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Open app authorization process now standard following the Apple/Flash fight


GArrettJose
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There is an end to the Apple-Flash player feud. This is the feud that started last spring. Apple made a statement on Thursday that shocked the majority of the world. All of the heavy restrictions on tools developers are allowed to use on iPad and iPhone applications could be relaxed quite a bit here soon. Apple also explained its app approval regulations can be made public shortly, contributing to the shock. Adobe's popular app toolkit is now part of Steve Job's app acceptance process despite the fact that Apple didn't really announce Flash was the reason for the change. As soon as news reported Apple's statement, Adobe stock skyrocketed. Resource - Truce in Apple/Flash feud called with open app approval process

 

 

 

The Apple/Flash feud

 

 

 

The Apple/Flash feud began last April when Apple announced that iPhone and iPad apps could only be written in one of a select few Apple-approved programming languages. As outlined by PC World, the iPhone and iPad couldn't have Adobe Flash CS5 Flash Packager with Apple's policy. Flash Packager for iPhone was the anchor feature of Adobe CS5. It was designed to make Adobe's Flash a cross-platform toolkit for the iPhone's other successful platforms. But Steve Jobs would have none of it. That was then. Thursday was the day things changed. It was all better. Developers have it easy with Flash now. They can make apps to run on Apple's iOS when publishing it once and also run it on Google's Android.

 

 

Apple makes app approval process public

 

 

 

Apple's draconian app approval process has not only been modified, it's being made public. Now, the App Store Review Guidelines for Apple are being made public. They used to be a secret process of denying or accepting iPhone or iPad applications. iPhone and iPad apps used to have a lot of "fart apps," or junk applications. This was since the Apple App store acceptance was not letting in lots of top flight development talent. Thursday excited many programmers. This was because programmers couldn't know if they had done something wrong in the app until it came back from Apple rejected. Months of toil and thousands of dollars might be flushed down the drain. Wired thinks that programmers don't care what all of these rules really are. Most of them just want to know what they are to avoid problems.

 

 

 

Why Apple changed its tune

 

 

 

Apple will open app development to Adobe Flash and other third-party tools and make App Store Review Guidelines public -- however the company didn't say why. Bloggers have been making decisions on what they think happened. Philip Elmer-DeWitt at Fortune is just one of these people. Developer feedback, regulation and competition are all possible choices. DeWitt says these are probably the most popular. Since Apple generally makes programmers do no matter what it wants, he didn't think it'd be the option of feedback. There is a good chance the Android-powered smartphones and Android tablets are part of this. Apple likely feels threatened by it all. The Federal Trade Commission has also been investigating Apple's ban on cross-development platforms which happened with the Apple/Flash feud. Adobe has received exactly what it planned from Apple.

 

 

 

Discover more details on this subject

 

 

PC World

 

 

 

pcworld.com/article/205114/apple_lifts_app_store_approval_shroud_for_developers.html?tk=hp_new

 

 

 

Wired

 

 

 

wired.com/gadgetlab/2010/09/apple-lifts-app-store-flash-ban-publishes-app-review-rules/

 

 

 

Fortune

 

 

 

tech.fortune.cnn.com/2010/09/09/why-did-apple-lift-its-ban-on-flash/

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