Ok I'm quite disappointed, i'm now 100% sure that all what it does (for now) is translating DX instructions into OpenGL ones so MacOS video drivers can manage them.
So even if DX9 is completely supported, it's gonna be like Crossover and nowhere near the speed of running the game in native Windows. This isn't virtualization to me but more emulation (D3D to OGL) which is a shame.
The mac on youtube was a macbook pro with 1GB of ram.
Yeah, I'm a bit disappointed too. It seems like VMWare doesn't have bragging rights just yet. Should I apologize to Parallels now?