this info published yet, so here goes.
    This is how you can join the public beta or developer seed program.
     
    This is basically what the macOSSierraPublicBetaAccessUtility does.
    Please note that there are currently three types of seeds available.
    * PublicSeed
    * DeveloperSeed
    * CustomerSeed
    # to enroll to public beta seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll PublicSeed # to enroll to developer seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll DeveloperSeed # to unenroll sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil unenroll # here are the other options sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil usage: seedutil enroll SEED_PROGRAM seedutil unenroll seedutil current seedutil migrate OLD_VERSION NEW_VERSION seedutil fixup
  5. Like
    Shikumo got a reaction from C.Frio in How to join public beta or developer seed on Sierra.   
    Haven't seen this info published yet, so here goes.
    This is how you can join the public beta or developer seed program.
     
    This is basically what the macOSSierraPublicBetaAccessUtility does.
    Please note that there are currently three types of seeds available.
    * PublicSeed
    * DeveloperSeed
    * CustomerSeed
    # to enroll to public beta seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll PublicSeed # to enroll to developer seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll DeveloperSeed # to unenroll sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil unenroll # here are the other options sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil usage: seedutil enroll SEED_PROGRAM seedutil unenroll seedutil current seedutil migrate OLD_VERSION NEW_VERSION seedutil fixup
  6. Like
    Shikumo got a reaction from C.Frio in How to join public beta or developer seed on Sierra.   
    Haven't seen this info published yet, so here goes.
    This is how you can join the public beta or developer seed program.
     
    This is basically what the macOSSierraPublicBetaAccessUtility does.
    Please note that there are currently three types of seeds available.
    * PublicSeed
    * DeveloperSeed
    * CustomerSeed
    # to enroll to public beta seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll PublicSeed # to enroll to developer seed sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil enroll DeveloperSeed # to unenroll sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil unenroll # here are the other options sudo /System/Library/PrivateFrameworks/Seeding.framework/Versions/A/Resources/seedutil usage: seedutil enroll SEED_PROGRAM seedutil unenroll seedutil current seedutil migrate OLD_VERSION NEW_VERSION seedutil fixup
  7. Like
    Shikumo reacted to Mieze in IntelMausiEthernet.kext for Intel onboard LAN   
    I just pushed version 2.0.0, which is identical to 2.0.0d2, to GitHub and uploaded a prebuilt binary to the download section of this site a few minutes ago.
     
    Have fun!  
     
