DariosF Posted December 1, 2009 Share Posted December 1, 2009 vendo scheda video force 3d hd 3450 512 mb ddr2 con dissipatore passivo...usata x 3 mesi... Prezzo 30 euro compreso di raccomandata...accetto vaglia postale o ricarica postepay Graphic Processor ATI Radeon® HD3450 Bus Type PCI-Express® 2.0 X16 slot Memory 512MB DDR-2 with 64Bits Memory interface Video Output DVI (Dual Link) / VGA (D-Sub) / HDTV* / TV-Out HDMI Output Optional DVI to HDMI adapter (optional) 3D API Support Microsoft® DirectX™ 10.1, Shader Model 4.1 and OpenGL™ 2.0 Stream processor 40 stream processor units Vertex Shader 8 Vertex Shader Resolution Support up to 2560 x 1600 *HDTV support with optional HDTV cable ATI Radeon™ HD3450 GPU 181 million transistors on 55nm fabrication process PCI Express 2.0 x16 bus interface 64-bit DDR2 memory interface Microsoft® DirectX® 10.1 support Shader Model 4.1 32-bit floating point texture filtering Indexed cube map arrays Independent blend modes per render target Pixel coverage sample masking Read/write multi-sample surfaces with shaders Gather4 texture fetching [*]Unified Superscalar Shader Architecture 40 stream processing units Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders Common instruction set and texture unit access supported for all types of shaders Dedicated branch execution units and texture address processors [*]128-bit floating point precision for all operations [*]Command processor for reduced CPU overhead [*]Shader instruction and constant caches [*]Up to 16 texture fetches per clock cycle [*]Up to 128 textures per pixel [*]Fully associative multi-level texture cache design [*]DXTC and 3Dc+ texture compression [*]High resolution texture support (up to 8192 x 8192) [*]Fully associative texture Z/stencil cache designs [*]Early Z test, Re-Z, Z Range optimization, and Fast Z Clear [*]Lossless Z & stencil compression [*]8 render targets (MRTs) with anti-aliasing support [*]Physics processing support [*]Dynamic Geometry Acceleration Programmable tessellation unit Accelerated geometry shader path for geometry amplification Memory read/write cache for improved stream output performance [*]Anti-aliasing features Multi-sample anti-aliasing (2 or 4 samples per pixel) Custom Filter Anti-Aliasing (CFAA) for improved quality Adaptive super-sampling and multi-sampling Temporal anti-aliasing Gamma correct Super AA (CrossFire configurations only) All anti-aliasing features compatible with HDR rendering [*]Texture filtering features 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel) 128-bit floating point HDR texture filtering Bicubic filtering sRGB filtering (gamma/degamma) Percentage Closer Filtering (PCF) Depth & stencil texture (DST) format support Shared exponent HDR (RGBE 9:9:9:5) texture format support [*]OpenGL 2.0 support [*]ATI Avivo™ HD Video and Display Platform Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formatsHigh definition (HD) playback of both Blu-ray and HD DVD formats [*]Hardware MPEG-1, MPEG-2, and DivX video decode acceleration Motion compensation and IDCT [*]ATI Avivo Video Post Processor Color space conversion Chroma subsampling format conversion Horizontal and vertical scaling Gamma correction Advanced vector adaptive per-pixel de-interlacing De-blocking and noise reduction filtering Detail enhancement Inverse telecine (2:2 and 3:2 pull-down correction) Bad edit correction [*]Two independent display controllers Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display Full 30-bit display processing Programmable piecewise linear gamma correction, color correction, and color space conversion Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays High quality pre- and post-scaling engines, with underscan support for all display outputs Content-adaptive de-flicker filtering for interlaced displays Fast, glitch-free mode switching Hardware cursor [*]Integrated DVI display outputs Primary supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI) or 2560x1600 (dual-link DVI) Includes HDCP encoder with on-chip key storage for maximum resolution playback of protected content [*]Two integrated 400 MHz 30-bit RAMDACs Each supports analog displays connected by VGA at all resolutions up to 2048x15361 [*]HDMI output support (with optional DVI to HDMI output adapter) Supports all display resolutions up to 1920x10801 Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and-play cable-less audio solution [*]MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding [*]Seamless integration of pixel shaders with video in real time [*]VGA mode support on all display outputs [*]ATI CrossFireX™ Multi-GPU Technology Scale up rendering performance and image quality with two GPUs Integrated compositing engine ATI Hybrid Graphics support Link to comment Share on other sites More sharing options...
