I guess it all depends on your definition of soon...
Are we talking about cosmic, geologic, or 3Drealms?
We will obviously be seeing an update sometime "soon".
For approximately a month after WWDC, there were no new launchd submissions, however development has resumed and appears to be coming along with quite a few are directly related to 64-bit including incorrect memory allocations being assigned, improper rounding of 64-bit registers, and improper deallocation of memory.
There are also additional changes that reference additional debugging being added.
In the past, debugging is added approximately 2 weeks prior to a seed.
The majority of the debugging that is being added appears directly related to exit failures, and the basis of additional error checking that *could* be used to try to recover from a recursive loop error that would normally result in an application crash depending on where it is implemented in the system. Could definitely cause some data loss, but we are talking about crash recovery so data loss is already on the table.
As always, no real guarantees on when we will see much of anything... just my interpretation of the publicly available launchd trac changelogs.
~Adrian