Jump to content

OSX on PS3


  • Please log in to reply
20 replies to this topic

#21
sarahbau

sarahbau

    InsanelyMac Legend

  • Members
  • PipPipPipPipPipPipPip
  • 903 posts
  • Gender:Female
  • Location:Raleigh, NC

The real magic of cell lies with its eight "synergistic processor elements," or SPEs, shown in Figure 2. These are specially designed processors created from scratch by the IBM/Sony/Toshiba team just for Cell. They're not compatible with Power or PowerPC code in any way;

Source

It should be noted however that the SPE instruction set and AltiVec while very similar, are not identical. There are different instructions, different data types, the SPEs have more registers and of course the SPEs have a local store.

Source

Just because two chips have similar architectures, it doesn't mean stuff will run without completely rewriting it. At the very least, OS X would need to be recompiled to work with it. While you might be able to compile Darwin to run on the PS3, most of what makes OS X OS X isn't publicly available to do something like that.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

© 2014 InsanelyMac  |   News  |   Forum  |   Downloads  |   OSx86 Wiki  |   Mac Netbook  |   Web hosting by CatN  |   Designed by Ed Gain  |   Logo by irfan  |   Privacy Policy