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Enable sound after wake with DSDT?


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chris7519

chris7519

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Thanks to mormegil I was successful in enabling audio with a patched AppleHDA and DSDT (no HDAEnabler), however I am now running into the no sound after sleep issue and was wondering if this could be resolved by further patching the DSDT? Most are able to patch the dsdt by modifying their AZAL sections, but I had none in mine, so I had to create "Device (HDEF)". However, I noticed a key difference was most had a "Notify (\_SB.PCI0.AZAL, 0x02)" in the "Scope (_GPE)" section which I was missing. I thought maybe inserting "Notify (\_SB.PCI0.HDEF, 0x02)" in the "Method (_L0D or _L05) would possibly resolve the issue, but I was wrong... anyone have any ideas or is it just not possible to patch this in the DSDT?

Scope (_GPE):
Scope (_GPE)    {        Method (_L01, 0, NotSerialized)        {            Add (L01C, One, L01C)            P8XH (Zero, One)            P8XH (One, L01C)            TRAP (TRTI, 0xA1)            If (LAnd (LEqual (RP1D, Zero), \_SB.PCI0.EXP1.HPSX))            {                Sleep (0x64)                If (\_SB.PCI0.EXP1.PDCX)                {                    Store (One, \_SB.PCI0.EXP1.PDCX)                    Store (One, \_SB.PCI0.EXP1.HPSX)                    Notify (\_SB.PCI0.EXP1, Zero)                    Store (One, PRM0)                    Store (PEHS, SSMP)                }                Else                {                    Store (One, \_SB.PCI0.EXP1.HPSX)                }            }            If (LAnd (LEqual (RP2D, Zero), \_SB.PCI0.EXP2.HPSX))            {                Sleep (0x64)                If (\_SB.PCI0.EXP2.PDCX)                {                    Store (One, \_SB.PCI0.EXP2.PDCX)                    Store (One, \_SB.PCI0.EXP2.HPSX)                    Notify (\_SB.PCI0.EXP2, Zero)                    Store (0x02, PRM0)                    Store (PEHS, SSMP)                }                Else                {                    Store (One, \_SB.PCI0.EXP2.HPSX)                }            }            If (LAnd (LEqual (RP4D, Zero), \_SB.PCI0.EXP4.HPSX))            {                Sleep (0x64)                If (\_SB.PCI0.EXP4.PDCX)                {                    Store (One, \_SB.PCI0.EXP4.PDCX)                    Store (One, \_SB.PCI0.EXP4.HPSX)                    Notify (\_SB.PCI0.EXP4, Zero)                    Store (0x04, PRM0)                    Store (PEHS, SSMP)                }                Else                {                    Store (One, \_SB.PCI0.EXP4.HPSX)                }            }            If (LAnd (LEqual (CRPS, One), LGreaterEqual (MCHD, 0x04)))            {                If (LAnd (LEqual (RP5D, Zero), \_SB.PCI0.EXP5.HPSX))                {                    Sleep (0x64)                    If (\_SB.PCI0.EXP5.PDCX)                    {                        Store (One, \_SB.PCI0.EXP5.PDCX)                        Store (One, \_SB.PCI0.EXP5.HPSX)                        If (\_SB.PCI0.EXP5.PDSX)                        {                            TRAP (TRTI, 0x5A)                            CMSW (0x75, Zero)                            If (And (One, \_SB.PCI0.LPC.EC0.SW2S))                            {                                CMSW (0x75, 0xAA)                                Store (Zero, \_SB.PCI0.EXP5.J380.D3EF)                            }                        }                        Notify (\_SB.PCI0.EXP5, Zero)                        Store (0x05, PRM0)                        Store (PEHS, SSMP)                    }                    Else                    {                        Store (One, \_SB.PCI0.EXP5.HPSX)                    }                }            }            If (LAnd (LEqual (RP6D, Zero), \_SB.PCI0.EXP6.HPSX))            {                Sleep (0x64)                If (\_SB.PCI0.EXP6.PDCX)                {                    Store (One, \_SB.PCI0.EXP6.PDCX)                    Store (One, \_SB.PCI0.EXP6.HPSX)                    Notify (\_SB.PCI0.EXP6, Zero)                    Store (0x06, PRM0)                    Store (PEHS, SSMP)                }                Else                {                    Store (One, \_SB.PCI0.EXP6.HPSX)                }            }        }        Method (_L06, 0, NotSerialized)        {            If (LAnd (\_SB.PCI0.OVGA.GSSE, LNot (GSMI)))            {                \_SB.PCI0.OVGA.GSCI ()            }            Else            {                If (LEqual (And (\_SB.PCI0.ESCS, 0x08), 0x08))                {                    Store (One, Local0)                    Store (\_SB.PCI0.T0IS, \_SB.PCI0.T0IS)                    Store (\_SB.PCI0.T0IS, Local0)                    Store (\_SB.PCI0.T1IS, \_SB.PCI0.T1IS)                    Store (\_SB.PCI0.T1IS, Local0)                    Store (One, SCIS)                    Store (One, \_SB.PCI0.GTSE)                }                Else                {                    Store (One, SCIS)                }            }        }        Method (_L07, 0, NotSerialized)        {        }        Method (_L08, 0, NotSerialized)        {        }        Method (_L0B, 0, NotSerialized)        {            Notify (\_SB.PCI0.P32, 0x02)        }        Method (_L03, 0, NotSerialized)        {            Notify (\_SB.PCI0.UHC1, 0x02)        }        Method (_L04, 0, NotSerialized)        {            Notify (\_SB.PCI0.UHC2, 0x02)        }        Method (_L0C, 0, NotSerialized)        {            Notify (\_SB.PCI0.UHC3, 0x02)        }        Method (_L20, 0, NotSerialized)        {        }        Method (_L0D, 0, NotSerialized)        {        }        Method (_L0E, 0, NotSerialized)        {        }        Method (_L05, 0, NotSerialized)        {            Notify (\_SB.PCI0.HDEF, 0x02)        }    }



Device (HDEF)
Device (HDEF)
			{
				Name (_ADR, 0x001B0000)
				Method (_DSM, 4, NotSerialized)
				{
					Store (Package (0x04)
						{
							"layout-id", 
							Buffer (0x04)
							{
								0x0C, 0x00, 0x00, 0x00
							}, 

							"PinConfigurations", 
							Buffer (Zero) {}
						}, Local0)
					DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
					Return (Local0)
				}
			}






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