TopazBar Posted August 26, 2006 Share Posted August 26, 2006 I just saw XGL demo here: It looks so good. Mac spaces looks lame compared to it. I wish it can be ported to Mac OS X. Link to comment Share on other sites More sharing options...
aberracus Posted August 27, 2006 Share Posted August 27, 2006 me 2 its fantastic, have seen it the other day is just amazing maybe core animation? Link to comment Share on other sites More sharing options...
Colonel Posted August 27, 2006 Share Posted August 27, 2006 I think we all wish that XGL would be ported to OS X. I happen to have it installed on my Ubuntu setup... Link to comment Share on other sites More sharing options...
TopazBar Posted August 27, 2006 Author Share Posted August 27, 2006 I think we all wish that XGL would be ported to OS X. I happen to have it installed on my Ubuntu setup... Nice...man. It is opensource (I think). How long would it take to port it? 2, 4, 6 month? me 2 its fantastic, have seen it the other day is just amazing maybe core animation? That should help alot with porting effort. EDIT: downloading ubuntu to check it out. BTW, can xubuntu run xgl? Link to comment Share on other sites More sharing options...
Colonel Posted August 27, 2006 Share Posted August 27, 2006 Nice...man.It is opensource (I think). How long would it take to port it? 2, 4, 6 month? That should help alot with porting effort. EDIT: downloading ubuntu to check it out. BTW, can xubuntu run xgl? XGL, Compiz, and AIGLX are all open source. I'm not sure how long it would take to port, but I know it can be done. I'm also not sure if Xubuntu can run XGL because I've never tried, but I know that Ubuntu and Kubuntu can. Link to comment Share on other sites More sharing options...
A Nonny Moose Posted August 27, 2006 Share Posted August 27, 2006 How much of a toll does that take on a graphics card? I mean, it's a pretty good bet that Spaces will take up lots of graphics time, but what about this one? Link to comment Share on other sites More sharing options...
Colonel Posted August 27, 2006 Share Posted August 27, 2006 How much of a toll does that take on a graphics card? I mean, it's a pretty good bet that Spaces will take up lots of graphics time, but what about this one? I have it running on GMA 900 and it runs really well. Link to comment Share on other sites More sharing options...
TopazBar Posted August 27, 2006 Author Share Posted August 27, 2006 XGL, Compiz, and AIGLX are all open source. I'm not sure how long it would take to port, but I know it can be done. I'm also not sure if Xubuntu can run XGL because I've never tried, but I know that Ubuntu and Kubuntu can. Great. We just need warm bodies with alot of free time Better yet, I wish Apple would do it (they know the quartz extreme inside and out). Ok, thanks for the info. I will let u know how it goes. Link to comment Share on other sites More sharing options...
Colonel Posted August 27, 2006 Share Posted August 27, 2006 Here are some links that might be useful to you: Compiz Source and Packages - http://xgl.compiz.info/ Compiz Info - http://en.wikipedia.org/wiki/Compiz XGL Source - http://webcvs.freedesktop.org/xorg/xserver...threv=xgl-0-0-1 XGL Info - http://en.wikipedia.org/wiki/XGL Link to comment Share on other sites More sharing options...
niteice Posted August 27, 2006 Share Posted August 27, 2006 It would be impossible without the source to Quartz. Link to comment Share on other sites More sharing options...
Colonel Posted August 27, 2006 Share Posted August 27, 2006 What makes you say that? Link to comment Share on other sites More sharing options...
Dragon Posted August 27, 2006 Share Posted August 27, 2006 can we install apple's x11 and run it off that? Link to comment Share on other sites More sharing options...
nixblicker Posted August 27, 2006 Share Posted August 27, 2006 XGL is a extension to a X11-server! I think currently it's only able to run in the xorg-server which is mostly used in linux distros these days! So you need to have this one compiled and running on your Mac! And even then only X11-applications can run the cool effects! So all standard-Mac applications will not use these effects! Sorry, to burst the bubble! Link to comment Share on other sites More sharing options...
lord_muad_dib Posted August 27, 2006 Share Posted August 27, 2006 as others said the mac desktop and xorg are really different.. xgl cannot be "ported" to quartz. it would be hard to compile on top of the mac's XORG. that's my opinion about it: http://forum.insanelymac.com/index.php?sho...1880 Link to comment Share on other sites More sharing options...
