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smallluxGPU 4 alpha - NVIDIA & AMD Tests ended - THANKS


mitch_de
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GTX580 (MSI "Lightning") @890Mhz

 

luxball-hdr

post-21904-0-62061300-1361161305_thumb.png

log:

np$ ./test_mac_full_check/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/luxball-hdr.cfg

[sLG] Reading configuration file: scenes/luxball/luxball-hdr.cfg

[sLG] Configuration:

[sLG] image.width = 512

[sLG] image.height = 512

[sLG] batch.halttime = 0

[sLG] scene.file = scenes/luxball/luxball-hdr.scn

[sLG] opencl.cpu.use = 0

[sLG] opencl.gpu.use = 1

[sLG] opencl.gpu.workgroup.size = 64

[sLG] screen.refresh.interval = 100

[sLG] path.maxdepth = 8

[sLG] path.russianroulette.depth = 5

[sLG] opencl.devices.select = 01

[sLG] sampler.type = SOBOL

[sLG] opencl.task.count = 262144

[LuxRays::SDL] Reading scene: scenes/luxball/luxball-hdr.scn

[LuxRays::SDL] Camera postion: Point[0.6, -1.7, 0.4]

[LuxRays::SDL] Camera target: Point[0, 0, 0.4]

[LuxRays::SDL] Material definition: shell

[LuxRays::SDL] Material definition: whitematte

[LuxRays::SDL] Material definition: luxtext

[LuxRays::SDL] Material definition: blacktext

[LuxRays::SDL] PLY object count: 5

[LuxRays::SDL] Reading texture map: scenes/simple-mat/arch.exr

[LuxRays::SDL] HDR RGB (128bit) texture map size: 1024x512 (6144Kbytes)

[LuxRays] OpenCL Platform 0: Apple

[LuxRays] Device 0 name: NativeThread-000

[LuxRays] Device 0 type: NATIVE_THREAD

[LuxRays] Device 0 compute units: 1

[LuxRays] Device 0 max allocable memory: 0MBytes

[LuxRays] Device 0 max allocable memory block size: 0MBytes

[LuxRays] Device 1 name: NativeThread-001

[LuxRays] Device 1 type: NATIVE_THREAD

[LuxRays] Device 1 compute units: 1

[LuxRays] Device 1 max allocable memory: 0MBytes

[LuxRays] Device 1 max allocable memory block size: 0MBytes

[LuxRays] Device 2 name: NativeThread-002

[LuxRays] Device 2 type: NATIVE_THREAD

[LuxRays] Device 2 compute units: 1

[LuxRays] Device 2 max allocable memory: 0MBytes

[LuxRays] Device 2 max allocable memory block size: 0MBytes

[LuxRays] Device 3 name: NativeThread-003

[LuxRays] Device 3 type: NATIVE_THREAD

[LuxRays] Device 3 compute units: 1

[LuxRays] Device 3 max allocable memory: 0MBytes

[LuxRays] Device 3 max allocable memory block size: 0MBytes

[LuxRays] Device 4 name: NativeThread-004

[LuxRays] Device 4 type: NATIVE_THREAD

[LuxRays] Device 4 compute units: 1

[LuxRays] Device 4 max allocable memory: 0MBytes

[LuxRays] Device 4 max allocable memory block size: 0MBytes

[LuxRays] Device 5 name: NativeThread-005

[LuxRays] Device 5 type: NATIVE_THREAD

[LuxRays] Device 5 compute units: 1

[LuxRays] Device 5 max allocable memory: 0MBytes

[LuxRays] Device 5 max allocable memory block size: 0MBytes

[LuxRays] Device 6 name: NativeThread-006

[LuxRays] Device 6 type: NATIVE_THREAD

[LuxRays] Device 6 compute units: 1

[LuxRays] Device 6 max allocable memory: 0MBytes

[LuxRays] Device 6 max allocable memory block size: 0MBytes

[LuxRays] Device 7 name: NativeThread-007

[LuxRays] Device 7 type: NATIVE_THREAD

[LuxRays] Device 7 compute units: 1

[LuxRays] Device 7 max allocable memory: 0MBytes

[LuxRays] Device 7 max allocable memory block size: 0MBytes

[LuxRays] Device 8 name: Intel® Core™ i7-2700K CPU @ 3.50GHz

[LuxRays] Device 8 type: OPENCL_CPU

[LuxRays] Device 8 compute units: 8

[LuxRays] Device 8 max allocable memory: 8192MBytes

[LuxRays] Device 8 max allocable memory block size: 2048MBytes

[LuxRays] Device 9 name: GeForce GTX 580

[LuxRays] Device 9 type: OPENCL_GPU

[LuxRays] Device 9 compute units: 64

[LuxRays] Device 9 max allocable memory: 1536MBytes

[LuxRays] Device 9 max allocable memory block size: 384MBytes

[LuxRays] Preprocessing DataSet

[LuxRays] Total vertex count: 223352

[LuxRays] Total triangle count: 260780

[LuxRays] Total vertices memory usage: 2617Kbytes

[LuxRays] Total triangles memory usage: 3056Kbytes

[LuxRays] Building QBVH, primitives: 260780, initial nodes: 21733

[LuxRays] QBVH completed with 43609/86932 nodes

[LuxRays] Total QBVH memory usage: 4769Kbytes

[LuxRays] Total QBVH QuadTriangle count: 87045

[LuxRays] Max. QBVH Depth: 24

[LuxRays] Creating 1 intersection device(s)

[LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU)

[sLG] OpenCL Devices used:

[sLG] [GeForce GTX 580Intersect]

[sLG] Device OpenCL version: OpenCL 1.1

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x553

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64

[sLG] Configuring 1 CPU render threads

[sLG] [PathOCLRenderEngine] OpenCL task count: 262144

[sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry

[sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Materials

[sLG] [PathOCLRenderThread::CompiledScene] Compile Textures

[sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights

[sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

[sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps

[sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 1

[sLG] [PathOCLRenderThread::CompiledScene] RGB channel page 0 size: 6144Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 1ms

[sLG] Starting 1 PathOCL render threads

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes

[sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] UVs buffer size: 1744Kbytes

[sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes

[sLG] [PathOCLRenderThread::0] ImageMaps description buffer size: 20bytes

[sLG] [PathOCLRenderThread::0] ImageMaps buffer size: 6144Kbytes

[sLG] [PathOCLRenderThread::0] Textures buffer size: 608bytes

[sLG] [PathOCLRenderThread::0] Materials buffer size: 192bytes

[sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 20bytes

[sLG] [PathOCLRenderThread::0] InfiniteLight buffer size: 148bytes

[sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes

[sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes

[sLG] [PathOCLRenderThread::0] Size of a GPUTask: 156bytes

[sLG] [PathOCLRenderThread::0] GPUTask buffer size: 39936Kbytes

[sLG] [PathOCLRenderThread::0] Sample dimensions: 28

[sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes

[sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes

[sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes

[sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

[sLG] [PathOCLRenderThread::0] Sobol table size: 896

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 3ms

^C

 

 

proctexball: it crashes :(

Log:

 

np$ ./test_mac_full_check/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/proctexball.cfg

[sLG] Reading configuration file: scenes/luxball/proctexball.cfg

[sLG] Configuration:

[sLG] image.width = 512

[sLG] image.height = 512

[sLG] batch.halttime = 0

[sLG] scene.file = scenes/luxball/proctexball.scn

[sLG] opencl.cpu.use = 1

[sLG] opencl.gpu.use = 1

[sLG] opencl.gpu.workgroup.size = 64

[sLG] screen.refresh.interval = 100

[sLG] film.gamma = 2.2

[sLG] path.maxdepth = 8

[sLG] path.russianroulette.depth = 5

[sLG] light.maxdepth = 8

[sLG] light.russianroulette.depth = 5

[sLG] opencl.devices.select = 01

[sLG] sampler.type = SOBOL

[sLG] opencl.task.count = 262144

[LuxRays::SDL] Reading scene: scenes/luxball/proctexball.scn

[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]

[LuxRays::SDL] Camera target: Point[0, 0, 0.4]

