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Assassin's Creed - unofficial cider


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#21
tcrown

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Great news, fingers crossed that it all works out and eagerly waiting for a release of all your hard work : >)

#22
locoputo

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I've only watched part of the intro load then quit the game to look through the debug info. I'm too tired to work on it anymore tonight. Thanks for the support, we'll see tomorrow how well it's working! I'm just happy I can actually SEE what I'm hearing..

#23
dafootballer

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well thats great news!

if you finish that can you help with stubbs im just running around in circles now :/

#24
tcrown

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wasn't stubbs released as a mac native file, PPC I guess.

#25
dafootballer

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yup PPC and it runs bad on rosetta

#26
locoputo

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Alright, just had a quick messaround on it yesterday, its working fine, tested it on minimum graphics though. In gameplay, the fonts for changing controls (only in what control button its already set to) are NOT visible, but I'll give a go at fixing that.
Another problem is the screen sync, the screen constantly 'blends' between rgb and back. This will most probably also be due to the dlls and a few settings. Besides the rgb problem, there is a slight 'matrix' effect! Ok, it looks slightly cool, and disabling a few settings makes the game easier, but overall, the game IS playable. And I'll work on fixing the remaining problems over the next few days..

Attached you will find a text file with debug info that the game gives after starting a new game save (i.e. when the rgb problems are first seen)


If anybody has ideas on fixing these, any suggestions are welcome! ;)
Regards

Attached Files



#27
tcrown

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This sounds very promising, hopefully you can work out the last few bugs. If this works out then Prince of Persia 4 should be a snap as it uses the same engine.

#28
locoputo

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Yeah, as far as I'm aware though, people with more experience than me have already tried to cider that (and failed). I think I will try that once a new cider version surfaces..

#29
cyclonefr

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PoP works at like 10fps. If you can handle 10fps (and 5fps during battles) then it's playable :)

#30
locoputo

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Haha, I think I'll wait for a newer cider version! Plus, I'm happy with PoP:Two thrones :)

#31
locoputo

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Alright, final update regarding this I think. My attempts to improve the graphics and sound quality failed. The game is playable, but the sound loops back on itself (as it does in PoP:Two thrones) and graphics only work with all display options set to a minimum. Gameplay is fun, but some parts may need patience. I will probably upload in a few places for those caring to continue my work or those who are happy with it the way it is.

#32
dafootballer

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as the sound looping you mean it plays the same music over and over or is it like short choppy pieces of music playing over and getting annoying haha

#33
eXell

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Yes, game playable on cider 2060. (minimal settings)
maximum settings on nV8800GS
Posted Image

But sounds loop.
if disable sounds in config file (set to 0) - no lags, but no sounds (ambient music work)

#34
locoputo

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Alright, thanks for that. I'll add that in a readme.

#35
locoputo

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If anybody wants to continue with my work, here is the cider wrapper:
http://www.megaupload.com/?d=C6RCXKQ4

The full game will be uploaded elsewhere (as I don't think wares are allowed in this forum are they?)

Regards

#36
locoputo

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Just had a playaround, its great fun, and perfectly playable :wacko: assassinated some guards :D did some big leaps..

#37
dafootballer

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where and when are you going to upload ill be happy to seed/mirror

#38
locoputo

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Megaupload and then rapidshare

#39
tcrown

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From the Crossover Games Forum

While Codeweavers and the WINE project are great people and the software they develop is incredible the reason why Left 4 Dead doesn't work isn't there fault.

Most recently released games are using OpenGL, DirectX 9c or DirectX 10 to render games. The situation on compatibility goes as follows.

OpenGL= works great with Crossover on mac and linux

DirectX 9c= Crossover itself is completely compatible, works on Linux

DirectX 10= doesn't work at all, although it is in the works

Left 4 Dead uses DirectX 9c and the rendering called GLSL. Now only certain video cards work with GLSL in Crossover and WINE. These are Nvidia cards but only recently with updates to the video card drivers has this been possible for Crossover and WINE. Now all Linux computers with a Nvidia card should be able to run GLSL fine and run DirectX 9c. Now here's the problem. Apple has not updated the video cards drivers for Nvidia video cards. This creates the problem on Macs. When you enable GLSL in regedit (see Tips & Tricks section) this causes all DirectX rendering to be inefficient. It uses all the computer's processing power and causes the game to lag terribly.

Bottom line is that Apple needs to update their drivers.

Solutions

-For Linux users with ATI cards, if you can update to a nvidia card do so because gaming and Compiz-Fusion on Linux is much more efficient with Nvidia cards because ATI drivers are up to snuff. But Left 4 Dead even in Linux is a work in progress but should be fixed fast.

-Almost all new macs now use Nvidia cards but for those with ATI cards tough luck.

-If you have a Nvidia card and really need Left 4 Dead, download a Linux distro (I like Ubuntu) and install it on your mac. From there you can install the free open source project WINE which codeweavers uses for Crossover and they support strongly. Or you can purchase the Linux version of Crossover Games. But Left 4 Dead even in Linux is a work in progress but should be fixed faster because Codeweavers and the WINE project can solve these problems.

-If you're patient (or extremely stubborn like me) you can pressure Apple to update their Nvidia and ATI drivers to support GLSL. This choice is the true solution because no new game will work in Crossover Mac without this.

#40
locoputo

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Yeah, I see the point of your post.. I spent over an hour earlier looking for new nvidia drivers for mac, without luck :S





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