When you try to "activate" Maya on a PC or Mac, you supply the FlexLM licensing application with a key based on your ethernet's mac address. That's generated by editing the aw.dat file and applying it over awkeygen.exe on a PC.
That much I understand because I've done it several times for my PC... but it never works for my mac installation. When I use the EN2 mac address (the one that my Net is accessed through), it doesnt work... it says Invalid Host Identifier.
When I use the software utility to tell me which hardware identifiers it can use, on the PC I get about 5 mac addresses, on the Mac installation I get nothing. So how do I know which mac address to use, and if the FlexLM licensing utility isnt giving me any hardware identifiers to choose from, what do I do?
I badly need Maya on my mac installation for college.. any ideas guys?
--------------------------------------------------------------
UPDATE : PROBLEM FIXED...
--------------------------------------------------------------
Thanks VERY much for the advice/links smile.gif I now have Maya 2008 working on my Hackintosh (10.4.10 from 10.4.8)
For those reading this thread, here is a simple rundown of what to do
1. Download THIS FILE
2. Extract the kext file
3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password
4. Open a terminal (Finder>go>utilities>terminal)
5. Type (without "" marks) "sudo su", press enter
6. When prompted, type your user password, press enter
7. Type "cd /System/Library/Extensions", press enter
8. Type "chown root:wheel IONetworkingFamily.kext", press enter
9. Type "chmod 755 IONetworkingFamily.kext", press enter
10. Type "rm /System/Library/Extensions.*", press enter
11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.
12. Click on your MAC partition and click Repair Permissions
13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)
Enjoy Maya and thanks OSX86MX
42 replies to this topic
#1
Posted 25 September 2007 - 10:43 PM
#2
Posted 25 September 2007 - 10:50 PM
i have the same problem, no ethernet found tell me the Terminal with lmhostid command
#3
Posted 25 September 2007 - 11:39 PM
In the "Ethernet" tab you'll find the MAC address to enter in the aw.dat file.
#4
Posted 26 September 2007 - 10:42 AM
Its not that *I* can't find the MAC address, its that Mayas licensing utility doesnt seem to be able to. When you ask it for a list of hardware identifiers that it would accept for the mac address, it shows none (same pc on vista shows 5)
#5
Posted 26 September 2007 - 08:27 PM
if we use a ethernet pci card from Intel, for example, that can be identified has native by the osx86 can solve this problem?????
#6
Posted 26 September 2007 - 10:13 PM
Maya looks for "Integrated Ethernet" MAC address and you don't need to bother with any "licensing utility".
Just enter the SysPrefs MAC address in the aw.dat file and drop it on the keygen utility *IN WINDOWS*.
The resulting file goes in /var/flexlm/ (create it as necessary).
It works 100% of the time.
Just enter the SysPrefs MAC address in the aw.dat file and drop it on the keygen utility *IN WINDOWS*.
The resulting file goes in /var/flexlm/ (create it as necessary).
It works 100% of the time.
#7
Posted 27 September 2007 - 08:51 PM
This is the problem I have. I've used lmcrypt and awkeygen on PC, as per instructions on both a Maya 8.5 and a Maya 2008 install but neither work.
When I check which hardware identifiers Maya is expecting to see, I see the image below. Any help/ideas? I've successfully gotten MacOS working on my PC and I've gotten CS3 Suite working etc... so I'm not being dumb... or am I?

When I check which hardware identifiers Maya is expecting to see, I see the image below. Any help/ideas? I've successfully gotten MacOS working on my PC and I've gotten CS3 Suite working etc... so I'm not being dumb... or am I?

#8
Posted 29 September 2007 - 09:59 PM
Update: Still not working, not sure why
#9
Posted 30 September 2007 - 10:02 AM
DearAll
Just want to addd some note on this matter, I did sucess on the MBP, but no light on x86, my x86 equipted with broadcom 5789 and it was able to connected the net and surf, but there's no Ethernet ID under system peference , than I check again via terminal, it did show the Ethernet ID, so I follow the usual way and no luck....so anyone score under x86; mind to shed more light....lastly anyone can tell me how to manually add the Ethernet ID before Boot (@ Darwin bootloader menu)....
Cheers/Blackfire920
Just want to addd some note on this matter, I did sucess on the MBP, but no light on x86, my x86 equipted with broadcom 5789 and it was able to connected the net and surf, but there's no Ethernet ID under system peference , than I check again via terminal, it did show the Ethernet ID, so I follow the usual way and no luck....so anyone score under x86; mind to shed more light....lastly anyone can tell me how to manually add the Ethernet ID before Boot (@ Darwin bootloader menu)....
Cheers/Blackfire920
#10
Posted 03 October 2007 - 04:26 AM
I have the same problem, anyone found a solution?
#11
Posted 04 October 2007 - 04:20 AM
I believe there is a solution to this somewhere on the board. I will search for it now. I had the same problem a bit ago, and it was fixed by editing something either in the network controller kext file, or in the source for the driver, then compiling it. It has something to do with tricking OSX into thinking it is a built in (or "Integrated") network device. Once i did it, it had worked perfectly.. but this was several months ago.
EDIT: Here's a posting from Semthex's blog on how to do this. It involves recompiling the IONetwork.kext to make the network interface a "Primary" one.
http://www.semthex.c...o...22&Itemid=2
Good Luck!
EDIT: Here's a posting from Semthex's blog on how to do this. It involves recompiling the IONetwork.kext to make the network interface a "Primary" one.
http://www.semthex.c...o...22&Itemid=2
Good Luck!
#12
Posted 05 October 2007 - 11:26 PM
Hey thanks for the information.... It sounds just what I need, unfortunately I'm new to kext editing and compiling. I'll use that page as a basis for further research. If anybody has any handy hints on how to edit then re-compile the kext mentioned in that semthex page, I'd be very grateful to get it.