[LuxRays::SDL] Texture definition: tex

[LuxRays::SDL] Texture definition: stex

[LuxRays::SDL] Material definition: shell

[LuxRays::SDL] Material definition: whitematte

[LuxRays::SDL] Material definition: luxtext

[LuxRays::SDL] Material definition: blacktext

[LuxRays::SDL] Material definition: whitelight

[LuxRays::SDL] The l1 object is a light sources with 2 triangles

[LuxRays::SDL] The l2 object is a light sources with 2 triangles

[LuxRays::SDL] PLY object count: 7

[LuxRays] OpenCL Platform 0: Apple

[LuxRays] Device 0 name: NativeThread-000

[LuxRays] Device 0 type: NATIVE_THREAD

[LuxRays] Device 0 compute units: 1

[LuxRays] Device 0 max allocable memory: 0MBytes

[LuxRays] Device 0 max allocable memory block size: 0MBytes

[LuxRays] Device 1 name: NativeThread-001

[LuxRays] Device 1 type: NATIVE_THREAD

[LuxRays] Device 1 compute units: 1

[LuxRays] Device 1 max allocable memory: 0MBytes

[LuxRays] Device 1 max allocable memory block size: 0MBytes

[LuxRays] Device 2 name: NativeThread-002

[LuxRays] Device 2 type: NATIVE_THREAD

[LuxRays] Device 2 compute units: 1

[LuxRays] Device 2 max allocable memory: 0MBytes

[LuxRays] Device 2 max allocable memory block size: 0MBytes

[LuxRays] Device 3 name: NativeThread-003

[LuxRays] Device 3 type: NATIVE_THREAD

[LuxRays] Device 3 compute units: 1

[LuxRays] Device 3 max allocable memory: 0MBytes

[LuxRays] Device 3 max allocable memory block size: 0MBytes

[LuxRays] Device 4 name: NativeThread-004

[LuxRays] Device 4 type: NATIVE_THREAD

[LuxRays] Device 4 compute units: 1

[LuxRays] Device 4 max allocable memory: 0MBytes

[LuxRays] Device 4 max allocable memory block size: 0MBytes

[LuxRays] Device 5 name: NativeThread-005

[LuxRays] Device 5 type: NATIVE_THREAD

[LuxRays] Device 5 compute units: 1

[LuxRays] Device 5 max allocable memory: 0MBytes

[LuxRays] Device 5 max allocable memory block size: 0MBytes

[LuxRays] Device 6 name: NativeThread-006

[LuxRays] Device 6 type: NATIVE_THREAD

[LuxRays] Device 6 compute units: 1

[LuxRays] Device 6 max allocable memory: 0MBytes

[LuxRays] Device 6 max allocable memory block size: 0MBytes

[LuxRays] Device 7 name: NativeThread-007

[LuxRays] Device 7 type: NATIVE_THREAD

[LuxRays] Device 7 compute units: 1

[LuxRays] Device 7 max allocable memory: 0MBytes

[LuxRays] Device 7 max allocable memory block size: 0MBytes

[LuxRays] Device 8 name: Intel® Core™ i7-2700K CPU @ 3.50GHz

[LuxRays] Device 8 type: OPENCL_CPU

[LuxRays] Device 8 compute units: 8

[LuxRays] Device 8 max allocable memory: 8192MBytes

[LuxRays] Device 8 max allocable memory block size: 2048MBytes

[LuxRays] Device 9 name: GeForce GTX 580

[LuxRays] Device 9 type: OPENCL_GPU

[LuxRays] Device 9 compute units: 64

[LuxRays] Device 9 max allocable memory: 1536MBytes

[LuxRays] Device 9 max allocable memory block size: 384MBytes

[LuxRays] Preprocessing DataSet

[LuxRays] Total vertex count: 223380

[LuxRays] Total triangle count: 260794

[LuxRays] Total vertices memory usage: 2617Kbytes

[LuxRays] Total triangles memory usage: 3056Kbytes

[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734

[LuxRays] QBVH completed with 43467/43468 nodes

[LuxRays] Total QBVH memory usage: 4754Kbytes

[LuxRays] Total QBVH QuadTriangle count: 87103

[LuxRays] Max. QBVH Depth: 25

[LuxRays] Creating 1 intersection device(s)

[LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU)

[sLG] OpenCL Devices used:

[sLG] [GeForce GTX 580Intersect]

[sLG] Device OpenCL version: OpenCL 1.1

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64

[sLG] Configuring 1 CPU render threads

[sLG] [PathOCLRenderEngine] OpenCL task count: 262144

[sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry

[sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Materials

[sLG] [PathOCLRenderThread::CompiledScene] Compile Textures

[sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights

[sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

[sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps

[sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0

[sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms

[sLG] Starting 1 PathOCL render threads

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes

[sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes

[sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes

[sLG] [PathOCLRenderThread::0] Textures buffer size: 2128bytes

[sLG] [PathOCLRenderThread::0] Materials buffer size: 240bytes

[sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes

[sLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes

[sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes

[sLG] [PathOCLRenderThread::0] Size of a GPUTask: 352bytes

[sLG] [PathOCLRenderThread::0] GPUTask buffer size: 90112Kbytes

[sLG] [PathOCLRenderThread::0] Sample dimensions: 75

[sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes

[sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes

[sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes

[sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

[sLG] [PathOCLRenderThread::0] Sobol table size: 2400

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_MARBLE -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 6ms

[sLG] [PathOCLRenderThread::0] Rendering thread ERROR: clFlush(CL_INVALID_COMMAND_QUEUE)

[sLG] =========================================================

[sLG] Unhandled exception

[sLG] Obtained 5 stack frames.

[sLG] 0

[sLG] 1

[sLG] 2

[sLG] 3

[sLG] 4

Abort trap: 6

 

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Here you go:

post-1111706-0-91512700-1361192105_thumb.png

 

[sLG] Reading configuration file: scenes/luxball/luxball-hdr.cfg

[sLG] Configuration:

[sLG] image.width = 512

[sLG] image.height = 512

[sLG] batch.halttime = 0

[sLG] scene.file = scenes/luxball/luxball-hdr.scn

[sLG] opencl.cpu.use = 0

[sLG] opencl.gpu.use = 1

[sLG] opencl.gpu.workgroup.size = 64

[sLG] screen.refresh.interval = 100

[sLG] path.maxdepth = 8

[sLG] path.russianroulette.depth = 5

[sLG] opencl.devices.select = 01

[sLG] sampler.type = SOBOL

[sLG] opencl.task.count = 262144

[LuxRays::SDL] Reading scene: scenes/luxball/luxball-hdr.scn

[LuxRays::SDL] Camera postion: Point[0.6, -1.7, 0.4]

[LuxRays::SDL] Camera target: Point[0, 0, 0.4]

[LuxRays::SDL] Material definition: shell

[LuxRays::SDL] Material definition: whitematte

[LuxRays::SDL] Material definition: luxtext

[LuxRays::SDL] Material definition: blacktext

[LuxRays::SDL] PLY object count: 5

[LuxRays::SDL] Reading texture map: scenes/simple-mat/arch.exr

[LuxRays::SDL] HDR RGB (128bit) texture map size: 1024x512 (6144Kbytes)

