scrax Posted November 16, 2009 Share Posted November 16, 2009 nel caso servisse a qualcuno o semplicemente come promemoria: Esi string: 6c0200000100000001000000600200000d00000002010c00d041030a000000000101060000010101 060000007fff04001e00000072006f006d002d007200650076006900730069006f006e0000002e00 0 0006e5669646961204765466f7263652038363030204754204f70656e474c20456e67696e65205b4 5 46495d22000000400030002c006400650076006900630065005f00740079007000650000000b0000 0 0646973706c6179100000004e00560043004100500000001800000004000000000003000c0000000 0 000007000000000e0000006e0061006d00650000000b000000646973706c61791400000040003000 2 c006e0061006d0065000000120000004e5644412c446973706c61792d41100000006d006f0064006 5 006c0000001a0000006e5669646961204765466f72636520383630302047540e0000004e00560050 0 04d00000020000000010000000000000000000000000000000000000000000000000000001400000 0 400031002c006e0061006d0065000000120000004e5644412c446973706c61792d42200000004000 3 1002c0063006f006d00700061007400690062006c00650000000e0000004e5644412c4e564d61632 2 0000005600520041004d002c0074006f00740061006c00730069007a006500000008000000000000 1 020000000400030002c0063006f006d00700061007400690062006c00650000000e0000004e56444 1 2c4e564d616322000000400031002c006400650076006900630065005f0074007900700065000000 0 b000000646973706c61791c0000006400650076006900630065005f00740079007000650000000f0 0 00004e5644412c506172656e74 DSDT Patch da inserire nel device della scheda video (vedi ioreg): Device (GFX0) { Name (_ADR, Zero) Method (_DSM, 4, NotSerialized) { Store (Package (0x18) { "@0,compatible", Buffer (0x0B) { "NVDA,NVMac" }, "@0,device_type", Buffer (0x08) { "display" }, "@0,name", Buffer (0x0F) { "NVDA,Display-A" }, "@1,compatible", Buffer (0x0B) { "NVDA,NVMac" }, "@1,device_type", Buffer (0x08) { "display" }, "@1,name", Buffer (0x0F) { "NVDA,Display-B" }, "NVCAP", Buffer (0x18) { /* 0000 */ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, /* 0008 */ 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, /* 0010 */ 0x00, 0x00, 0x00, 0x00 }, "NVPM", Buffer (0x1C) { /* 0000 */ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0008 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0010 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0018 */ 0x00, 0x00, 0x00, 0x00 }, "VRAM,totalsize", Buffer (0x04) { 0x00, 0x00, 0x00, 0x10 //*<--- Ram della scheda 0x10= 256, 0x20=512 ecc. }, "device_type", Buffer (0x0C) { "NVDA,Parent" }, "model", Buffer (0x17) { "nVidia GeForce 8600 GT" }, "rom-revision", Buffer (0x25) { "nVidia GeForce 8600 GT OpenGL Engine" } }, Local0) DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0)) Return (Local0) } } more info: http://www.projectosx.com/forum/index.php?showtopic=4 Link to comment Share on other sites More sharing options...
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