#13
Posted 06 October 2007 - 12:41 AM
#14
Posted 10 October 2007 - 01:25 PM
Thanks VERY much for the advice/links
I now have Maya 2008 working on my Hackintosh (10.4.10 from 10.4.8)
For those reading this thread, here is a simple rundown of what to do
1. Download THIS FILE
2. Extract the kext file
3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password
4. Open a terminal (Finder>go>utilities>terminal)
5. Type (without "" marks) "sudo su", press enter
6. When prompted, type your user password, press enter
7. Type "cd /System/Library/Extensions", press enter
8. Type "chown root:wheel IONetworkingFamily.kext", press enter
9. Type "chmod 755 IONetworkingFamily.kext", press enter
10. Type "rm /System/Library/Extensions.*", press enter
11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.
12. Click on your MAC partition and click Repair Permissions
13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)
Enjoy Maya
and thanks OSX86MX
For those reading this thread, here is a simple rundown of what to do
1. Download THIS FILE
2. Extract the kext file
3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password
4. Open a terminal (Finder>go>utilities>terminal)
5. Type (without "" marks) "sudo su", press enter
6. When prompted, type your user password, press enter
7. Type "cd /System/Library/Extensions", press enter
8. Type "chown root:wheel IONetworkingFamily.kext", press enter
9. Type "chmod 755 IONetworkingFamily.kext", press enter
10. Type "rm /System/Library/Extensions.*", press enter
11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.
12. Click on your MAC partition and click Repair Permissions
13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)
Enjoy Maya
#15
Posted 12 October 2007 - 10:26 PM
@arhopkins3:
can you tell me your upgrade steps form 4.8 to 4.10 and with which kernel?
on my rig, maya2008 will not start. installation with aw.dat file was accepted.
with 10.4.8 jas on my intel rig maya starts without any problem. after updating to 10.4.9
it stops with the grey "you need to reboot" screen in the famous 4 different languages.
can you help me in this case?
knobsi
can you tell me your upgrade steps form 4.8 to 4.10 and with which kernel?
on my rig, maya2008 will not start. installation with aw.dat file was accepted.
with 10.4.8 jas on my intel rig maya starts without any problem. after updating to 10.4.9
it stops with the grey "you need to reboot" screen in the famous 4 different languages.
can you help me in this case?
knobsi
#16
Posted 13 October 2007 - 07:47 AM
pls help~
i hv done the steps you provided
but i cannot connect to the network...
it says: "could not find a PPPoE server."
wht can i do now..??.
pls help~~urgent
i hv done the steps you provided
but i cannot connect to the network...
it says: "could not find a PPPoE server."
wht can i do now..??.
pls help~~urgent
#17
Posted 14 October 2007 - 08:52 PM
knobsi, on Oct 12 2007, 11:26 PM, said:
@arhopkins3:
can you tell me your upgrade steps form 4.8 to 4.10 and with which kernel?
on my rig, maya2008 will not start. installation with aw.dat file was accepted.
with 10.4.8 jas on my intel rig maya starts without any problem. after updating to 10.4.9
it stops with the grey "you need to reboot" screen in the famous 4 different languages.
can you help me in this case?
knobsi
can you tell me your upgrade steps form 4.8 to 4.10 and with which kernel?
on my rig, maya2008 will not start. installation with aw.dat file was accepted.
with 10.4.8 jas on my intel rig maya starts without any problem. after updating to 10.4.9
it stops with the grey "you need to reboot" screen in the famous 4 different languages.
can you help me in this case?
knobsi
I simply used Apple's Software Update to upgrade the Kernel from 10.4.8 to 10.4.10. I am using an uphuck install dvd (the latest release, intel only). It worked first time without bother.
As for your Maya not starting... I can't help as mine starts normally. If your aw.dat file is accepted correctly by the PCW app then its maybe worth just re-installing Maya ?
#18
Posted 20 October 2007 - 03:23 PM
what is the 13th step?
please help
thx
please help
thx
#19
Posted 27 October 2007 - 12:03 AM
arhopkins3, on Oct 10 2007, 06:25 AM, said:
Thanks VERY much for the advice/links
I now have Maya 2008 working on my Hackintosh (10.4.10 from 10.4.8)
For those reading this thread, here is a simple rundown of what to do
1. Download THIS FILE
2. Extract the kext file
3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password
4. Open a terminal (Finder>go>utilities>terminal)
5. Type (without "" marks) "sudo su", press enter
6. When prompted, type your user password, press enter
7. Type "cd /System/Library/Extensions", press enter
8. Type "chown root:wheel IONetworkingFamily.kext", press enter
9. Type "chmod 755 IONetworkingFamily.kext", press enter
10. Type "rm /System/Library/Extensions.*", press enter
11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.
12. Click on your MAC partition and click Repair Permissions
13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)
Enjoy Maya
and thanks OSX86MX
For those reading this thread, here is a simple rundown of what to do
1. Download THIS FILE
2. Extract the kext file
3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password
4. Open a terminal (Finder>go>utilities>terminal)
5. Type (without "" marks) "sudo su", press enter
6. When prompted, type your user password, press enter
7. Type "cd /System/Library/Extensions", press enter
8. Type "chown root:wheel IONetworkingFamily.kext", press enter
9. Type "chmod 755 IONetworkingFamily.kext", press enter
10. Type "rm /System/Library/Extensions.*", press enter
11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.
12. Click on your MAC partition and click Repair Permissions
13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)
Enjoy Maya
No Problem, glad I was able to help .
#20
Posted 30 October 2007 - 11:23 AM
just wanna say thank you..
now i have maya 8.5 in hackintosh,
now i have maya 8.5 in hackintosh,
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