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About dm_webd

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    InsanelyMac Protégé
  • Birthday 09/11/1982

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  1. Natit for TV out?

    No, it is the chip on the graphics card responsible for creating the svhs and composite signal. Boards from different vendors use different chips for this - at least for some of the cards. My 7600GT uses an nVidia chip, and I suspect most newer cards does too, but I'm not sure. Anyone who has tv-out working could you report back which encoder chip is used? (This can be checked in windows in the first page of the nVidia control panel)
  2. New website for Natit releases

    Hi everyone. I've setup a website where all new releases of Natit will be posted. This will make it easier to find the latest version and keep track of the changes made. All news on Natit will be posted to the blog and on project page for natit. I'm also planning a few other projects for the future, but right now my focus will stay on Natit. Link: dm.freeflux.net
  3. That version doesn't use different values for different cards, it will use alopias for any card. The reason the autodetect version used Sphyrna for X1900, is that I was told that was the right driver for the card. A lot of people have said now that X1900 uses Alopias.
  4. Natit for TV out?

    It's important to note that Natit is not a driver. It just places values needed by the actual drivers into the IORegistry. The display detection is done by NVDAResman.kext as far as I know. I haven't got it to do anything but flicker the displays. If I plug a monitor in after boot, it is autodetected so I don't need to use detect displays - but it would be nice if it could detect a connected TV, but all experiments I've tried has failed to achieve this. But it's nice to hear that people have had success with getting TV-out to work - that means it's possible, but perhaps not all encoder chips are supported in the driver, although strings from NVDAResman suggests that nVidia, Chrontel, BT and others could be detected.
  5. I'll update the next release to use alopias for X1900 too. Does anybody know what Sphyrna is for?
  6. This is the section that will be loaded for nVidia cards. You should look under Vendors->0x1002
  7. I'm going to add version numbers for all future releases. The newest available right now is the auto version.
  8. I have a question about this method. As far as I can see, the IOFramebuffer I2C interface is first created when the nVidia driver initializes, but the EDID values are needed before. Am I overlooking something here - ie. is it possible to make I2C request before the driver is initialized? If so could you point me in the direction of the class to use? I've been looking at the IOI2CInterface.h, but it seems to need an IOFramebuffer instance. That's why I originally looked at calling the VBE/Core 3.0 protected mode interface to retrieve the EDID. Is there some reason why this should not work? Any advice on this would be appreciated.
  9. Thank you very much - this will be a great help. I'll try to implement some of this tonight.
  10. Great.. Thanks for the testing & installer. I think it's time for me to get some sleep too.
  11. This is already implemented. You can see an example in the Info.plist of the version I just posted. I don't know if it works yet. A installer would be nice, although NeoPheus already made one available for the nVidia version. Perhaps he'll make one for this version too.
  12. Thanks for the info. I've added a new version with autodetect based on these values. It has not been tested, so if you could test if it detects your card properly, it would be a great help.
  13. OS X works with SLI enabled!

    I think there's some kind of support for multiple cards in the nvidia, but I have no idea if it's sli enabled. If you could enable ssh and get an ioreg dump after full boot, and another in single user mode, maybe I'll be able to help.
  14. Thanks for the input. I'll write this info down to add for autodetection. Do you know values for other ati cards?
  15. I just got X1900XT working Dual Screen!

    I've corrected this - please see post in the main thread. You can get around this using the property list editor from xcode, or if you like me prefer to edit in text mode, I can suggest the TextMate editor which is also excellent for editing plists as it has automatic indentation and collapse function.