DariosF Posted December 2, 2009 Author Share Posted December 2, 2009 vendo scheda video force 3d hd 3450 512 mb ddr2 con dissipatore passivo...usata x 3 mesi... Prezzo 30 euro compreso di raccomandata...accetto vaglia postale o ricarica postepay Graphic Processor ATI Radeon® HD3450 Bus Type PCI-Express® 2.0 X16 slot Memory 512MB DDR-2 with 64Bits Memory interface Video Output DVI (Dual Link) / VGA (D-Sub) / HDTV* / TV-Out HDMI Output Optional DVI to HDMI adapter (optional) 3D API Support Microsoft® DirectX™ 10.1, Shader Model 4.1 and OpenGL™ 2.0 Stream processor 40 stream processor units Vertex Shader 8 Vertex Shader Resolution Support up to 2560 x 1600 *HDTV support with optional HDTV cable ATI Radeon™ HD3450 GPU 181 million transistors on 55nm fabrication process PCI Express 2.0 x16 bus interface 64-bit DDR2 memory interface Microsoft® DirectX® 10.1 support Shader Model 4.1 32-bit floating point texture filtering Indexed cube map arrays Independent blend modes per render target Pixel coverage sample masking Read/write multi-sample surfaces with shaders Gather4 texture fetching [*]Unified Superscalar Shader Architecture 40 stream processing units Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders Common instruction set and texture unit access supported for all types of shaders Dedicated branch execution units and texture address processors [*]128-bit floating point precision for all operations [*]Command processor for reduced CPU overhead [*]Shader instruction and constant caches [*]Up to 16 texture fetches per clock cycle [*]Up to 128 textures per pixel [*]Fully associative multi-level texture cache design [*]DXTC and 3Dc+ texture compression [*]High resolution texture support (up to 8192 x 8192) [*]Fully associative texture Z/stencil cache designs [*]Early Z test, Re-Z, Z Range optimization, and Fast Z Clear [*]Lossless Z & stencil compression [*]8 render targets (MRTs) with anti-aliasing support [*]Physics processing support [*]Dynamic Geometry Acceleration Programmable tessellation unit Accelerated geometry shader path for geometry amplification Memory read/write cache for improved stream output performance [*]Anti-aliasing features Multi-sample anti-aliasing (2 or 4 samples per pixel) Custom Filter Anti-Aliasing (CFAA) for improved quality Adaptive super-sampling and multi-sampling Temporal anti-aliasing Gamma correct Super AA (CrossFire configurations only) All anti-aliasing features compatible with HDR rendering [*]Texture filtering features 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel) 128-bit floating point HDR texture filtering Bicubic filtering sRGB filtering (gamma/degamma) Percentage Closer Filtering (PCF) Depth & stencil texture (DST) format support Shared exponent HDR (RGBE 9:9:9:5) texture format support [*]OpenGL 2.0 support [*]ATI Avivo™ HD Video and Display Platform Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formatsHigh definition (HD) playback of both Blu-ray and HD DVD formats [*]Hardware MPEG-1, MPEG-2, and DivX video decode acceleration Motion compensation and IDCT [*]ATI Avivo Video Post Processor Color space conversion Chroma subsampling format conversion Horizontal and vertical scaling Gamma correction Advanced vector adaptive per-pixel de-interlacing De-blocking and noise reduction filtering Detail enhancement Inverse telecine (2:2 and 3:2 pull-down correction) Bad edit correction [*]Two independent display controllers Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display Full 30-bit display processing Programmable piecewise linear gamma correction, color correction, and color space conversion Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays High quality pre- and post-scaling engines, with underscan support for all display outputs Content-adaptive de-flicker filtering for interlaced displays Fast, glitch-free mode switching Hardware cursor [*]Integrated DVI display outputs Primary supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI) or 2560x1600 (dual-link DVI) Includes HDCP encoder with on-chip key storage for maximum resolution playback of protected content [*]Two integrated 400 MHz 30-bit RAMDACs Each supports analog displays connected by VGA at all resolutions up to 2048x15361 [*]HDMI output support (with optional DVI to HDMI output adapter) Supports all display resolutions up to 1920x10801 Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and-play cable-less audio solution [*]MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding [*]Seamless integration of pixel shaders with video in real time [*]VGA mode support on all display outputs [*]ATI CrossFireX™ Multi-GPU Technology Scale up rendering performance and image quality with two GPUs Integrated compositing engine ATI Hybrid Graphics support Venduta Link to comment Share on other sites More sharing options...
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