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Nvidia 680 GTX Graphics Injection

dsts help

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#1
chadeathray

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Could someone please help me inject my nvidia geforce 680 into my dst.  I have spent about 12 hours non stop and it still wont work.  I appreciate any and all help

 

I know it needs to go in here some how but its not working for me:

 Device (PEGP)
            {
                Name (_ADR, 0x00030000)	/**  Verify display  address  **/
                Name (_PRW, Package (0x02)
                {
                    0x09, 
                    0x05
                })
                Device (GFX0)	/**  for Nvidia Fermi Graphics Cards  **/
                {
                    Name (_ADR, Zero)	
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1E)
                            {
                                "AAPL,slot-name", 
                                "PCI x16", 
                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 
                                "@0,connector-type", 
                                Buffer (0x04)
                                {
                                     0x00, 0x08, 0x00, 0x00
                                }, 
                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 
                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 
                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 
                                "@1,connector-type", 
                                Buffer (0x04)
                                {
                                     0x00, 0x08, 0x00, 0x00
                                }, 
                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 
                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 
                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */   0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
                                    /* 0008 */   0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A,
                                    /* 0010 */   0x00, 0x00, 0x00, 0x00
                                }, 
                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                     0x00, 0x00, 0x00, 0x80
                                }, 
                                "device_type", 
                                Buffer (0x0C)
                                {
                                    "NVDA,Parent"
                                }, 
                                "model", 
                                Buffer (0x10)
                                {
                                    "GeForce GTX 680"
                                }, 
                                "rom-revision", 
                                Buffer (0x1D)
                                {
                                    "nVidia GTX 680 OpenGL Engine"
                                }, 
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
            }

Attached Files



#2
styrian

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Please put your hardware info into signature like many others have done it here. It is in your own interest to get easier supported,

 

Have fun.



#3
iFIRE

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Please put your hardware info into signature like many others have done it here. It is in your own interest to get easier supported, and

 

the next time post a DSDT.dsl format

 

 

 

 

Attached File  DSDT Patched.zip   18.5KB   10 downloads



#4
chadeathray

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Awesome thanks I'll try it tonight. Also fixed my signature.

#5
chadeathray

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Still not getting acceleration

I see this in /var/log/system.log

 

WindowServer[317]: update_gl_acceleration: device (0x7fb1cb7084e0) is unsuitable for gl - disabling OpenGL

 

This is a plain myhack install/upgrade from mountain lion.  Everything was working fine on ML, I have tried regression testing old kexts as well as pre-release kexts and still have not gotten opengl to work.







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