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Nvidia GeForce 8600GT 256Mb


scrax
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nel caso servisse a qualcuno o semplicemente come promemoria:

 

Esi string:

 

6c0200000100000001000000600200000d00000002010c00d041030a000000000101060000010101
060000007fff04001e00000072006f006d002d007200650076006900730069006f006e0000002e00
0
0006e5669646961204765466f7263652038363030204754204f70656e474c20456e67696e65205b4
5
46495d22000000400030002c006400650076006900630065005f00740079007000650000000b0000
0
0646973706c6179100000004e00560043004100500000001800000004000000000003000c0000000
0
000007000000000e0000006e0061006d00650000000b000000646973706c61791400000040003000
2
c006e0061006d0065000000120000004e5644412c446973706c61792d41100000006d006f0064006
5
006c0000001a0000006e5669646961204765466f72636520383630302047540e0000004e00560050
0
04d00000020000000010000000000000000000000000000000000000000000000000000001400000
0
400031002c006e0061006d0065000000120000004e5644412c446973706c61792d42200000004000
3
1002c0063006f006d00700061007400690062006c00650000000e0000004e5644412c4e564d61632
2
0000005600520041004d002c0074006f00740061006c00730069007a006500000008000000000000
1
020000000400030002c0063006f006d00700061007400690062006c00650000000e0000004e56444
1
2c4e564d616322000000400031002c006400650076006900630065005f0074007900700065000000
0
b000000646973706c61791c0000006400650076006900630065005f00740079007000650000000f0
0
00004e5644412c506172656e74

 

DSDT Patch da inserire nel device della scheda video (vedi ioreg):

 

Device (GFX0)
		   {
		   	Name (_ADR, Zero)
		   	Method (_DSM, 4, NotSerialized)
		   	{
		   		Store (Package (0x18)
		   		{
		   			"@0,compatible",
		   			Buffer (0x0B)
		   			{
		   				"NVDA,NVMac"
		   			},

		   			"@0,device_type",
		   			Buffer (0x08)
		   			{
		   				"display"
		   			},

		   			"@0,name", 
		   			Buffer (0x0F)
		   			{
		   				"NVDA,Display-A"
		   			},

		   			"@1,compatible", 
		   			Buffer (0x0B)
		   			{
		   				"NVDA,NVMac"
		   			},

		   			"@1,device_type",
		   			Buffer (0x08)
		   			{
		   				"display"
		   			},

		   			"@1,name",
		   			Buffer (0x0F)
		   			{
		   				"NVDA,Display-B"
		   			},

		   			"NVCAP",
		   			Buffer (0x18)
		   			{
		   				/* 0000 */	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
		   				/* 0008 */	0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 
		   				/* 0010 */	0x00, 0x00, 0x00, 0x00
		   			},

		   			"NVPM",
		   			Buffer (0x1C)
		   			 {
		   			 	/* 0000 */	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
		   			 	/* 0008 */	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
		   			 	/* 0010 */	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
		   			 	/* 0018 */	0x00, 0x00, 0x00, 0x00
		   			 },

		   			 "VRAM,totalsize",
		   			 Buffer (0x04)
		   			 {
		   			 	0x00, 0x00, 0x00, 0x10	 //*<--- Ram della scheda 0x10= 256, 0x20=512 ecc.
							 },

		   			 "device_type",
		   			 Buffer (0x0C)
		   			 {
		   			 	"NVDA,Parent"
		   			 },

		   			 "model",
		   			 Buffer (0x17)
		   			 {
		   			 	"nVidia GeForce 8600 GT"
		   			 },

		   			 "rom-revision",
		   			 Buffer (0x25)
		   			 {
		   			 	"nVidia GeForce 8600 GT OpenGL Engine"
		   			 }
		   			   }, Local0)
		   			   DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
		   			   Return (Local0)
				   }
			  }

 

 

more info: http://www.projectosx.com/forum/index.php?showtopic=4

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