Posted 09 February 2006 - 01:59 AM
Posted 09 February 2006 - 02:23 AM
Posted 09 February 2006 - 11:41 PM
Like Eggman said (Is that a Beastie Boys reference in anyway? ), It's an MS trademark. Apple's not going to jump ship on Quartz and use Direct X instead. Although it would be pretty badass to have some more developers working on Mac games.
Posted 21 February 2006 - 02:32 AM
Sorry, but DirectX is a Microsoft-trademarked thing. Trust me; everything would be completely different if there was DirectX for Mac! The equivalient for Mac is called Quartz.
Actually, it's OpenGL that's the equivalent of DirectX. That thing (DX) is the one item that keeps game developers off of the Mac. They seem enamoured with DirectX for gaming.
Posted 21 February 2006 - 06:36 AM
Well said, New001! That had to be a typo, for the obvious reason that it comes out as an EXE.
Unless... Someone with Darwine working tries it. Can someone with every graphical feature try it in Darwine?
Posted 21 February 2006 - 12:58 PM
Posted 21 February 2006 - 06:32 PM
Posted 21 February 2006 - 07:09 PM
Considering, its first on the compatibility list
Posted 22 February 2006 - 12:09 AM
Posted 23 February 2006 - 04:00 PM
Posted 23 February 2006 - 05:39 PM
Posted 24 February 2006 - 03:47 PM
Posted 02 March 2006 - 06:44 AM
No there wouldn't. DX to OGL conversions are done all the time.
Yep. It's done with every DX game that is ported over to the Mac. The Intel switch will lead to faster release dates because coders don't have to worry about Endian issues that plagued the PowerPC. Of course, there is still the conversion OS-wise...
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