Jump to content

alaman64

Just Joined
  • Content count

    6
  • Joined

  • Last visited

About alaman64

  • Rank
    InsanelyMac Protégé
  1. alaman64

    How to disable pci-e lanes 2 and 3 on Asus 370-E

    It worked thanks so much!!!! I will send you a small beer donation! Nick
  2. alaman64

    How to disable pci-e lanes 2 and 3 on Asus 370-E

    That's exactly what I want to do. All Nvidia drivers have been deleted from Sierra as have the CUDA drivers. I created 2 versions of the RunMe.app one with only AMD and the other with a 3 cards plugged in. Send me iMac all cards Plugged in.zipSend me iMac Just Vega.zip
  3. Switched to Amd Vega from 1080ti so Mojave could work. Problem is I have a few apps on windows partition that require CUDA so I still need my Nvidia Cards installed in the system. Internal GPU on (to get preview working) Pci-e-1 AMD Pci-e-2 Nvidia Pci-e-3 Nvidia If I Boot in OSX with all cards plugged in, everything works. except system will not wake from sleep, if I disable sleep and just have monitor turn off after 10 minutes, it too will not wake. If I physically unplug the Nvidia cards from slot 2 and 3 all works fine on the OSX partition. Would it be possible to write some time of patch that disables those PCI-e slots 2 and 3, so I do not have to physically pull out the cards every time I boot into OSX Thanks for you Help Nick Mojave 10.4.1 and Windows 10 Asus Z370-E Samsung NVME 970 1TB 32 GB Vega 64 1080ti Titan Z software used Daz 3D and Octane Render. CUDA
  4. There's something really wrong with your system, we basically have the same setup (except i'm running nvidia 980ti) your cpu score are way too low, look at mine for the same CPU. With a little overlock our CPU should be able to bench scores of 18,500.
  5. Thanks for trying it out and letting me know. So if you're getting the OpenGL driver and i'm not, then it must be something with the new nvidia drivers and my setup that breaking things. Anyway, i patched the 378.10.10.10.25.103 driver and everything works fine now in 10.13.4 with the old driver. I suspect it might be because i have mixed generations of GPU in my system 980ti mixed with Titan Z.
  6. The driver installed ok for myself, but what's acting strange is my Daz Studio a 3d program program from daz3d. Rotating object in 3D space is laggy after the upgrade. The program has an option to display info about my graphic card, once i run it you see that it's using the Apple open G/L driver. Is this just my setup? does the nvidia web drivers no longer include OpenGL drivers? Does this explain the micro stutter? With Sierra 10.13.4 web driver 387.10.10.10.30 Current OpenGL Version: 2.1 APPLE-16.5.10 OpenGL Provider: Apple Inc. Hardware: Apple Software Renderer Features: MultiTexturing Supported Shadow Map Supported Hardware Antialiasing Supported OpenGL Shading Language Supported Pixel Buffer Supported Pixel Buffer Size Not Enabled Maximum Number of Lights 8 Number of Texture Units 8 Maximum Texture Size 16384 x 16384 With Sierra 10.13.2 web driver 378.10.10.10.25.103 Current OpenGL Version: 2.1 NVIDIA-10.29.10 378.10.10.10.25.103 OpenGL Provider: NVIDIA Corporation Hardware: NVIDIA GeForce GTX 980 Ti OpenGL Engine Features: MultiTexturing Supported Shadow Map Supported Hardware Antialiasing Supported OpenGL Shading Language Supported Pixel Buffer Supported Pixel Buffer Size Not Enabled Maximum Number of Lights 8 Number of Texture Units 8 Maximum Texture Size 16384 x 16384
×