[LuxRays] OpenCL Platform 0: Apple

[LuxRays] Device 0 name: NativeThread-000

[LuxRays] Device 0 type: NATIVE_THREAD

[LuxRays] Device 0 compute units: 1

[LuxRays] Device 0 max allocable memory: 0MBytes

[LuxRays] Device 0 max allocable memory block size: 0MBytes

[LuxRays] Device 1 name: NativeThread-001

[LuxRays] Device 1 type: NATIVE_THREAD

[LuxRays] Device 1 compute units: 1

[LuxRays] Device 1 max allocable memory: 0MBytes

[LuxRays] Device 1 max allocable memory block size: 0MBytes

[LuxRays] Device 2 name: NativeThread-002

[LuxRays] Device 2 type: NATIVE_THREAD

[LuxRays] Device 2 compute units: 1

[LuxRays] Device 2 max allocable memory: 0MBytes

[LuxRays] Device 2 max allocable memory block size: 0MBytes

[LuxRays] Device 3 name: NativeThread-003

[LuxRays] Device 3 type: NATIVE_THREAD

[LuxRays] Device 3 compute units: 1

[LuxRays] Device 3 max allocable memory: 0MBytes

[LuxRays] Device 3 max allocable memory block size: 0MBytes

[LuxRays] Device 4 name: NativeThread-004

[LuxRays] Device 4 type: NATIVE_THREAD

[LuxRays] Device 4 compute units: 1

[LuxRays] Device 4 max allocable memory: 0MBytes

[LuxRays] Device 4 max allocable memory block size: 0MBytes

[LuxRays] Device 5 name: NativeThread-005

[LuxRays] Device 5 type: NATIVE_THREAD

[LuxRays] Device 5 compute units: 1

[LuxRays] Device 5 max allocable memory: 0MBytes

[LuxRays] Device 5 max allocable memory block size: 0MBytes

[LuxRays] Device 6 name: NativeThread-006

[LuxRays] Device 6 type: NATIVE_THREAD

[LuxRays] Device 6 compute units: 1

[LuxRays] Device 6 max allocable memory: 0MBytes

[LuxRays] Device 6 max allocable memory block size: 0MBytes

[LuxRays] Device 7 name: NativeThread-007

[LuxRays] Device 7 type: NATIVE_THREAD

[LuxRays] Device 7 compute units: 1

[LuxRays] Device 7 max allocable memory: 0MBytes

[LuxRays] Device 7 max allocable memory block size: 0MBytes

[LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz

[LuxRays] Device 8 type: OPENCL_CPU

[LuxRays] Device 8 compute units: 8

[LuxRays] Device 8 max allocable memory: 8192MBytes

[LuxRays] Device 8 max allocable memory block size: 2048MBytes

[LuxRays] Device 9 name: GeForce GTX 580

[LuxRays] Device 9 type: OPENCL_GPU

[LuxRays] Device 9 compute units: 16

[LuxRays] Device 9 max allocable memory: 1536MBytes

[LuxRays] Device 9 max allocable memory block size: 384MBytes

[LuxRays] Preprocessing DataSet

[LuxRays] Total vertex count: 223352

[LuxRays] Total triangle count: 260780

[LuxRays] Total vertices memory usage: 2617Kbytes

[LuxRays] Total triangles memory usage: 3056Kbytes

[LuxRays] Building QBVH, primitives: 260780, initial nodes: 21733

[LuxRays] QBVH completed with 43609/86932 nodes

[LuxRays] Total QBVH memory usage: 4769Kbytes

[LuxRays] Total QBVH QuadTriangle count: 87045

[LuxRays] Max. QBVH Depth: 24

[LuxRays] Creating 1 intersection device(s)

[LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU)

[sLG] OpenCL Devices used:

[sLG] [GeForce GTX 580Intersect]

[sLG] Device OpenCL version: OpenCL 1.1

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x553

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64

[sLG] Configuring 1 CPU render threads

[sLG] [PathOCLRenderEngine] OpenCL task count: 262144

[sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry

[sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 7ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Materials

[sLG] [PathOCLRenderThread::CompiledScene] Compile Textures

[sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights

[sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

[sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps

[sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 1

[sLG] [PathOCLRenderThread::CompiledScene] RGB channel page 0 size: 6144Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 1ms

[sLG] Starting 1 PathOCL render threads

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes

[sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] UVs buffer size: 1744Kbytes

[sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes

[sLG] [PathOCLRenderThread::0] ImageMaps description buffer size: 20bytes

[sLG] [PathOCLRenderThread::0] ImageMaps buffer size: 6144Kbytes

[sLG] [PathOCLRenderThread::0] Textures buffer size: 608bytes

[sLG] [PathOCLRenderThread::0] Materials buffer size: 192bytes

[sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 20bytes

[sLG] [PathOCLRenderThread::0] InfiniteLight buffer size: 148bytes

[sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes

[sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes

[sLG] [PathOCLRenderThread::0] Size of a GPUTask: 156bytes

[sLG] [PathOCLRenderThread::0] GPUTask buffer size: 39936Kbytes

[sLG] [PathOCLRenderThread::0] Sample dimensions: 28

[sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes

[sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes

[sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes

[sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

[sLG] [PathOCLRenderThread::0] Sobol table size: 896

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 228ms

[sLG] Done.