TopazBar Posted August 27, 2006 Author Share Posted August 27, 2006 nixblicker and lord_muad_dib, never say never. can u describe what needs to happen step by step to get xgl and compiz running natively on OSX? How about we build a encapsulation library on top of quartz so to fool xgl and compiz into thinking they r running on linux box? Well, I got ubuntu on bootable-dvd now. I'll be installing it to a partition on my hard drive. Well, so far ubuntu is a breeze compared to OSX to boot up off DVD drive. Link to comment Share on other sites More sharing options...
lord_muad_dib Posted August 27, 2006 Share Posted August 27, 2006 can u describe what needs to happen step by step to get xgl and compiz running natively on OSX? a rewrite from scratch? xorg and quartz desktops are very different.. really. even if someone would manage to upgrade to modular xorg+compile xgl+compiz all would work only inside the xorg "userland", so nothing but xorg apps would take benefits from "compiz" moreover the "cube" effect will never happen.. cos [afaik]macos hasn't got a multi desktop management[/afaik] macos already have trasparecies and transitions so.. why bother with compiz? just to get sqeezing windows? Link to comment Share on other sites More sharing options...
TopazBar Posted August 27, 2006 Author Share Posted August 27, 2006 a rewrite from scratch? xorg and quartz desktops are very different.. really. even if someone would manage to upgrade to modular xorg+compile xgl+compiz all would work only inside the xorg "userland", so nothing but xorg apps would take benefits from "compiz" moreover the "cube" effect will never happen.. cos [afaik]macos hasn't got a multi desktop management[/afaik] macos already have trasparecies and transitions so.. why bother with compiz? just to get sqeezing windows? My bubble is literally bursting I haven't given up yet. I'll check it out and educate myself bit more... Link to comment Share on other sites More sharing options...
Colonel Posted August 27, 2006 Share Posted August 27, 2006 I just tried to compile Compiz. It keeps complaining about the lack of Xorg. I'm starting to think that this is going to be impossible. Link to comment Share on other sites More sharing options...
Paquito Posted August 31, 2006 Share Posted August 31, 2006 I just tried to compile Compiz. It keeps complaining about the lack of Xorg. I'm starting to think that this is going to be impossible. Apple X11 implementation is based from XFree86 which doesn't have the necessary extensions and dependencies to run XGL. Native port would also likely be hard to implement because of conversion from OpenGL to Quartz rendering. But who knows, Apple might wanna get a lesson or two from the XGL/Compiz dev people and decide to implement their own or at least the effects similar to it. Link to comment Share on other sites More sharing options...
Dragon Posted August 31, 2006 Share Posted August 31, 2006 at the moment apple have a fairly fast/reliable interface... they aren't going to make the same mistake microsoft did and put all the graphics intensive effects in. Link to comment Share on other sites More sharing options...
brewno Posted August 31, 2006 Share Posted August 31, 2006 Man, that looks sweet. Makes me wanna install linux again... but nah. I <3 my OSX =P Link to comment Share on other sites More sharing options...
GeeksHaveFeelings Posted August 31, 2006 Share Posted August 31, 2006 xgl is just running x on opengl. OS X already has Quartz Extreme (the same QE that people come barging into the irc channel asking about :\) which is similar, but not quite the same. Nevertheless, now that coreanimation is coming, it should be pretty easy to add a cube effect to Spaces...assuming Apple wants to. And they might...but then how would you drag and drop windows? Besides the cubes, there's the wobbly, the transparency, and the expose...and OS X already has the latter two. Wobbly would look terrible with OS X. So basically, Apple needs to put in a cube effect in Spaces. But then everyone would accuse Apple of stealing from FOSS... ALSO: porting anything X-related is difficult. See wine and GIMP (ever tried?). Porting anything X-related and needs OpenGL is just about impossible. And in this case, it's also dependent on new X.Org features...so don't even think about it. Link to comment Share on other sites More sharing options...
hotmexican1983 Posted April 13, 2007 Share Posted April 13, 2007 hi i was reading this and i have been wanting to do the same. so if i understand correctly xgl is what accelerates the graphics it is not actually what creates the effects right? if the is the case how do you port compiz and or beryl to quartz would that not like sove the problem right or how about just writting your own manager for quartz. based of on the compiz and beryl code. Link to comment Share on other sites More sharing options...
Soliber Posted April 13, 2007 Share Posted April 13, 2007 Eum guys? If you install virtuedesktop, and in the preferences, you set the transitions to cube rotation, you have something quite similar to XGL/Compiz And if you apply the SlapBook software, it's even cooler ^^ Link to comment Share on other sites More sharing options...
lord_muad_dib Posted April 13, 2007 Share Posted April 13, 2007 virtue desktop is dead now hopefully when leo will be out, there will be more APIs to make something better than virtue desktop Link to comment Share on other sites More sharing options...
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