I'd love to see Direct X on Mac that way some of the more interesting applications that at this time only run on windows machines could come into Macs. I'm not just talking about games either. I mean video production.
14 replies to this topic
#1
Posted 09 February 2006 - 01:59 AM
#2
Posted 09 February 2006 - 02:23 AM
Sorry, but DirectX is a Microsoft-trademarked thing. Trust me; everything would be completely different if there was DirectX for Mac! The equivalient for Mac is called Quartz.
#3
Posted 09 February 2006 - 11:41 PM
Like Eggman said (Is that a Beastie Boys reference in anyway?
#4
Posted 21 February 2006 - 02:32 AM
Sorry, but DirectX is a Microsoft-trademarked thing. Trust me; everything would be completely different if there was DirectX for Mac! The equivalient for Mac is called Quartz.
Actually, it's OpenGL that's the equivalent of DirectX. That thing (DX) is the one item that keeps game developers off of the Mac. They seem enamoured with DirectX for gaming.
#5
Posted 21 February 2006 - 03:57 AM
It might not be as far away as you think. Take a look at this
Supported operating systems "macintosh"
http://www.microsoft...&DisplayLang=en
Supported operating systems "macintosh"
http://www.microsoft...&DisplayLang=en
#6
Posted 21 February 2006 - 06:24 AM
It might not be as far away as you think. Take a look at this
Supported operating systems "macintosh"
http://www.microsoft...&DisplayLang=en
#7
Posted 21 February 2006 - 06:36 AM
Well said, New001!
Unless... Someone with Darwine working tries it. Can someone with every graphical feature try it in Darwine?
#8
Posted 21 February 2006 - 12:58 PM
hey are there any ways to emulate pc games on mac? is there enough games made for mac, like warcraft, unreal tournament, call of duty?
#9
Posted 21 February 2006 - 06:32 PM
DirectX would be on linux before mac. The possibility of MS porting to either is highly unlikely.
#10
Posted 21 February 2006 - 07:09 PM
Next up on Microsoft copying Apple's features. Microsoft copies the switcheroo, ports DirectX to Mac.
Considering, its first on the compatibility list
Considering, its first on the compatibility list
#11
Posted 22 February 2006 - 12:09 AM
w00t! DirectX for Mac! directx_feb2010_redist.dmg Well, I can dream can't I?
#12
Posted 23 February 2006 - 04:00 PM
DirectX isn't needed, especially with OGL 2.0 coming. It's a minor part of the porting process. The only part of it to give any kind of trouble was the Directplay networking standard and that has been phased out mostly
#13
Posted 23 February 2006 - 05:39 PM
if there was dx for mac, there would be a lot more games
#14
Posted 24 February 2006 - 03:47 PM
No there wouldn't. DX to OGL conversions are done all the time.
#15
Posted 02 March 2006 - 06:44 AM
No there wouldn't. DX to OGL conversions are done all the time.
Yep. It's done with every DX game that is ported over to the Mac. The Intel switch will lead to faster release dates because coders don't have to worry about Endian issues that plagued the PowerPC. Of course, there is still the conversion OS-wise...
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