Slice Posted July 7, 2008 Share Posted July 7, 2008 It there anybody can explain me why the presence of mouse cursor in OpenGL windows break speed. For example in XBench or in GioFX OpenMark. When I try full featured hardware OpenGL the presence of cursor makes me delays up to seconds for each refresh. What is the influence? Link to comment Share on other sites More sharing options...
dmdimoff Posted July 23, 2008 Share Posted July 23, 2008 because quartz composer have to render in-frame scene first than make texture from it than compose new scene with cursor dropping shadow on textured plane ) than show it to you otherwise (without cursor) it probably run pure HW render in window I think so at least try to profile it Link to comment Share on other sites More sharing options...
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