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About Testcase

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    InsanelyMac Protégé

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  1. Fallout 3 Ported!

    What do you need to do to get so you can view that link? I can't find the wrapper on the site... EDIT: OK got some help there and got to it. Looking forward to trying out
  2. Newest Cider version from Gametap

    See here http://forum.insanelymac.com/index.php?showtopic=112749
  3. Oblivion 100% Playble

    Good stuff. My imacs at apple right now getting its dead hard drive replaced but I can't want to try this out on my box. I made the mistake of running Oblivion under XP again for a visual comparison and the graphic goodness there made me cry
  4. Oblivion 100% Playble

    Started with a new .ini and Vlad's grass and tree changes and got rid of the graphical anomalies. Haven't tried patching yet from the base install. I tried those audio changes and got some strange results where it sounded like the sfx were stacking up on top of each other and it got to be a bit overwhelming. Went back to the default audio. EDIT: Patched to 1.2 with no problems. Now looking to see if I can get OBSE to run as well.
  5. Oblivion 100% Playble

    Are you running a patch version? I discovered that my graphical goofiness wasnt WINE versus Parallel, but unpatched versus 1.2 patch. This is with the same .inis for both. I need to get some time to compare and experiment more with it. So far the only mod loaded is OOO 1.31. My box is listed in my sig now... Not quite up to a MBPro
  6. Oblivion 100% Playble

    I get that also, Gix. And its not just centered around the character. If a creature or something knocks something in its path, it's loud. It was a little disconcerting when it first happened because it is so much louder than anything else. Other than that, though, this is AWESOMELY done, Sonicjam. Thank you very much. One thing I noticed was when I copied over the installed-via-WINE version of Oblivion, the graphics were bright, washed-out, almost cartoony. Copying over the Parallels-installed version, and it looks awesome.... And the outside... The only graphical glitch I saw was when the Assassins died and reverted back to their robed form.. they were encapsulated in a black globe as opposed to a full spell effect: Performance is good. There was some hard pauses at the end of each combat. That's about the only thing so far I've noticed. I've reduced resolution down like Pluto suggested so I haven't had any lockups. Does anyone play it in a window as opposed to fullscreen?
  7. cider porting issue

    Oblivion.app can't seem to find my CD drive. I've edited /Preferences/config to add this entry: [Drive F] "Path" = "/Volumes/Oblivion" "Type" = "cdrom" "Label" = "/Volumes/Oblivion" "Filesystem" = "win95" "Device" = "/dev/hdc" But it still complains on being unable to see it. Any ideas?