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Nvidia GeForce 8600GT 256Mb


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#1
scrax

scrax

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nel caso servisse a qualcuno o semplicemente come promemoria:

Esi string:

6c0200000100000001000000600200000d00000002010c00d041030a000000000101060000010101
060000007fff04001e00000072006f006d002d007200650076006900730069006f006e0000002e00
0
0006e5669646961204765466f7263652038363030204754204f70656e474c20456e67696e65205b4
5
46495d22000000400030002c006400650076006900630065005f00740079007000650000000b0000
0
0646973706c6179100000004e00560043004100500000001800000004000000000003000c0000000
0
000007000000000e0000006e0061006d00650000000b000000646973706c61791400000040003000
2
c006e0061006d0065000000120000004e5644412c446973706c61792d41100000006d006f0064006
5
006c0000001a0000006e5669646961204765466f72636520383630302047540e0000004e00560050
0
04d00000020000000010000000000000000000000000000000000000000000000000000001400000
0
400031002c006e0061006d0065000000120000004e5644412c446973706c61792d42200000004000
3
1002c0063006f006d00700061007400690062006c00650000000e0000004e5644412c4e564d61632
2
0000005600520041004d002c0074006f00740061006c00730069007a006500000008000000000000
1
020000000400030002c0063006f006d00700061007400690062006c00650000000e0000004e56444
1
2c4e564d616322000000400031002c006400650076006900630065005f0074007900700065000000
0
b000000646973706c61791c0000006400650076006900630065005f00740079007000650000000f0
0
00004e5644412c506172656e74

DSDT Patch da inserire nel device della scheda video (vedi ioreg):

Device (GFX0)
			   {
			   	Name (_ADR, Zero)
			   	Method (_DSM, 4, NotSerialized)
			   	{
			   		Store (Package (0x18)
			   		{
			   			"@0,compatible",
			   			Buffer (0x0B)
			   			{
			   				"NVDA,NVMac"
			   			},
			   			
			   			"@0,device_type",
			   			Buffer (0x08)
			   			{
			   				"display"
			   			},
			   			
			   			"@0,name", 
			   			Buffer (0x0F)
			   			{
			   				"NVDA,Display-A"
			   			},
			   			
			   			"@1,compatible", 
			   			Buffer (0x0B)
			   			{
			   				"NVDA,NVMac"
			   			},
			   			
			   			"@1,device_type",
			   			Buffer (0x08)
			   			{
			   				"display"
			   			},
			   			
			   			"@1,name",
			   			Buffer (0x0F)
			   			{
			   				"NVDA,Display-B"
			   			},
			   			
			   			"NVCAP",
			   			Buffer (0x18)
			   			{
			   				/* 0000 */	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
			   				/* 0008 */	0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 
			   				/* 0010 */	0x00, 0x00, 0x00, 0x00
			   			},
			   			
			   			"NVPM",
			   			Buffer (0x1C)
			   			 {
			   			 	/* 0000 */	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
			   			 	/* 0008 */	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
			   			 	/* 0010 */	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
			   			 	/* 0018 */	0x00, 0x00, 0x00, 0x00
			   			 },
			   			 
			   			 "VRAM,totalsize",
			   			 Buffer (0x04)
			   			 {
			   			 	0x00, 0x00, 0x00, 0x10	 //*<--- Ram della scheda 0x10= 256, 0x20=512 ecc.
								 },
			   			 
			   			 "device_type",
			   			 Buffer (0x0C)
			   			 {
			   			 	"NVDA,Parent"
			   			 },
			   			 
			   			 "model",
			   			 Buffer (0x17)
			   			 {
			   			 	"nVidia GeForce 8600 GT"
			   			 },
			   			 
			   			 "rom-revision",
			   			 Buffer (0x25)
			   			 {
			   			 	"nVidia GeForce 8600 GT OpenGL Engine"
			   			 }
			   			   }, Local0)
			   			   DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
			   			   Return (Local0)
					   }
				  }


more info: http://www.projectos...php?showtopic=4





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