Can't open /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/libclh.dylib:No such file or directory
both times. I ended up taking the .dylib out of the bundle but you were right, the changes were already made.
Here is a kext from ML Developer Preiview 3. http://d.pr/f/iXfC Try it, the 10.8.2 kext might not be properly identifying your card If this doesn't work, the last thing I can do is edit the AGPM.kext, which controls clock speeds.
Just like CUDA, OpenCL has no impact on framerate, unless you're benchmarking OpenCL or CUDA specifically. Neither is necessary in order to play games, there is no benefit to patching OpenCL or installing CUDA unless you're using production software that specifically requires them to be installed.
Thats true but some users have reported doubling their FPS on the GTX 560 in Cinebench by enabling OpenCL.
It looks like terminal cant find the GeForceGLDriver.bundle. This either means that you dont have the GeForceGLDriver.bundle installed of that it cant find the file that will enable OpenGL for your card. Can you find the .bundle in the finder?
It seems like OpenCI isnt enabled, try using iMultiBeast to try enabling it again. People reported having simmilar frame rates as yours and then when they enabled OpenCI they had frame rates similar to mine.