 

 

 

Procedural

post-1111706-0-25938600-1361192247_thumb.png

 

[sLG] Reading configuration file: scenes/luxball/proctexball.cfg

[sLG] Configuration:

[sLG] image.width = 640

[sLG] image.height = 480

[sLG] batch.halttime = 0

[sLG] scene.file = scenes/luxball/proctexball.scn

[sLG] opencl.cpu.use = 1

[sLG] opencl.gpu.use = 1

[sLG] opencl.gpu.workgroup.size = 64

[sLG] screen.refresh.interval = 100

[sLG] film.gamma = 2.2

[sLG] path.maxdepth = 8

[sLG] path.russianroulette.depth = 5

[sLG] light.maxdepth = 8

[sLG] light.russianroulette.depth = 5

[sLG] opencl.devices.select = 01

[LuxRays::SDL] Reading scene: scenes/luxball/proctexball.scn

[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]

[LuxRays::SDL] Camera target: Point[0, 0, 0.4]

[LuxRays::SDL] Texture definition: tex

[LuxRays::SDL] Texture definition: stex

[LuxRays::SDL] Material definition: shell

[LuxRays::SDL] Material definition: whitematte

[LuxRays::SDL] Material definition: luxtext

[LuxRays::SDL] Material definition: blacktext

[LuxRays::SDL] Material definition: whitelight

[LuxRays::SDL] The l1 object is a light sources with 2 triangles

[LuxRays::SDL] The l2 object is a light sources with 2 triangles

[LuxRays::SDL] PLY object count: 7

[LuxRays] OpenCL Platform 0: Apple

[LuxRays] Device 0 name: NativeThread-000

[LuxRays] Device 0 type: NATIVE_THREAD

[LuxRays] Device 0 compute units: 1

[LuxRays] Device 0 max allocable memory: 0MBytes

[LuxRays] Device 0 max allocable memory block size: 0MBytes

[LuxRays] Device 1 name: NativeThread-001

[LuxRays] Device 1 type: NATIVE_THREAD

[LuxRays] Device 1 compute units: 1

[LuxRays] Device 1 max allocable memory: 0MBytes

[LuxRays] Device 1 max allocable memory block size: 0MBytes

[LuxRays] Device 2 name: NativeThread-002

[LuxRays] Device 2 type: NATIVE_THREAD

[LuxRays] Device 2 compute units: 1

[LuxRays] Device 2 max allocable memory: 0MBytes

[LuxRays] Device 2 max allocable memory block size: 0MBytes

[LuxRays] Device 3 name: NativeThread-003

[LuxRays] Device 3 type: NATIVE_THREAD

[LuxRays] Device 3 compute units: 1

[LuxRays] Device 3 max allocable memory: 0MBytes

[LuxRays] Device 3 max allocable memory block size: 0MBytes

[LuxRays] Device 4 name: NativeThread-004

[LuxRays] Device 4 type: NATIVE_THREAD

[LuxRays] Device 4 compute units: 1

[LuxRays] Device 4 max allocable memory: 0MBytes

[LuxRays] Device 4 max allocable memory block size: 0MBytes

[LuxRays] Device 5 name: NativeThread-005

[LuxRays] Device 5 type: NATIVE_THREAD

[LuxRays] Device 5 compute units: 1

[LuxRays] Device 5 max allocable memory: 0MBytes

[LuxRays] Device 5 max allocable memory block size: 0MBytes

[LuxRays] Device 6 name: NativeThread-006

[LuxRays] Device 6 type: NATIVE_THREAD

[LuxRays] Device 6 compute units: 1

[LuxRays] Device 6 max allocable memory: 0MBytes

[LuxRays] Device 6 max allocable memory block size: 0MBytes

[LuxRays] Device 7 name: NativeThread-007

[LuxRays] Device 7 type: NATIVE_THREAD

[LuxRays] Device 7 compute units: 1

[LuxRays] Device 7 max allocable memory: 0MBytes

[LuxRays] Device 7 max allocable memory block size: 0MBytes

[LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz

[LuxRays] Device 8 type: OPENCL_CPU

[LuxRays] Device 8 compute units: 8

[LuxRays] Device 8 max allocable memory: 8192MBytes

[LuxRays] Device 8 max allocable memory block size: 2048MBytes

[LuxRays] Device 9 name: GeForce GTX 580

[LuxRays] Device 9 type: OPENCL_GPU

[LuxRays] Device 9 compute units: 16

[LuxRays] Device 9 max allocable memory: 1536MBytes

[LuxRays] Device 9 max allocable memory block size: 384MBytes

[LuxRays] Preprocessing DataSet

[LuxRays] Total vertex count: 223380

[LuxRays] Total triangle count: 260794

[LuxRays] Total vertices memory usage: 2617Kbytes

[LuxRays] Total triangles memory usage: 3056Kbytes

[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734

[LuxRays] QBVH completed with 43467/43468 nodes

[LuxRays] Total QBVH memory usage: 4754Kbytes

[LuxRays] Total QBVH QuadTriangle count: 87103

[LuxRays] Max. QBVH Depth: 25

[LuxRays] Creating 1 intersection device(s)

[LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU)

[sLG] OpenCL Devices used:

[sLG] [GeForce GTX 580Intersect]

[sLG] Device OpenCL version: OpenCL 1.1

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64

[sLG] Configuring 1 CPU render threads

[sLG] [PathOCLRenderEngine] OpenCL task count: 65536

[sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry

[sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 7ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Materials

[sLG] [PathOCLRenderThread::CompiledScene] Compile Textures

[sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights

[sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

[sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps

[sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0

[sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms

[sLG] Starting 1 PathOCL render threads

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes

[sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes

[sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes

[sLG] [PathOCLRenderThread::0] Textures buffer size: 2128bytes

[sLG] [PathOCLRenderThread::0] Materials buffer size: 240bytes

[sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes

[sLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes

[sLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes

[sLG] [PathOCLRenderThread::0] Size of a GPUTask: 336bytes

[sLG] [PathOCLRenderThread::0] GPUTask buffer size: 21504Kbytes

[sLG] [PathOCLRenderThread::0] Sample dimensions: 75

[sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes

[sLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes

[sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes

[sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_MARBLE -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 2ms

 

 

 

Procedural 2

post-1111706-0-95225300-1361192338_thumb.png

 

[sLG] Reading configuration file: scenes/luxball/proctexball-mix.cfg

[sLG] Configuration:

[sLG] image.width = 640

[sLG] image.height = 480

[sLG] batch.halttime = 0

[sLG] scene.file = scenes/luxball/proctexball-mix.scn

[sLG] opencl.cpu.use = 1

[sLG] opencl.gpu.use = 1

[sLG] opencl.gpu.workgroup.size = 64

[sLG] screen.refresh.interval = 100

[sLG] film.gamma = 2.2

[sLG] path.maxdepth = 8

[sLG] path.russianroulette.depth = 5

[sLG] light.maxdepth = 8

[sLG] light.russianroulette.depth = 5

[sLG] opencl.devices.select = 01

[LuxRays::SDL] Reading scene: scenes/luxball/proctexball-mix.scn

[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]

[LuxRays::SDL] Camera target: Point[0, 0, 0.4]

