The C compiler identification is Clang 4.1.0 The CXX compiler identification is Clang 4.1.0 Check for working C compiler using: Xcode Check for working C compiler using: Xcode -- works Detecting C compiler ABI info Detecting C compiler ABI info - done Check for working CXX compiler using: Xcode Check for working CXX compiler using: Xcode -- works Detecting CXX compiler ABI info Detecting CXX compiler ABI info - done Found OpenGL: /System/Library/Frameworks/OpenGL.framework Found Freetype: /usr/X11R6/lib/libfreetype.dylib (found version "2.4.4") Found GLEW: /Users/falconmick/Documents/SFML2 src/extlibs/libs-osx/lib/libGLEW.a Found JPEG: /Users/falconmick/Documents/SFML2 src/extlibs/libs-osx/lib/libjpeg.a CMake Error at /Applications/CMake 2.8-10.app/Contents/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:97 (message): Could NOT find ZLIB (missing: ZLIB_INCLUDE_DIR) Call Stack (most recent call first): /Applications/CMake 2.8-10.app/Contents/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:291 (_FPHSA_FAILURE_MESSAGE) /Applications/CMake 2.8-10.app/Contents/share/cmake-2.8/Modules/FindZLIB.cmake:85 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) src/SFML/Graphics/CMakeLists.txt:85 (find_package) CMake Error: The following variables are used in this project, but they are set to NOTFOUND. Please set them or make sure they are set and tested correctly in the CMake files: OPENGL_INCLUDE_DIR (ADVANCED) used as include directory in directory /Users/falconmick/Documents/SFML2 src/src/SFML/Window Configuring incomplete, errors occurred!
Which pretty much means, it can't find zlib... Usually I would just go guns blazing and try to fix this myself, but, zlib doesn't have an installer, you manually compile and install it yourself, AND this is the first time for me using a mac pretty much ever (except for helping my sister out on her laptop) so I'm a little bit weary of trying to smash the mac till it works..
has anyone ever had this problem or understand how to fix? I just don't want to do something wrong and blow my mac up
also, how would I fix the OPENGL_INCLUDE_DIR problem