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Mavericks kernel testing on AMD (formerly Mountain Lion kernel testing on AMD)

Mountain Lion AMD legacy kernel x64_86 ssse3 ssse3 emulator

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#1801
theconnactic

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Hi, Sinetek!

Did you try opening it in 32-bit mode? (Get Info>check Open in 32-bit box).

Best regards!

#1802
AkimoA

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sinetek ,just throwing a guess in regarding Xcode

since in SL you had to patch libSystem.B_debug.dylib with anvs amd_insn_patcher in order to run xcode smoothly even in 32 bit or 64bit userland

worth a shot

#1803
theconnactic

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sinetek ,just throwing a guess in regarding Xcode

since in SL you had to patch libSystem.B_debug.dylib with anvs amd_insn_patcher in order to run xcode smoothly even in 32 bit or 64bit userland

worth a shot



Akimoa, there's no need to patch insn with Bronzovka's RC7 10.7.5 kernel. I'm using it, and the solution i found was simply toggling it to always run in 32-bit mode, without altering important system files.

whoooahhh !!!


comment as tu fais ça sous ML 10.8 !!?? moi je n'y arrive pas avec mes cartes graphiques ATI !! :(


how did you do it under ML 08.10!?? I can not do it with my ATI graphics cards! :(


Gilles, i didn't really have to do anything besides the plist edits that are needed even with Intel hacks for it to work. Which AMD cards do you have?

#1804
AkimoA

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ok good to know didnt follow up all the process been made was just a guess anyway

#1805
theconnactic

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No, i didn't: I just added the IDs both in AMDRadeonAccelerator.kext and ATI5000.kext. Simple as that. No DSDT injection, nothing, just plist editions.

Best regards!

#1806
theconnactic

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Hi, Gilles!

<key>AMDCedarGraphicsAccelerator</key>
<dict>
<key>ATIEnableWideBlitSupport</key>
<true/>
<key>ATIUseTearingWideBlit</key>
<false/>
<key>CFBundleIdentifier</key>
<string>com.apple.AMDRadeonAccelerator</string>
<key>GpuDebugPolicy</key>
<integer>0</integer>
<key>IOClass</key>
<string>AMDCedarGraphicsAccelerator</string>
<key>IODVDBundleName</key>
<string>AMDRadeonVADriver</string>
<key>IOKitDebug</key>
<integer>0</integer>
<key>IOMatchCategory</key>
<string>IOAccelerator</string>
<key>IOPCIMatch</key>
<string>0x68E01002</string> <------- i added mine here! 0x68F91002.

You'll have also to add the same ID under IOPCIMatch in the info.plist of the ATI5000Controller.kext.

All the best!

#1807
Sinetek

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Ah yeah, my Xcode seems to be x86_64, no i386 at all.
Did bronzovka release the sources for this RC7 kernel?

My bad for polluting this thread, it's just I feel more people read it

#1808
Sinetek

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Taken from my box:
$ sysctl -A
hw.optional.sse4_1: 0
hw.optional.sse4_2: 1


could this be a problem?
bsd/kern/kern_mib.c

#1809
Sinetek

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@theconnactic,

I have tested the 10.7.4 kernel against an install of 10.7.5, and it fails. By that I mean that the WindowServer shows a black screen with a functional cursor. I'm more and more inclined to believe that this is a user-side software problem. We need to test the 10.7.4 kexts on 10.7.5 now, to see if anything gets any better.

This is assuming 10.7.4 works in x64 mode.
What do you say?

#1810
SS01

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@theconnactic,

I have tested the 10.7.4 kernel against an install of 10.7.5, and it fails. By that I mean that the WindowServer shows a black screen with a functional cursor. I'm more and more inclined to believe that this is a user-side software problem. We need to test the 10.7.4 kexts on 10.7.5 now, to see if anything gets any better.

This is assuming 10.7.4 works in x64 mode.
What do you say?

Hi Sinetek, on my Phenom II X4 with Radeon HD 6570, iAtkos L2 updated to 10.7.5 works fine in both arch=i386 and arch=x86_64 (no GPU glitches). Bronya 10.7.5 kernel. What are you trying to do?

#1811
Sinetek

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Hi SS01! My messages were also addressed to you. I'm trying to see what's up with nVidia. With nVidia the GUI doesn't show up under 10.7.5 x64, nor under ML.

ATI users are also concerned, they report glitches under x64 as well.

#1812
SS01

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Hi SS01! My messages were also addressed to you. I'm trying to see what's up with nVidia. With nVidia the GUI doesn't show up under 10.7.5 x64, nor under ML.

ATI users are also concerned, they report glitches under x64 as well.


With a retail 10.7.5 installation on my ATI, I had glitches under x64. With iAtkos L2 updated to 10.7.5 and ATY_Init selected in customize menu, full acceleration and QE/CI, no glitches under x64.

Is there ATY_INit equivalent for NVIDIA maybe?

#1813
misterfrista

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In ATY_Init plist der is a configuration field for nvidia!
I tested it under ML 10.8.2 without success!

#1814
SS01

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In ATY_Init plist der is a configuration field for nvidia!
I tested it under ML 10.8.2 without success!


Strange.. maybe we'd have luck patching it?

#1815
Sinetek

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Running on 10.7.4 KEXTs now. Rebooting in x64.

#1816
misterfrista

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Could be worth a try :)

#1817
Sinetek

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Well, using those older KEXTs the GUI does start up, but it then locks up a while later, randomly. The cursor stops moving.
I think this may be due to the lack of i386 support in my kernel. Hmm.
QE/CI works with 10.7.4 drivers and x32, but it seems slow.

(for the record, i'm running 10.7.5)

UPDATE: Yeap, running 10.7.5 x86_64 on nVidia right now! Performance is {censored}, but it works. this should open the door to ML nVidia

QE/CI working, only slow.


Here's a list of the kexts I substituted:

GeForce.kext
GeForce7xxx.kext
GeForce7xxxGLDriver.bundle
GeForce7xxxGA.plugin
GeForce7xxxVADriver.bundle
GeForceGA.plugin
GeForceGLDriver.bundle
GeForceVADriver.bundle

#1818
SS01

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Well, using those older KEXTs the GUI does start up, but it then locks up a while later, randomly. The cursor stops moving.
I think this may be due to the lack of i386 support in my kernel. Hmm.
QE/CI works with 10.7.4 drivers and x32, but it seems slow.

(for the record, i'm running 10.7.5)

UPDATE: Yeap, running 10.7.5 x86_64 on nVidia right now! Performance is {censored}, but it works. this should open the door to ML nVidia

QE/CI working, only slow.


Congratulations. Any glitches?

:king:

#1819
Sinetek

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None at all.

#1820
SS01

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Amazing! As you said, this will certainly lead to ML nVidia. Now I just need more testers for ATY_Init..





Also tagged with one or more of these keywords: Mountain Lion, AMD, legacy kernel, x64_86, ssse3, ssse3 emulator


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