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apple pie

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About apple pie

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    InsanelyMac Protégé
  1. 387.10.10.10.30.103 and NvidiaGraphicsFixup v1.2.5 work great with one card, but if I try to use dual cards (two GTX 980 Ti's), it kills OpenGL. The water WebGL won't load and Cinebench will say "Apple Software Renderer" for GFX Board.
  2. Fermi 5XX works with Lion DP4/GM!

    What settings did you use?
  3. Fermi 5XX works with Lion DP4/GM!

    ATY_Init.kext was made by netkas, he rules.
  4. Fermi 5XX works with Lion DP4/GM!

    Yes Sizukhan, the name you use when making the EFI string isn't important, it's just cosmetic. What is important is setting the correct VRAM, output configuration combination (DVI-I ports), and PCI information (OSx86 Tools does this part automatically). Copy and paste the hex string (long string of numbers) to the com.apple.Boot.plist in your Extra folder. The hex string goes under the device-properties key. (see attached screenshot) If you don't have a device-properties key in your Extra/com.apple.Boot.plist, make one (Command+K in Pref Setter). If you don't have Pref Setter, download it. (It's a must have IMO) www.nightproductions.net/prefsetter.html My question to everyone is: What are the pros/cons (if any) to the following configurations? Configuration 1: Chimera 1.4.1 GraphicsEnabler=Yes Custom EFI string Configuration 2: Chimera 1.4.1 GraphicsEnabler=No ATY_Init.kext The only con I've come across so far with Configuration 2 is that NVIDIA Graphics Card is listed in my system profiler instead of the proper name which Configuration 1 does (purely cosmetic). Either work for me along with OpenGL 2.1, OpenCL, and CUDA.
  5. Fermi 5XX works with Lion DP4/GM!

    Have you tired using a custom EFI string? I had to use a custom EFI string to get Chimera 1.4.1 to boot in full resolution (1920x1200) and recognize all 1024 MB VRAM with GraphicsEnabler=Yes.
  6. Fermi 5XX works with Lion DP4/GM!

    Maybe try the non-dsdt method? *shrugs*
  7. Fermi 5XX works with Lion DP4/GM!

    I just set GraphicsEnabler=No, removed my custom GFX EFI string, installed ATY_Init.kext, and rebuilt caches. Still boots in full 1920x1200 with proper VRAM of 1024 MB recognized. The only difference I notice now is that it doesn't say nVidia Geforce GTX 560 Ti in system profiler, it says NVIDIA Graphics Card, I know this is only cosmetic and the only reason it said nVidia Geforce GTX 560 Ti before is because of the custom EFI string I was using. I'm using Chimera 1.4.1 and I wonder if the reason why GraphicsEnabler=Yes didn't work without an EFI string is because of a bug? (highly unlikely) I'm tempted to try Chameleon+GraphicsEnabler=Yes without an EFI string or ATY_Init.kext, it seems like more people here are using Chameleon than Chimera. The option to install Chameleon has been removed from the latest MultiBest (3.8.0). It seems like some cards are just picky about their proper VRAM being recognized and will need either GraphicsEnabler=Yes and a custom EFI string or GraphicsEnabler=No and ATY_Init.kext. To everyone stuck at 1024x768: The key to getting full resolution support and not booting up in 1024x768 mode is getting all your VRAM recognized!
  8. Fermi 5XX works with Lion DP4/GM!

    HERE'S MY REPORT: GTX 560 Ti 1GB Running Chimera 1.4.1 with GraphicsEnabler=Yes Added Device ID to NVDAGF100Hal.kext Installed CUDA Drivers 4.0.21 Enabled OpenCL with netkas' hexedit to GeForceGLDriver.bundle Added modified info.plist to AppleGraphicsPowerManagement.kext During boot up in verbose mode I would always see that Chimera was correctly identifying my card and loading NVDAGF100Hal.kext Problem 1: Kept getting stuck at [PCI Configuration begin] This was strange because it didn't happen with my old GTX 260 using the same com.apple.Boot.plist minus the EFI string for it. PCIRootUID=0 and PCIRootUID=1 didn't work. Problem 1 Solution: I used npci=0x2000 to get passed it. Problem 2: Lion was now booting up in 1024x768 resolution with 3 MB video memory. I guess I had a malformed character in my com.apple.Boot.plist like zurie said??? Problem 2 Solution: I deleted my Extra folder and reran [url="http://www.insanelymac.com/forum/topic/279450-why-insanelymac-does-not-support-tonymacx86/"]#####[/url] (3.8.0 ) to create a new com.apple.Boot.plist and everything else. Yes I know I could have just deleted my com.apple.Boot.plist but I was desperate at this point. Now I was able to boot into Lion without npci=0x2000 Problem 3: Lion still booted up in 1024x768 resolution with 3 MB video memory. Problem 3 Solution: Created a custom GFX string using OSx86 Tools and added it to the device-properties key in my com.apple.Boot.plist. Lion now booted up in full 1920x1200 resolution with 1024 VRAM!!! YAY I used the following applications to perform OpenGL benchmarks and it seems like my results are slighty low and/or erratic. CINEBENCH 11.5 Xbench 1.3 OpenGL Extensions Viewer 4.0 smallOpenGL FPS Bench V1.3.1 Tried deleting AppleGraphicsPowerManagement.kext with no effect to my bench results. P.S. Keep in mind that I would always rebuild cache and kexts after installing/modifying/deleting any kexts. P.S.S. ALWAYS BACKUP YOUR ORIGINAL KEXTS AND MODIFIED KEXTS! I keep a Kext BU (Modified) and Kext BU (Original) folder for this purpose. EDIT: QUESTION: Is 30 fps in CINEBENCH 11.5 normal for a GTX 560 Ti 1GB?
  9. After Effects Crashing While Multiprocessing

