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D-an-W

D-an-W

Member Since 29 Sep 2009
Offline Last Active Today, 06:22 AM
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Posts I've Made

In Topic: AppleALC — dynamic AppleHDA patching

Yesterday, 06:15 PM

I thought AppleALC was now a PlugIn of Lilo though?

In Topic: AppleALC — dynamic AppleHDA patching

Yesterday, 05:57 PM

Does Shiki need Lilu in there to compile or is it just AppleALC that needs it?

In Topic: AppleALC — dynamic AppleHDA patching

Yesterday, 05:33 PM

To think of it, after the recent changes you could try putting them into plugins, but I personally doubt that it would work due to the nature I need things to be loaded. Please try and report.

And yes, the way to compile it is correct.

 

It wouldn't work with them in the PlugIns folder but seems ok so far with them all in my /10.12 Kexts folder.

 

Going to try compiling my own now!

In Topic: AppleALC — dynamic AppleHDA patching

22 February 2017 - 10:06 PM

I will try as soon as I can (Just backing up my MAME / Arcade HD over USB 2.0!)...

In Topic: AppleALC — dynamic AppleHDA patching

22 February 2017 - 09:52 PM

Thanks for the continued development Vit,

 

To use all three kexts do they just have to be in the same folder or can AppleALC.kext and Shiki.kext be placed into a /Plugins Folder inside Lilu.kext?

 

Also, to compile AppleALC.kext do I just stick the debug version of Lilu.kext into the root of the compile folder?

 

Like this...

Attached File  Screen Shot 2017-02-22 at 21.57.04.png   20.6KB   4 downloads

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