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Project: SCMCode


Haplo
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For anyone who's played starcraft and made maps, you know that windows has StarForge, SCXE, SCMD2 and other small tools for mapmaking. On mac, we had regular blizzard issue StarEdit, which was never carbonized, and now intel-mac users have absolutely nothing. On top of that, even our best patched StarEdit editors can't come close to the capabilities of SF and SCMD2. While there is a port of SCMD2 coming along, it's being done by one person who really doesn't care, and even then won't do everything we need it to.

 

So, after learning C/C++ and then obj-C, I'm starting a project called SCMCode, a new fully featured mapmaking IDE in cocoa/objective-C. I'll need several people (maybe 5 total, including myself) to split the work up for this project, and maybe a few others if someone is interested in making a windows port.

 

I have the features in mind, and it will include the application of these technologies:

Core Image

Core Data

A spotlight/quicksilver-like searching system (for a special purpose).

A new system of GUI interaction for faster map editing, without palettes taking up space or being in your way.

 

I'm not going to list the features I have planned right now, first I want to see who is interested, then I need to list out the ones I can remember and organize them, then get some input from other people before organizing the objects in the project.

 

Project Leader/Coordinating Manager: Haplo

Programmers (currently): Epoch, Obsolete Valkaire.

 

If you'd like to volunteer for this, just list your programming experience and what, in general, you'd like to do in this project. We will be using XCode as our IDE.

 

EDIT: irc channel- irc.cyanide-x.net #SCMCode

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