    I'm running 9.0.2, I guess I'll just have to hope it gets fixed in the next update of AE.
  10. EVGA x58 Installation Guide

    I'm having a problem with After Effects. Running: After Effects CS4 on an Intel Core i7 hackintosh running 10.6.2. When I enable multiprocessing in the preferences "Render Multiple Frames Simultaneously" and render a comp I get the spinning wheel which leads me to have to force quit. I've adjusted the cpus/ram parameters and tried many combinations without any luck and tested all the ram sticks. It renders fine without the option enabled but it kind of sucks not to be able to use it. I have a feeling it's a After Effects/i7 problem but I'm not sure. Can any i7 hackintosh after effects user confirm if they are able to use the "Render Multiple Frames Simultaneously" option on their systems. Any help/input greatly appreciated. Thanks
  11. I'm running After Effects CS4 on an Intel Core i7 hackintosh running 10.6.2. When I enable multiprocessing in the preferences "Render Multiple Frames Simultaneously" and render a comp I get the spinning wheel which leads me to have to force quit. I've adjusted the cpus/ram parameters and tried many combinations without any luck and tested all the ram sticks. It renders fine without the option enabled but it kind of sucks not to be able to use it. I have a feeling it's a After Effects/i7 problem but I'm not sure. Can any i7 hackintosh users confirm if they are able to use the "Render Multiple Frames Simultaneously" option on their systems. Any help/input greatly appreciated. Thanks
  12. 10.6.2 Released!

    I gave up trying to get my usb ethernet adapter working after upgrading to 10.6.2, but I got my onboard ethernet working using Bit Shoveler's Realtek R1000 kext!!!! Download here: Realtek R1000 (Realtek 8168/8111) 64 bit! P.S. Using an EVGA x58 SLI LE mobo It seems 10.6.2 updates 'ionetworkingfamily.kext' which is going to cause conflicts with some people's network cards/adapters.
  13. EVGA x58 Installation Guide

    I gave up trying to get my usb ethernet adapter working after updating to 10.6.2, but I got my onboard ethernet working using Bit Shoveler's Realtek R1000 kext!!!! Download here: Realtek R1000 (Realtek 8168/8111) 64 bit! P.S. Using an EVGA x58 SLI LE mobo
  14. EVGA x58 Installation Guide

    Here's my second problem after installing the 10.6.2 update. I've been using a TU2-ET100 TRENDnet USB to 10/100Mbps Adapter and it worked great on 10.6/10.6.1. Networking stopped working after updating to 10.6.2, it still shows up in the system profiler as 'AX88772' and in system preferences/network it shows "USB Ethernet Not Connected". I found this while searching google for a fix... "The MacOS update seems to contain an updated driver for USB ethernet: Mac OSX 10.6.1: com.apple.driver.AppleUSBEthernet version 2.0.9 Mac OSX 10.6.2: com.apple.driver.AppleUSBEthernet version 2.1.0" Any suggestions? Thanks
  15. 10.6.2 Released!

    Here's my second problem after installing the 10.6.2 update. (The first problem being 'sleepenabler.kext' which caused a kernel panic during boot up. Luckily netkas' updated 'sleepenabler.kext' fixed that. ) I've been using a TU2-ET100 TRENDnet USB to 10/100Mbps Adapter and it worked great on 10.6/10.6.1. Networking stopped working after updating to 10.6.2, it still shows up in the system profiler as 'AX88772' and in system preferences/network it shows "USB Ethernet Not Connected". I found this while searching google for a fix... "The MacOS update seems to contain an updated driver for USB ethernet: Mac OSX 10.6.1: com.apple.driver.AppleUSBEthernet version 2.0.9 Mac OSX 10.6.2: com.apple.driver.AppleUSBEthernet version 2.1.0" Any suggestions? Thanks
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