ErmaC Posted July 25, 2012 Share Posted July 25, 2012 Cuda 5.0.17 http://www.nvidia.com/object/mac-driver-archive.html Fabio 1 Link to comment Share on other sites More sharing options...
RobertX Posted July 25, 2012 Share Posted July 25, 2012 updated from 5.0.9 beta thru the cuda prefpane...all good Link to comment Share on other sites More sharing options...
Graebags Posted August 18, 2012 Share Posted August 18, 2012 Upgrading to Cuda 5.0.17 has given me a great performance boost with my GTX560ti-448core card. Since the earliest Mountain Lion betas my graphics card had performed like a complete dog, much to my disgust. So for my own ego, and hopefully the assistance of other members with similar GPU, I'm posting my Unigine results. Link to comment Share on other sites More sharing options...
mitch_de Posted August 18, 2012 Share Posted August 18, 2012 Cuda 5.0.17 (all CUDA) have nothing to do with OpenGL Speed! Its only used by Apps that really uses CUDA (like OpenCL) for gpu computing. Unique Engine Benchmark not using any CUDA code - only uses OpenGL drivers which are complete independent from CUDA drivers - so fps diff isnt made by CUDA. 1 Link to comment Share on other sites More sharing options...
Graebags Posted August 19, 2012 Share Posted August 19, 2012 OK my bad. Apologies if not relevant to this thread. Let me put this another way:- after installing the new Cuda driver, my Heaven3 score went from round 730 to round 1500, my openGL scores from 700's to 5000's, and my CudaZ test from "no cuda", to ok scores - all for the first time since upgrading from ML DP1 to DP2, and on thru ML (release). I now no longer have time waiting for screen refreshes between Civ V moves to go make coffee. Link to comment Share on other sites More sharing options...
mitch_de Posted August 19, 2012 Share Posted August 19, 2012 Sure, CUDAz works after installung CUDA drivers. Its normal that without CUDA drivers CUDAz cant work. The OpenGL speed diffs may happen by problems with AGPM (card runs only 1/2 - 1/3 speed of GPU) or other things like that. Its really true that CUDA cant change any OpenGL driver speed / problems because its usage is only for CUDA apps and its complete "invisible" for other apps / OpenGL when they dont use any CUDA code. Link to comment Share on other sites More sharing options...
tdtran1025 Posted August 24, 2012 Share Posted August 24, 2012 mitch_de is right-CUDA is proprietary to NVidia. Apple already implements OpenCL in their apps such as FinalCut ProX. Throw in any newer graphics card and it will work. Link to comment Share on other sites More sharing options...
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