[LuxRays::SDL] Texture definition: subtex2

[LuxRays::SDL] Texture definition: subtex1

[LuxRays::SDL] Texture definition: checktex

[LuxRays::SDL] Texture definition: tex

[LuxRays::SDL] Material definition: shell

[LuxRays::SDL] Material definition: whitematte

[LuxRays::SDL] Material definition: luxtext

[LuxRays::SDL] Material definition: blacktext

[LuxRays::SDL] Material definition: whitelight

[LuxRays::SDL] The l1 object is a light sources with 2 triangles

[LuxRays::SDL] The l2 object is a light sources with 2 triangles

[LuxRays::SDL] PLY object count: 7

[LuxRays] OpenCL Platform 0: Apple

[LuxRays] Device 0 name: NativeThread-000

[LuxRays] Device 0 type: NATIVE_THREAD

[LuxRays] Device 0 compute units: 1

[LuxRays] Device 0 max allocable memory: 0MBytes

[LuxRays] Device 0 max allocable memory block size: 0MBytes

[LuxRays] Device 1 name: NativeThread-001

[LuxRays] Device 1 type: NATIVE_THREAD

[LuxRays] Device 1 compute units: 1

[LuxRays] Device 1 max allocable memory: 0MBytes

[LuxRays] Device 1 max allocable memory block size: 0MBytes

[LuxRays] Device 2 name: NativeThread-002

[LuxRays] Device 2 type: NATIVE_THREAD

[LuxRays] Device 2 compute units: 1

[LuxRays] Device 2 max allocable memory: 0MBytes

[LuxRays] Device 2 max allocable memory block size: 0MBytes

[LuxRays] Device 3 name: NativeThread-003

[LuxRays] Device 3 type: NATIVE_THREAD

[LuxRays] Device 3 compute units: 1

[LuxRays] Device 3 max allocable memory: 0MBytes

[LuxRays] Device 3 max allocable memory block size: 0MBytes

[LuxRays] Device 4 name: NativeThread-004

[LuxRays] Device 4 type: NATIVE_THREAD

[LuxRays] Device 4 compute units: 1

[LuxRays] Device 4 max allocable memory: 0MBytes

[LuxRays] Device 4 max allocable memory block size: 0MBytes

[LuxRays] Device 5 name: NativeThread-005

[LuxRays] Device 5 type: NATIVE_THREAD

[LuxRays] Device 5 compute units: 1

[LuxRays] Device 5 max allocable memory: 0MBytes

[LuxRays] Device 5 max allocable memory block size: 0MBytes

[LuxRays] Device 6 name: NativeThread-006

[LuxRays] Device 6 type: NATIVE_THREAD

[LuxRays] Device 6 compute units: 1

[LuxRays] Device 6 max allocable memory: 0MBytes

[LuxRays] Device 6 max allocable memory block size: 0MBytes

[LuxRays] Device 7 name: NativeThread-007

[LuxRays] Device 7 type: NATIVE_THREAD

[LuxRays] Device 7 compute units: 1

[LuxRays] Device 7 max allocable memory: 0MBytes

[LuxRays] Device 7 max allocable memory block size: 0MBytes

[LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz

[LuxRays] Device 8 type: OPENCL_CPU

[LuxRays] Device 8 compute units: 8

[LuxRays] Device 8 max allocable memory: 8192MBytes

[LuxRays] Device 8 max allocable memory block size: 2048MBytes

[LuxRays] Device 9 name: GeForce GTX 580

[LuxRays] Device 9 type: OPENCL_GPU

[LuxRays] Device 9 compute units: 16

[LuxRays] Device 9 max allocable memory: 1536MBytes

[LuxRays] Device 9 max allocable memory block size: 384MBytes

[LuxRays] Preprocessing DataSet

[LuxRays] Total vertex count: 223380

[LuxRays] Total triangle count: 260794

[LuxRays] Total vertices memory usage: 2617Kbytes

[LuxRays] Total triangles memory usage: 3056Kbytes

[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734

[LuxRays] QBVH completed with 43467/43468 nodes

[LuxRays] Total QBVH memory usage: 4754Kbytes

[LuxRays] Total QBVH QuadTriangle count: 87103

[LuxRays] Max. QBVH Depth: 25

[LuxRays] Creating 1 intersection device(s)

[LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU)

[sLG] OpenCL Devices used:

[sLG] [GeForce GTX 580Intersect]

[sLG] Device OpenCL version: OpenCL 1.1

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512

[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64

[sLG] Configuring 1 CPU render threads

[sLG] [PathOCLRenderEngine] OpenCL task count: 65536

[sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry

[sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Materials

[sLG] [PathOCLRenderThread::CompiledScene] Compile Textures

[sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights

[sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

[sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps

[sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0

[sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms

[sLG] Starting 1 PathOCL render threads

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes

[sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes

[sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes

[sLG] [PathOCLRenderThread::0] Textures buffer size: 2888bytes

[sLG] [PathOCLRenderThread::0] Materials buffer size: 240bytes

[sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes

[sLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes

[sLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes

[sLG] [PathOCLRenderThread::0] Size of a GPUTask: 336bytes

[sLG] [PathOCLRenderThread::0] GPUTask buffer size: 21504Kbytes

[sLG] [PathOCLRenderThread::0] Sample dimensions: 75

[sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes

[sLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes

[sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes

[sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_CHECKERBOARD2D -D PARAM_ENABLE_MIX_TEX -D PARAM_ENABLE_FBM_TEX -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 10612ms

 

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Leslies-Mac-Pro:~ leslie$ cd /Users/leslie/Downloads/OSX_AMD_slg4_full_check2

Leslies-Mac-Pro:OSX_AMD_slg4_full_check2 leslie$ ./test_mac_full_check/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/luxball-hdr.cfg

[sLG] Reading configuration file: scenes/luxball/luxball-hdr.cfg

[sLG] Configuration:

[sLG] image.width = 512

[sLG] image.height = 512

[sLG] batch.halttime = 0

[sLG] scene.file = scenes/luxball/luxball-hdr.scn

[sLG] opencl.cpu.use = 0

[sLG] opencl.gpu.use = 1

[sLG] opencl.gpu.workgroup.size = 64

[sLG] screen.refresh.interval = 100

[sLG] path.maxdepth = 8

[sLG] path.russianroulette.depth = 5

[sLG] opencl.devices.select = 01

[sLG] sampler.type = SOBOL

[sLG] opencl.task.count = 262144

[LuxRays::SDL] Reading scene: scenes/luxball/luxball-hdr.scn

[LuxRays::SDL] Camera postion: Point[0.6, -1.7, 0.4]

[LuxRays::SDL] Camera target: Point[0, 0, 0.4]

[LuxRays::SDL] Material definition: shell

[LuxRays::SDL] Material definition: whitematte

[LuxRays::SDL] Material definition: luxtext

[LuxRays::SDL] Material definition: blacktext

[LuxRays::SDL] PLY object count: 5

[LuxRays::SDL] Reading texture map: scenes/simple-mat/arch.exr

[LuxRays::SDL] HDR RGB (128bit) texture map size: 1024x512 (6144Kbytes)

