Proper mouse tracking under OSX is live!mouse
Posted 01 January 2013 - 09:37 PM
Posted 02 January 2013 - 12:56 AM
I haven't had any issues on my real macs or my hacks.
Posted 02 January 2013 - 03:15 PM
Also, how does it work with custom VoodooPS2 kexts?
Posted 02 January 2013 - 04:02 PM
Posted 03 January 2013 - 03:22 AM
Posted 03 January 2013 - 09:55 AM
I am unsure if the SmoothMouse offers any actual improvements over the existing native OS X cursor tracking, but it does look interesting.
Somebody may not notice (the lag) this but some yes and this is a big issue for us. If you require precise control in some apps or games this solution is a real game changer. Even Apple developers admited that there is a issue that makes cursor laggy on OS X but did nothing to resolve this.
edit: The lag is more visible when you are using PVA or IPS based LCD display. TN based ones has quicker response time and thus it is less visible.
And there is an option that should be default in OS X - linear mouse movement. I haven't got used to acceleration tracking (Enable cursor precision option) even in Windows and default OS X one is even worse.
Posted 07 January 2013 - 08:49 PM
Posted 09 January 2013 - 09:33 PM
Is it opensource?
No, it's not. Maybe some day
Posted 22 January 2013 - 05:12 PM
When did a USB replacement mouse get the tracking sorted? I have lost track ... Back in the days of Tiger/L/SL , I used to use a PS2 kext specifically to use the PS2 port to get normal tracking. (USB used to give 'normal' Apple tracking) Only after reading this article, have I realized that that the tracking I get from my natively supported wireless Microsoft mouse is 'normal' as in the same tracking used in Windows & Linux. Little things like this make the world of a difference.
- Blame73 likes this
Posted 22 January 2013 - 05:29 PM
Posted 23 January 2013 - 09:14 PM
Not open source. Enough said.
Sorry, but unless it is open source, I wont trust it if it is from the hackintosh community.
Posted 24 January 2013 - 05:57 PM
Posted 01 February 2013 - 02:29 PM
I'm trying this out, thanks! What's the diff between Linear and Windows acceleration curve?
Linear makes cursor move exactly as your hand moves.
Windows acceleration curve behaves in similar way to default OS X mouse movement. It helps you to make quick and fast movements of cursor and very slow and precise ones. You have to try it yourself to feel the difference.
By the way. there is a new version which fixes some bugs and improves performance.
Posted 01 February 2013 - 05:44 PM
Posted 11 February 2013 - 08:42 AM
...One side effect I've noticed is that clicking the mouse does not wake my monitor from sleep anymore. They keyboard still works to wake, so I'm using that. Good app!!!
This is a known issue and being worked on.
Posted 09 March 2013 - 02:21 PM
Also tagged with one or more of these keywords: mouse
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