    Mieze
  8. Like
    Shikumo got a reaction from tluck in Lenovo ThinkPad T420 with UEFI Only   
    Here is a small heads-up on the latest beta (10.10.2 14C68k) which broke sound. But it turns out there is only a new dependency on AppleEFINVRAM, which would prevent the old AppleHDA_20672.kext from loading. Anyway here is the patch for Info.plist, which should give you back sound. Of course you need to rebuild the kextcache and reboot, after this change.
    diff --git a/AppleHDA_20672.kext/Contents/Info.plist b/AppleHDA_20672.kext/Contents/Info.plist --- a/AppleHDA_20672.kext/Contents/Info.plist +++ b/AppleHDA_20672.kext/Contents/Info.plist @@ -3,13 +3,13 @@ <plist version="1.0"> <dict> <key>BuildMachineOSBuild</key> - <string>14A373</string> + <string>14C59</string> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> <string>AppleHDA</string> <key>CFBundleGetInfoString</key> - <string>AppleHDA 266.5, Copyright © 2000-2014 Apple Inc. All rights reserved.</string> + <string>AppleHDA 269.13, Copyright © 2000-2014 Apple Inc. All rights reserved.</string> <key>CFBundleIdentifier</key> <string>com.apple.driver.AppleHDA</string> <key>CFBundleInfoDictionaryVersion</key> @@ -27,17 +27,17 @@ <key>DTCompiler</key> <string>com.apple.compilers.llvm.clang.1_0</string> <key>DTPlatformBuild</key> - <string>6A280m</string> + <string>6D68e</string> <key>DTPlatformVersion</key> <string>GM</string> <key>DTSDKBuild</key> - <string>14A373</string> + <string>14C55</string> <key>DTSDKName</key> <string>macosx10.10internal</string> <key>DTXcode</key> - <string>0600</string> + <string>0650</string> <key>DTXcodeBuild</key> - <string>6A280m</string> + <string>6D68e</string> <key>IOKitPersonalities</key> <dict> <key>HDA Driver</key> @@ -131,31 +131,33 @@ </dict> </dict> <key>NSHumanReadableCopyright</key> - <string>AppleHDA 266.5, Copyright © 2000-2014 Apple Inc. All rights reserved.</string> + <string>AppleHDA 269.13, Copyright © 2000-2014 Apple Inc. All rights reserved.</string> <key>OSBundleLibraries</key> <dict> + <key>com.apple.driver.AppleEFINVRAM</key> + <string>2.0.0</string> <key>com.apple.driver.AppleHDAController</key> <string>1.7.2a1</string> <key>com.apple.driver.DspFuncLib</key> <string>1.5.2a1</string> <key>com.apple.iokit.IOAudioFamily</key> - <string>1.8.6fc11</string> + <string>200.5</string> <key>com.apple.iokit.IOGraphicsFamily</key> <string>2.0</string> <key>com.apple.iokit.IOHDAFamily</key> - <string>1.0.0d1</string> + <string>265.88</string> <key>com.apple.iokit.IONDRVSupport</key> <string>2.0</string> <key>com.apple.kpi.bsd</key> - <string>8.0.0b3</string> + <string>8.0.0</string> <key>com.apple.kpi.iokit</key> - <string>8.0.0b3</string> + <string>8.0.0</string> <key>com.apple.kpi.libkern</key> - <string>8.0.0b3</string> + <string>8.0.0</string> <key>com.apple.kpi.mach</key> - <string>8.0.0b3</string> + <string>8.0.0</string> <key>com.apple.kpi.private</key> - <string>8.0.0b3</string> + <string>8.0.0</string> </dict> </dict> </plist>
  9. Like
    Shikumo got a reaction from Slice in Clover General discussion   
    @Slice
     
    While I had a look at Settings.c I noticed a lot of similar and thus IMHO error-prone checks. So I took the opportunity and created two helper functions to check a property for true or false to follow the principle of DRY.
     
    So basically this patch[1] is only cosmetic, but should reduce lines of code and also inadvertent errors. There were actually incomplete checks e.g. in line 1496-1497.
     
    Maybe you find it useful.
     
    [1] https://gist.github.com/anonymous/ea2ee7c5135200d7164a
  10. Like
    Shikumo got a reaction from Slice in Clover General discussion   
    @Slice
     
    While I had a look at Settings.c I noticed a lot of similar and thus IMHO error-prone checks. So I took the opportunity and created two helper functions to check a property for true or false to follow the principle of DRY.
     
    So basically this patch[1] is only cosmetic, but should reduce lines of code and also inadvertent errors. There were actually incomplete checks e.g. in line 1496-1497.
     
    Maybe you find it useful.
     
    [1] https://gist.github.com/anonymous/ea2ee7c5135200d7164a
  11. Like
    Shikumo got a reaction from SYanG in Missing icons? But the app works   
    This seems to be a problem, when upgrading from Lion, at least in my case.
    But I finally fixed it with running the following commands, which basically remove a leftover framework and replacing it with a link the same as a clean install of ML did.
     

    cd /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks rm -rf ImageIO.framework ln -s ../../../../ImageIO.framework ImageIO.framework
     
    After a restart the missing icons in the Dock reappeared.
  12. Like
    Shikumo got a reaction from neckcutta in [GUIDE] OS X Lion on ThinkPad W520   
    @neckcutta: try to associate the speaker and headphone nodes like so:
    node 25 -> 0x0421104f
    node 31 -> 0x90170040
     
    This seems to work for me.
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