[LuxRays] OpenCL Platform 0: Apple

[LuxRays] Device 0 name: NativeThread-000

[LuxRays] Device 0 type: NATIVE_THREAD

[LuxRays] Device 0 compute units: 1

[LuxRays] Device 0 max allocable memory: 0MBytes

[LuxRays] Device 0 max allocable memory block size: 0MBytes

[LuxRays] Device 1 name: NativeThread-001

[LuxRays] Device 1 type: NATIVE_THREAD

[LuxRays] Device 1 compute units: 1

[LuxRays] Device 1 max allocable memory: 0MBytes

[LuxRays] Device 1 max allocable memory block size: 0MBytes

[LuxRays] Device 2 name: Intel® Core2 Duo CPU E6550 @ 2.33GHz

[LuxRays] Device 2 type: OPENCL_CPU

[LuxRays] Device 2 compute units: 2

[LuxRays] Device 2 max allocable memory: 8192MBytes

[LuxRays] Device 2 max allocable memory block size: 2048MBytes

[LuxRays] Device 3 name: GeForce GT 430

[LuxRays] Device 3 type: OPENCL_GPU

[LuxRays] Device 3 compute units: 2

[LuxRays] Device 3 max allocable memory: 1024MBytes

[LuxRays] Device 3 max allocable memory block size: 256MBytes

[LuxRays] Preprocessing DataSet

[LuxRays] Total vertex count: 223352

[LuxRays] Total triangle count: 260780

[LuxRays] Total vertices memory usage: 2617Kbytes

[LuxRays] Total triangles memory usage: 3056Kbytes

[LuxRays] Building QBVH, primitives: 260780, initial nodes: 21733

[LuxRays] QBVH completed with 43609/86932 nodes

[LuxRays] Total QBVH memory usage: 4769Kbytes

[LuxRays] Total QBVH QuadTriangle count: 87045

[LuxRays] Max. QBVH Depth: 24

[LuxRays] Creating 1 intersection device(s)

[LuxRays] Allocating intersection device 0: GeForce GT 430 (Type = OPENCL_GPU)

[sLG] OpenCL Devices used:

[sLG] [GeForce GT 430Intersect]

[sLG] Device OpenCL version: OpenCL 1.1

[LuxRays] [OpenCL device::GeForce GT 430Intersect] Ray buffer size: 3072Kbytes

[LuxRays] [OpenCL device::GeForce GT 430Intersect] Ray hits buffer size: 1024Kbytes

[LuxRays] [OpenCL device::GeForce GT 430Intersect] OpenCL image support is available

[LuxRays] [OpenCL device::GeForce GT 430Intersect] OpenCL max. image buffer size: 8192x8192

[LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH node image buffer size: 553x553

[LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH triangle image buffer size: 940x927

[LuxRays] [OpenCL device::GeForce GT 430Intersect] Enabled QBVH scene storage inside image

[LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH max. stack size: 24

[LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH Image Storage kernel work group size: 512

[LuxRays] [OpenCL device::GeForce GT 430Intersect] Suggested work group size: 512

[LuxRays] [OpenCL device::GeForce GT 430Intersect] Forced work group size: 64

[sLG] Configuring 1 CPU render threads

[sLG] [PathOCLRenderEngine] OpenCL task count: 262144

[sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 262144Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry

[sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 13ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Materials

[sLG] [PathOCLRenderThread::CompiledScene] Compile Textures

[sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights

[sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

[sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

[sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight

[sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps

[sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 1

[sLG] [PathOCLRenderThread::CompiledScene] RGB channel page 0 size: 6144Kbytes

[sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 2ms

[sLG] Starting 1 PathOCL render threads

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes

[sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes

[sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes

[sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] UVs buffer size: 1744Kbytes

[sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes

[sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes

[sLG] [PathOCLRenderThread::0] ImageMaps description buffer size: 20bytes

[sLG] [PathOCLRenderThread::0] ImageMaps buffer size: 6144Kbytes

[sLG] [PathOCLRenderThread::0] Textures buffer size: 608bytes

[sLG] [PathOCLRenderThread::0] Materials buffer size: 192bytes

[sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 20bytes

[sLG] [PathOCLRenderThread::0] InfiniteLight buffer size: 148bytes

[sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes

[sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes

[sLG] [PathOCLRenderThread::0] Size of a GPUTask: 156bytes

[sLG] [PathOCLRenderThread::0] GPUTask buffer size: 39936Kbytes

[sLG] [PathOCLRenderThread::0] Sample dimensions: 28

[sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes

[sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes

[sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes

[sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

[sLG] [PathOCLRenderThread::0] Sobol table size: 896

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 548ms

[sLG] [RenderSession] Edit actions: EditActionList[FILM_EDIT, CAMERA_EDIT]

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4224Kbytes

[sLG] [PathOCLRenderThread::0] Sobol table size: 896

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=524 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 557ms

[sLG] [RenderSession] Edit actions: EditActionList[FILM_EDIT, CAMERA_EDIT]

[sLG] [PathOCLRenderThread::CompiledScene] Compile Camera

[sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4521Kbytes

[sLG] [PathOCLRenderThread::0] Sobol table size: 896

[sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=561 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__

[sLG] [PathOCLRenderThread::0] Compiling kernels

[sLG] [PathOCLRenderThread::0] Kernels not cached

[sLG] [PathOCLRenderThread::0] Compiling Init Kernel

[sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel

[sLG] [PathOCLRenderThread::0] Kernels compilation time: 514ms

Leslies-Mac-Pro:OSX_AMD_slg4_full_check2 leslie$

 

 

 

...getting unhandled exception with other tests:

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